Player Matchup

Odin
Odin
Sangovex771
Odin
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 12L
1,242 Elo+
Solo
Loki
Loki
Shadownada
Loki
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 32L
1,417 Elo+
Solo
Thor
Thor
greg4ganking
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
ycyywr
Chang'e
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,690 Elo+
Solo
Anhur
Anhur
佛拉基米尔老胡
Anhur
Level 8
God Stats
1W - 0L
1,886 SR
Queue Stats
5W - 6L
1,324 Elo+
Solo
Team Averages
Level 5
1,577 SR
1,434 Elo+

VS

Team Averages
Level 14
1,421 SR
1,299 Elo+
Geb
Geb
BangLulu
Geb
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,331 Elo+
Party 1
Chiron
Chiron
JetXIII
Chiron
Level 16
God Stats
1W - 3L
1,297 SR
Queue Stats
7W - 14L
1,326 Elo+
Party 1
Ra
Ra
Lagohs
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,190 Elo+
Solo
Loki
Loki
kilowatt108
Loki
Level 16
God Stats
2W - 2L
1,438 SR
Queue Stats
7W - 14L
1,326 Elo+
Party 1
Sol
Sol
luisvips
Sol
Level 22
God Stats
24W - 25L
1,371 SR
Queue Stats
77W - 103L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 5
6,773
521
3,150
8,281
2,432
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 2 / 6
6,470
498
6,701
5,129
1,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
5 / 0 / 4
7,815
601
6,848
7,005
5,494
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
ycyywr
Chang'e
10
3 / 4 / 2
6,853
527
2,689
6,580
2,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 1 / 2
7,215
555
5,549
4,641
1,522
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
5,579
429
2,018
6,785
3,408
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chiron
JetXIII
Chiron
9
1 / 1 / 1
5,640
434
3,947
3,467
808
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Ra
10
0 / 3 / 1
5,897
454
1,538
6,447
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 5 / 3
6,403
493
5,652
9,661
2,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 6 / 1
6,527
502
5,720
10,786
3,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
16
Kills
7
7
Deaths
16
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Chiron
JetXIII
Chiron
1
1
1
1.5
L
Ra
0
3
1
0.17
W
2
0
5
4.5
W
3
2
6
3
W
5
0
4
7
L
2
5
3
0.7
L
3
6
1
0.58
W
Chang'e
ycyywr
Chang'e
3
4
2
1
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,937
Damage
18,875
31,636
Taken
37,146
13,444
Mitigated
11,477
9,673
Healing
9,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,018
168
0
2,642
6,785
3,408
0
0
6,785
8,124
0
L
Chiron
JetXIII
Chiron
3,947
1,477
50
1,652
3,467
808
306
142
3,325
0
23,252
L
Ra
1,538
675
0
1,738
6,447
1,720
0
0
6,447
30,272
0
W
3,150
659
0
3,638
8,281
2,432
603
1,563
6,718
0
24,687
W
6,701
2,024
0
571
5,129
1,881
0
1,027
4,102
0
27,225
W
6,848
1,931
0
2,767
7,005
5,494
0
2,470
4,535
0
51,071
L
5,652
785
0
250
9,661
2,537
0
1,291
8,370
0
32,891
L
5,720
2,026
0
3,574
10,786
3,004
0
1,256
9,530
35,091
0
W
Chang'e
ycyywr
Chang'e
2,689
623
216
1,562
6,580
2,115
545
2,824
3,756
20,893
0
W
5,549
3,073
0
919
4,641
1,522
794
1,392
3,249
0
41,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,126
Gold Earned
30,046
322
Minions Killed
257
0
Camps Cleared
0
1,212,342
Distance Traveled
1,110,678
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,579
429
13
1
0
244,551
0
L
Chiron
5,640
434
50
4
0
239,430
3
L
Ra
5,897
454
64
5
0
191,264
0
W
Odin
6,773
521
54
4
0
249,478
2
W
Loki
6,470
498
33
3
0
264,293
3
W
Thor
7,815
601
102
8
0
275,311
1
L
Loki
6,403
493
65
5
0
208,006
0
L
Sol
6,527
502
65
5
0
227,427
2
W
Chang'e
6,853
527
55
4
0
212,705
0
W
Anhur
7,215
555
78
6
0
210,555
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role