Player Matchup

Janus
Janus
CauzeBljad
Janus
Level 27
God Stats
10W - 11L
1,451 SR
Queue Stats
200W - 179L
1,631 Elo+
Solo
Artemis
Artemis
LiLcentner
Artemis
Level 18
God Stats
1W - 2L
1,244 SR
Queue Stats
4W - 8L
1,492 Elo+
Solo
Odin
Odin
NominoSakune
Odin
Level 28
God Stats
9W - 8L
1,547 SR
Queue Stats
28W - 36L
1,630 Elo+
Party 1
Fafnir
Fafnir
josefhStalin
Fafnir
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
382W - 434L
1,429 Elo+
Solo
Hou Yi
Hou Yi
xViciousIvory
Hou Yi
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
64W - 54L
1,671 Elo+
Party 1
Team Averages
Level 25
1,448 SR
1,571 Elo+

VS

Team Averages
Level 26
1,382 SR
1,530 Elo+
Bellona
Bellona
Alwaÿs
Bellona
Level 27
God Stats
0W - 1L
1,281 SR
Queue Stats
64W - 48L
1,606 Elo+
Solo
Heimdallr
Heimdallr
Chri1dog
Heimdallr
Level 18
God Stats
16W - 29L
1,440 SR
Queue Stats
96W - 116L
1,423 Elo+
Party 2
Serqet
Serqet
Darnte1st
Serqet
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
177W - 141L
1,620 Elo+
Solo
Baba Yaga
Baba Yaga
Janny220103
Baba Yaga
Level 26
God Stats
8W - 10L
1,451 SR
Queue Stats
135W - 147L
1,501 Elo+
Party 2
Cerberus
Cerberus
UdaraMuchiha
Cerberus
Level 28
God Stats
5W - 8L
1,241 SR
Queue Stats
182W - 180L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
20
5 / 3 / 7
13,091
545
22,378
16,737
5,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
LiLcentner
Artemis
17
4 / 10 / 4
11,543
481
24,002
17,637
6,219
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
3 / 1 / 9
12,801
533
11,303
12,701
12,198
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fafnir
18
7 / 3 / 7
13,335
556
11,681
20,256
24,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
11 / 5 / 3
13,333
556
19,952
20,556
9,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Alwaÿs
Bellona
16
1 / 9 / 3
10,783
449
10,165
23,279
14,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
Chri1dog
Heimdallr
16
1 / 6 / 7
9,792
408
10,169
19,058
6,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Serqet
Darnte1st
Serqet
19
14 / 6 / 0
13,428
560
17,401
19,574
8,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
Janny220103
Baba Yaga
15
0 / 7 / 5
9,929
414
8,342
19,639
7,838
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
UdaraMuchiha
Cerberus
18
6 / 2 / 5
11,944
498
10,267
34,555
39,753
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
42
30
Kills
22
22
Deaths
30
30
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bellona
Alwaÿs
Bellona
1
9
3
0.28
W
Janus
5
3
7
2.83
L
Heimdallr
Chri1dog
Heimdallr
1
6
7
0.75
L
Serqet
Darnte1st
Serqet
14
6
0
2.33
L
Baba Yaga
Janny220103
Baba Yaga
0
7
5
0.36
W
Artemis
LiLcentner
Artemis
4
10
4
0.6
W
3
1
9
7.5
L
Cerberus
UdaraMuchiha
Cerberus
6
2
5
4.25
W
Fafnir
7
3
7
3.5
W
11
5
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,316
Damage
56,344
87,887
Taken
116,105
58,568
Mitigated
78,035
22,519
Healing
26,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Alwaÿs
Bellona
10,165
3,679
0
3,856
23,279
14,897
0
4,849
18,430
0
60,630
W
Janus
22,378
988
294
7,106
16,737
5,909
117
4,632
11,775
104,402
0
L
Heimdallr
Chri1dog
Heimdallr
10,169
5,477
887
5,464
19,058
6,813
924
7,213
11,845
0
58,907
L
Serqet
Darnte1st
Serqet
17,401
5,338
0
2,641
19,574
8,734
0
6,162
13,412
0
82,623
L
Baba Yaga
Janny220103
Baba Yaga
8,342
347
96
4,276
19,639
7,838
710
10,500
9,139
58,147
0
W
Artemis
LiLcentner
Artemis
24,002
11,323
0
2,228
17,637
6,219
128
6,614
11,023
0
84,193
W
11,303
1,093
0
1,660
12,701
12,198
394
2,629
9,874
11,978
55,756
L
Cerberus
UdaraMuchiha
Cerberus
10,267
851
2,571
6,248
34,555
39,753
403
10,703
23,852
76,300
0
W
Fafnir
11,681
4,499
0
3,936
20,256
24,306
316
6,013
13,823
30,978
0
W
19,952
10,701
0
7,295
20,556
9,936
1,728
3,829
16,357
0
112,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,103
Gold Earned
55,876
539
Minions Killed
567
0
Camps Cleared
0
2,227,356
Distance Traveled
2,133,602
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,783
449
108
5
0
410,915
2
W
Janus
13,091
545
148
6
0
498,416
5
L
Heimdallr
9,792
408
83
3
0
389,551
4
L
Serqet
13,428
560
119
5
0
484,579
6
L
Baba Yaga
9,929
414
100
4
0
405,438
7
W
Artemis
11,543
481
125
5
0
373,663
5
W
Odin
12,801
533
118
5
0
399,063
2
L
Cerberus
11,944
498
157
7
0
443,119
2
W
Fafnir
13,335
556
21
1
0
531,352
4
W
Hou Yi
13,333
556
127
5
0
424,862
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role