Player Matchup

Ganesha
Ganesha
Bhivs
Ganesha
Level 109
God Stats
1W - 1L
1,526 SR
Queue Stats
30W - 25L
1,369 Elo+
Party 2
Sylvanus
Sylvanus
Godddle
Sylvanus
Level 120
God Stats
14W - 14L
1,503 SR
Queue Stats
363W - 338L
1,482 Elo+
Party 2
Cernunnos
Cernunnos
The LoneWolf398
Cernunnos
Level 89
God Stats
6W - 6L
1,615 SR
Queue Stats
79W - 71L
1,452 Elo+
Solo
Awilix
Awilix
Unit SELFiSH985
Awilix
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
206W - 237L
1,462 Elo+
Solo
Ymir
Ymir
is123wa
Ymir
Level 101
God Stats
0W - 4L
1,165 SR
Queue Stats
50W - 66L
1,320 Elo+
Solo
Team Averages
Level 96
1,462 SR
1,417 Elo+

VS

Team Averages
Level 108
1,625 SR
1,560 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ELITE_LOCK
Sun Wukong
Level 46
God Stats
10W - 4L
1,568 SR
Queue Stats
102W - 67L
1,613 Elo+
Party 1
Nu Wa
Nu Wa
Kage_FAD3D
Nu Wa
Level 105
God Stats
4W - 5L
1,533 SR
Queue Stats
324W - 317L
1,498 Elo+
Party 1
Sol
Sol
PsychoSlayer315
Sol
Level 125
God Stats
15W - 1L
1,842 SR
Queue Stats
242W - 187L
1,576 Elo+
Party 1
Odin
Odin
Tezhuu
Odin
Level 121
God Stats
2W - 1L
1,684 SR
Queue Stats
577W - 518L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bhivs
Ganesha
11
1 / 9 / 3
6,840
428
7,870
13,800
5,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Godddle
Sylvanus
11
1 / 7 / 3
7,360
460
8,494
14,485
6,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
The LoneWolf398
Cernunnos
14
1 / 6 / 3
8,325
520
7,047
12,156
3,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 3 / 1
9,388
587
7,397
12,535
4,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
is123wa
Ymir
12
5 / 3 / 1
8,332
521
4,603
13,222
12,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
5 / 0 / 8
9,875
617
7,591
9,612
6,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
ELITE_LOCK
Sun Wukong
14
7 / 2 / 4
9,226
577
9,579
11,040
8,490
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nu Wa
14
3 / 5 / 8
9,136
571
12,118
12,004
3,809
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
6 / 5 / 4
9,234
577
11,725
11,629
4,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Odin
Tezhuu
Odin
14
7 / 2 / 6
8,986
562
5,756
9,931
5,804
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
58
14
Kills
28
28
Deaths
14
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
5
0
8
9
L
Ganesha
Bhivs
Ganesha
1
9
3
0.28
W
Sun Wukong
ELITE_LOCK
Sun Wukong
7
2
4
4.5
L
Sylvanus
Godddle
Sylvanus
1
7
3
0.36
W
Nu Wa
3
5
8
1.4
W
6
5
4
1.6
W
Odin
Tezhuu
Odin
7
2
6
5
L
Cernunnos
The LoneWolf398
Cernunnos
1
6
3
0.42
L
6
3
1
2.17
L
Ymir
is123wa
Ymir
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,411
Damage
46,769
66,198
Taken
54,216
33,814
Mitigated
28,268
13,571
Healing
16,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
7,591
3,860
0
4,736
9,612
6,151
0
2,413
7,087
0
70,905
L
Ganesha
Bhivs
Ganesha
7,870
435
0
1,895
13,800
5,684
47
4,423
9,237
28,879
0
W
Sun Wukong
ELITE_LOCK
Sun Wukong
9,579
2,114
0
1,211
11,040
8,490
783
4,856
5,796
0
46,146
L
Sylvanus
Godddle
Sylvanus
8,494
2,311
809
4,222
14,485
6,901
598
6,020
8,332
32,730
7,268
W
Nu Wa
12,118
2,942
0
3,449
12,004
3,809
405
6,453
5,453
57,912
0
W
11,725
4,525
0
4,773
11,629
4,014
518
1,944
9,642
53,914
6,037
W
Odin
Tezhuu
Odin
5,756
1,393
0
2,126
9,931
5,804
0
3,502
6,239
4,438
29,086
L
Cernunnos
The LoneWolf398
Cernunnos
7,047
3,492
0
2,099
12,156
3,983
0
6,208
5,909
0
65,121
L
7,397
2,764
0
3,555
12,535
4,729
630
2,733
9,714
0
58,528
L
Ymir
is123wa
Ymir
4,603
811
0
991
13,222
12,517
328
4,687
8,338
27,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,245
Gold Earned
46,457
385
Minions Killed
464
0
Camps Cleared
0
1,412,257
Distance Traveled
1,621,348
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,875
617
119
7
0
381,250
0
L
Ganesha
6,840
428
46
3
0
282,313
1
W
Sun Wukong
9,226
577
89
6
0
335,623
0
L
Sylvanus
7,360
460
78
5
0
226,634
0
W
Nu Wa
9,136
571
106
7
0
277,567
3
W
Sol
9,234
577
104
7
0
293,019
0
W
Odin
8,986
562
46
3
0
333,889
7
L
Cernunnos
8,325
520
108
7
0
270,068
6
L
Awilix
9,388
587
110
7
0
332,415
0
L
Ymir
8,332
521
43
3
0
300,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role