Player Matchup

Ah Puch
Ah Puch
Azmodeuus
Ah Puch
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
251W - 255L
1,501 Elo+
Solo
Bacchus
Bacchus
Bom Bom Hotdog
Bacchus
Level 79
God Stats
19W - 16L
1,552 SR
Queue Stats
199W - 198L
1,544 Elo+
Party 1
King Arthur
King Arthur
Phogen
King Arthur
Level 146
God Stats
24W - 53L
1,372 SR
Queue Stats
489W - 509L
1,576 Elo+
Party 1
Hun Batz
Hun Batz
Picklemaster803
Hun Batz
Level 149
God Stats
2W - 2L
1,465 SR
Queue Stats
61W - 59L
1,499 Elo+
Solo
Hades
Hades
TonyTouch26
Hades
Level 121
God Stats
9W - 1L
1,982 SR
Queue Stats
858W - 872L
1,534 Elo+
Solo
Team Averages
Level 120
1,574 SR
1,531 Elo+

VS

Team Averages
Level 74
1,504 SR
1,404 Elo+
Bastet
Bastet
BigOGPUNISHER
Bastet
Level 29
God Stats
30W - 33L
1,506 SR
Queue Stats
43W - 61L
1,417 Elo+
Party 2
Mulan
Mulan
CRAZYREDBOY
Mulan
Level 96
God Stats
17W - 25L
1,433 SR
Queue Stats
117W - 134L
1,505 Elo+
Solo
Nemesis
Nemesis
DP get game
Nemesis
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 87L
1,307 Elo+
Party 2
Discordia
Discordia
Pikachu0925
Discordia
Level 16
God Stats
22W - 49L
1,258 SR
Queue Stats
36W - 79L
1,225 Elo+
Party 2
Heimdallr
Heimdallr
Pug Life360
Heimdallr
Level 146
God Stats
1W - 2L
1,823 SR
Queue Stats
246W - 194L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Azmodeuus
Ah Puch
19
7 / 1 / 21
11,786
1,071
19,580
5,123
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
0 / 4 / 29
12,049
1,095
12,006
15,467
28,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
Phogen
King Arthur
20
19 / 0 / 15
14,482
1,317
29,578
15,942
27,378
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
19
8 / 3 / 18
12,314
1,119
24,804
12,273
7,233
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
6 / 1 / 25
12,197
1,109
14,873
13,162
19,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Team 1 Tickets

262

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 1
9,537
867
9,601
17,426
6,746
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

17
2 / 4 / 6
10,819
984
11,507
24,856
28,676
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
DP get game
Nemesis
16
2 / 14 / 4
10,490
954
5,727
28,713
12,555
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Pikachu0925
Discordia
16
1 / 13 / 2
9,683
880
6,257
22,768
8,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Pug Life360
Heimdallr
16
3 / 3 / 4
11,190
1,017
21,069
15,956
6,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
26
40
Kills
9
9
Deaths
41
108
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Azmodeuus
Ah Puch
7
1
21
17.5
L
1
7
1
0.21
W
0
4
29
3.63
L
2
4
6
1.25
L
Nemesis
DP get game
Nemesis
2
14
4
0.29
W
King Arthur
Phogen
King Arthur
19
0
15
26.5
W
Hun Batz
8
3
18
5.67
L
Discordia
Pikachu0925
Discordia
1
13
2
0.15
L
Heimdallr
Pug Life360
Heimdallr
3
3
4
1.67
W
6
1
25
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,841
Damage
54,161
61,967
Taken
109,719
85,615
Mitigated
62,894
6,413
Healing
4,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Azmodeuus
Ah Puch
19,580
1,504
0
668
5,123
2,309
0
853
4,270
35,371
0
L
9,601
1,234
0
0
17,426
6,746
0
8,176
9,250
0
20,741
W
12,006
1,774
375
1,820
15,467
28,801
0
2,194
13,273
18,937
0
L
11,507
1,158
0
1,321
24,856
28,676
0
8,489
16,367
1,365
30,455
L
Nemesis
DP get game
Nemesis
5,727
1,839
0
827
28,713
12,555
0
14,971
13,742
0
20,906
W
King Arthur
Phogen
King Arthur
29,578
3,388
0
0
15,942
27,378
0
1,232
14,710
154
59,186
W
Hun Batz
24,804
4,307
0
0
12,273
7,233
0
1,217
11,056
0
40,705
L
Discordia
Pikachu0925
Discordia
6,257
1,328
0
983
22,768
8,331
0
8,478
14,290
16,971
0
L
Heimdallr
Pug Life360
Heimdallr
21,069
11,990
0
1,449
15,956
6,586
0
6,345
9,611
0
46,872
W
14,873
105
1,267
2,283
13,162
19,894
0
1,103
12,059
34,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,828
Gold Earned
51,719
219
Minions Killed
193
7
Camps Cleared
5
1,184,376
Distance Traveled
988,162
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,786
1,071
56
5
2
241,620
0
L
Bastet
9,537
867
23
2
0
179,458
0
W
Bacchus
12,049
1,095
19
2
1
220,012
3
L
Mulan
10,819
984
48
4
3
202,793
0
L
Nemesis
10,490
954
25
2
0
223,700
1
W
King Arthur
14,482
1,317
57
5
0
254,872
7
W
Hun Batz
12,314
1,119
36
3
4
213,000
2
L
Discordia
9,683
880
26
2
0
174,602
1
L
Heimdallr
11,190
1,017
71
6
2
207,609
0
W
Hades
12,197
1,109
51
5
0
254,872
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role