Player Matchup

Thanatos
Thanatos
GooXX69
Thanatos
Level 17
God Stats
6W - 6L
1,406 SR
Queue Stats
22W - 33L
1,321 Elo+
Solo
Sol
Sol
Milchmuffin
Sol
Level 23
God Stats
0W - 7L
1,406 SR
Queue Stats
0W - 9L
997 Elo+
Party 2
Hera
Hera
ShootingArcher7
Hera
Level 21
God Stats
1W - 1L
1,513 SR
Queue Stats
5W - 1L
1,603 Elo+
Solo
Nemesis
Nemesis
octopus8rafael
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 21L
1,498 Elo+
Solo
Charybdis
Charybdis
sunxhunter
Charybdis
Level 22
God Stats
1W - 4L
1,424 SR
Queue Stats
1W - 8L
1,151 Elo+
Party 2
Team Averages
Level 22
1,450 SR
1,314 Elo+

VS

Team Averages
Level 21
1,494 SR
1,335 Elo+
Neith
Neith
Eredhijon
Neith
Level 17
God Stats
4W - 6L
1,348 SR
Queue Stats
6W - 12L
1,213 Elo+
Solo
Fenrir
Fenrir
RTC Flare
Fenrir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,602 Elo+
Solo
Set
Set
aranfarhad
Set
Level 23
God Stats
5W - 1L
1,779 SR
Queue Stats
24W - 33L
1,234 Elo+
Party 1
Olorun
Olorun
dauren_Lit
Olorun
Level 28
God Stats
2W - 6L
1,082 SR
Queue Stats
88W - 72L
1,417 Elo+
Solo
Chernobog
Chernobog
stiansaglien
Chernobog
Level 24
God Stats
2W - 0L
1,761 SR
Queue Stats
27W - 39L
1,210 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GooXX69
Thanatos
19
11 / 11 / 6
12,727
509
17,173
22,724
8,914
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

10
1 / 4 / 1
7,889
316
5,063
7,078
2,089
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
9 / 8 / 7
11,916
477
26,122
17,815
8,641
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
8 / 5 / 5
14,243
570
16,251
26,291
15,881
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
sunxhunter
Charybdis
14
0 / 6 / 2
9,099
364
4,750
13,118
4,551
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Eredhijon
Neith
19
6 / 3 / 5
13,014
521
10,609
21,642
8,186
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
RTC Flare
Fenrir
14
0 / 14 / 6
10,004
400
6,467
19,897
11,946
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
6 / 8 / 1
15,398
616
12,051
20,209
13,796
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
dauren_Lit
Olorun
20
20 / 4 / 2
16,166
647
33,796
34,142
14,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
stiansaglien
Chernobog
10
1 / 1 / 4
9,478
379
1,629
3,595
1,012
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
51
29
Kills
33
34
Deaths
30
21
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
Eredhijon
Neith
6
3
5
2.83
L
Thanatos
GooXX69
Thanatos
11
11
6
1.27
L
1
4
1
0.38
W
Fenrir
RTC Flare
Fenrir
0
14
6
0.21
L
9
8
7
1.56
W
6
8
1
0.81
W
Olorun
dauren_Lit
Olorun
20
4
2
5.25
L
8
5
5
2.1
W
Chernobog
stiansaglien
Chernobog
1
1
4
3
L
Charybdis
sunxhunter
Charybdis
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,359
Damage
64,552
87,026
Taken
99,485
40,076
Mitigated
49,086
25,559
Healing
41,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Eredhijon
Neith
10,609
4,209
0
9,063
21,642
8,186
4,910
11,284
10,358
0
79,524
L
Thanatos
GooXX69
Thanatos
17,173
4,465
0
8,717
22,724
8,914
630
9,451
13,273
0
52,579
L
5,063
1,703
0
443
7,078
2,089
0
4,485
2,593
16,665
0
W
Fenrir
RTC Flare
Fenrir
6,467
1,266
67
2,372
19,897
11,946
921
9,535
10,362
0
29,493
L
26,122
8,099
338
6,262
17,815
8,641
842
7,725
10,090
86,891
0
W
12,051
7,153
0
4,291
20,209
13,796
3,604
0
20,209
0
147,067
W
Olorun
dauren_Lit
Olorun
33,796
19,047
609
24,650
34,142
14,146
6,541
10,366
23,776
111,162
0
L
16,251
7,302
0
8,670
26,291
15,881
0
6,304
19,987
0
134,461
W
Chernobog
stiansaglien
Chernobog
1,629
1,132
0
236
3,595
1,012
1,521
0
3,595
0
14,564
L
Charybdis
sunxhunter
Charybdis
4,750
1,489
0
1,129
13,118
4,551
1,216
5,831
7,287
0
39,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,874
Gold Earned
64,060
476
Minions Killed
563
0
Camps Cleared
0
2,006,389
Distance Traveled
1,743,463
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,014
521
121
5
0
354,118
0
L
Thanatos
12,727
509
76
3
0
417,260
1
L
Sol
7,889
316
26
1
0
295,803
0
W
Fenrir
10,004
400
35
1
0
414,239
2
L
Hera
11,916
477
127
5
0
419,004
4
W
Set
15,398
616
196
8
0
388,006
3
W
Olorun
16,166
647
173
7
0
406,998
1
L
Nemesis
14,243
570
169
7
0
452,924
0
W
Chernobog
9,478
379
38
2
0
180,102
3
L
Charybdis
9,099
364
78
3
0
421,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role