Player Matchup

Fenrir
Fenrir
MrZoro15
Fenrir
Level 29
God Stats
9W - 6L
1,613 SR
Queue Stats
119W - 115L
1,561 Elo+
Solo
Skadi
Skadi
NuWaMain420
Skadi
Level 19
God Stats
18W - 15L
1,490 SR
Queue Stats
134W - 156L
1,527 Elo+
Solo
Bellona
Bellona
Ostedrengenv2
Bellona
Level 28
God Stats
0W - 5L
1,269 SR
Queue Stats
91W - 128L
1,390 Elo+
Solo
Hel
Hel
SmallBlueGnome
Hel
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,840 Elo+
Solo
Ra
Ra
ycyywr
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,733 Elo+
Solo
Team Averages
Level 19
1,474 SR
1,610 Elo+

VS

Team Averages
Level 19
1,467 SR
1,481 Elo+
Athena
Athena
Chereno
Athena
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,316 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CrowJuniur
Morgan Le Fay
Level 29
God Stats
2W - 1L
1,572 SR
Queue Stats
180W - 121L
1,691 Elo+
Solo
Set
Set
Kókú
Set
Level 29
God Stats
1W - 1L
1,277 SR
Queue Stats
30W - 23L
1,524 Elo+
Solo
Chiron
Chiron
Shadownada
Chiron
Level 9
God Stats
7W - 6L
1,312 SR
Queue Stats
39W - 32L
1,436 Elo+
Solo
Osiris
Osiris
perubros
Osiris
Level 25
God Stats
3W - 3L
1,674 SR
Queue Stats
129W - 138L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MrZoro15
Fenrir
11
0 / 4 / 0
5,714
519
2,215
9,187
2,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 3 / 0
5,691
517
3,432
4,654
1,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
10
2 / 2 / 0
6,075
552
5,216
6,348
5,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 3 / 1
5,626
511
4,729
6,503
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ra
7
0 / 5 / 0
4,664
424
1,203
4,166
896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Chereno
Athena
10
2 / 0 / 4
6,137
558
1,983
6,837
4,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
CrowJuniur
Morgan Le Fay
12
2 / 1 / 7
7,122
647
4,739
6,807
2,431
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Set
Kókú
Set
13
8 / 0 / 3
7,644
695
5,623
6,126
2,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
Shadownada
Chiron
10
2 / 0 / 5
5,699
518
2,435
1,576
418
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
perubros
Osiris
10
3 / 2 / 1
6,478
589
3,763
7,078
4,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
3
Kills
17
17
Deaths
3
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Athena
Chereno
Athena
2
0
4
4
W
Morgan Le Fay
CrowJuniur
Morgan Le Fay
2
1
7
5.5
W
Set
Kókú
Set
8
0
3
9.5
L
Fenrir
MrZoro15
Fenrir
0
4
0
0
L
1
3
0
0.33
L
Bellona
2
2
0
1
W
Chiron
Shadownada
Chiron
2
0
5
4.5
L
0
3
1
0.17
W
Osiris
perubros
Osiris
3
2
1
1.75
L
Ra
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,795
Damage
18,543
30,858
Taken
28,424
12,918
Mitigated
14,655
8,600
Healing
8,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Chereno
Athena
1,983
226
0
1,321
6,837
4,989
327
1,675
5,120
8,872
0
W
Morgan Le Fay
CrowJuniur
Morgan Le Fay
4,739
776
0
1,525
6,807
2,431
668
2,836
3,949
46,075
0
W
Set
Kókú
Set
5,623
2,889
0
3,143
6,126
2,438
0
1,248
4,754
0
44,247
L
Fenrir
MrZoro15
Fenrir
2,215
633
0
3,490
9,187
2,946
0
1,360
7,827
0
35,742
L
3,432
1,300
0
702
4,654
1,049
0
1,004
3,650
0
30,967
L
Bellona
5,216
846
0
1,107
6,348
5,906
0
390
5,958
6,075
21,081
W
Chiron
Shadownada
Chiron
2,435
726
353
781
1,576
418
483
201
1,375
0
21,966
L
4,729
612
441
2,751
6,503
2,121
0
2,075
4,428
35,297
0
W
Osiris
perubros
Osiris
3,763
1,289
0
1,058
7,078
4,379
209
1,254
5,824
0
28,684
L
Ra
1,203
224
61
48
4,166
896
75
1,893
2,273
14,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,770
Gold Earned
33,080
304
Minions Killed
279
0
Camps Cleared
0
1,014,696
Distance Traveled
1,089,050
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,137
558
12
1
0
220,923
3
W
Morgan Le Fay
7,122
647
86
8
0
218,487
2
W
Set
7,644
695
80
7
0
270,225
3
L
Fenrir
5,714
519
80
7
0
212,833
2
L
Skadi
5,691
517
60
5
0
183,311
2
L
Bellona
6,075
552
68
6
0
230,497
3
W
Chiron
5,699
518
38
3
0
178,867
3
L
Hel
5,626
511
70
6
0
231,811
2
W
Osiris
6,478
589
63
6
0
200,548
0
L
Ra
4,664
424
26
2
0
156,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role