Player Matchup

Khepri
Khepri
 
Khepri
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BANANAnil
Thanatos
Level 18
God Stats
7W - 6L
1,842 SR
Queue Stats
223W - 136L
1,735 Elo+
Solo
Rama
Rama
Cräsh
Rama
Level 18
God Stats
7W - 2L
1,727 SR
Queue Stats
96W - 98L
1,448 Elo+
Party 1
Merlin
Merlin
Phocron
Merlin
Level 18
God Stats
7W - 5L
1,500 SR
Queue Stats
106W - 105L
1,448 Elo+
Party 1
Geb
Geb
Zuunna
Geb
Level 20
God Stats
2W - 0L
1,771 SR
Queue Stats
19W - 12L
1,611 Elo+
Solo
Team Averages
Level 16
1,668 SR
1,548 Elo+

VS

Team Averages
Level 20
1,484 SR
1,458 Elo+
Fenrir
Fenrir
Darnte1st
Fenrir
Level 29
God Stats
1W - 5L
1,245 SR
Queue Stats
177W - 141L
1,632 Elo+
Solo
Tsukuyomi
Tsukuyomi
Furandus
Tsukuyomi
Level 14
God Stats
3W - 1L
1,854 SR
Queue Stats
24W - 20L
1,401 Elo+
Party 2
Cthulhu
Cthulhu
Prim4ry01
Cthulhu
Level 27
God Stats
0W - 3L
1,193 SR
Queue Stats
13W - 16L
1,474 Elo+
Solo
Heimdallr
Heimdallr
RoccoCocco
Heimdallr
Level 22
God Stats
1W - 1L
1,674 SR
Queue Stats
24W - 19L
1,421 Elo+
Party 2
Neith
Neith
xXxNeItH
Neith
Level 10
God Stats
3W - 6L
1,452 SR
Queue Stats
3W - 6L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
0 / 7 / 11
10,960
438
4,205
20,336
22,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
BANANAnil
Thanatos
20
27 / 3 / 4
17,693
708
30,380
24,287
14,354
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rama
Cräsh
Rama
15
0 / 5 / 7
10,540
422
2,615
12,967
3,948
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Phocron
Merlin
19
4 / 5 / 14
12,728
509
16,864
11,846
4,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
Zuunna
Geb
20
9 / 4 / 11
14,275
571
17,555
23,548
32,795
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Darnte1st
Fenrir
20
11 / 7 / 3
13,630
545
20,470
23,702
10,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
Furandus
Tsukuyomi
9
1 / 5 / 1
8,108
324
3,921
7,028
2,310
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Prim4ry01
Cthulhu
15
2 / 6 / 9
10,213
409
14,027
22,482
13,293
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
RoccoCocco
Heimdallr
15
2 / 14 / 6
10,757
430
7,844
20,605
6,447
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Neith
xXxNeItH
Neith
20
7 / 8 / 3
13,050
522
11,504
20,555
6,442
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
45
40
Kills
23
24
Deaths
40
47
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
7
11
0.79
W
Thanatos
BANANAnil
Thanatos
27
3
4
9.67
W
Rama
Cräsh
Rama
0
5
7
0.7
L
Fenrir
Darnte1st
Fenrir
11
7
3
1.79
L
Tsukuyomi
Furandus
Tsukuyomi
1
5
1
0.3
W
Merlin
Phocron
Merlin
4
5
14
2.2
L
Cthulhu
Prim4ry01
Cthulhu
2
6
9
1.08
L
Heimdallr
RoccoCocco
Heimdallr
2
14
6
0.36
W
Geb
Zuunna
Geb
9
4
11
3.63
L
Neith
xXxNeItH
Neith
7
8
3
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,619
Damage
57,766
92,984
Taken
94,372
77,687
Mitigated
39,269
47,117
Healing
11,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,205
395
0
3,632
20,336
22,250
419
6,029
14,307
25,808
0
W
Thanatos
BANANAnil
Thanatos
30,380
10,713
0
28,036
24,287
14,354
4,467
4,691
19,596
0
146,800
W
Rama
Cräsh
Rama
2,615
1,949
0
4,330
12,967
3,948
4,759
1,756
11,211
0
57,331
L
Fenrir
Darnte1st
Fenrir
20,470
7,848
0
5,476
23,702
10,777
0
8,023
15,679
0
108,827
L
Tsukuyomi
Furandus
Tsukuyomi
3,921
1,380
0
630
7,028
2,310
35
3,021
4,007
0
19,905
W
Merlin
Phocron
Merlin
16,864
1,487
93
2,477
11,846
4,340
1,876
2,383
9,463
75,346
0
L
Cthulhu
Prim4ry01
Cthulhu
14,027
1,255
213
1,368
22,482
13,293
180
9,416
13,066
45,272
0
L
Heimdallr
RoccoCocco
Heimdallr
7,844
2,603
0
320
20,605
6,447
63
11,954
8,651
0
55,674
W
Geb
Zuunna
Geb
17,555
1,906
0
8,549
23,548
32,795
106
3,224
20,324
89,832
0
L
Neith
xXxNeItH
Neith
11,504
5,343
0
3,453
20,555
6,442
692
6,286
14,269
0
110,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,196
Gold Earned
55,758
564
Minions Killed
538
0
Camps Cleared
0
2,480,573
Distance Traveled
1,904,701
31
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,960
438
34
1
0
450,484
4
W
Thanatos
17,693
708
189
8
0
545,489
9
W
Rama
10,540
422
95
4
0
451,907
7
L
Fenrir
13,630
545
148
6
0
456,907
4
L
Tsukuyomi
8,108
324
52
2
0
194,329
1
W
Merlin
12,728
509
109
4
0
477,655
7
L
Cthulhu
10,213
409
48
2
0
474,345
5
L
Heimdallr
10,757
430
103
4
0
363,203
1
W
Geb
14,275
571
137
5
0
555,038
4
L
Neith
13,050
522
187
7
0
415,917
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role