Player Matchup

Set
Set
AntonioLaCena
Set
Level 28
God Stats
3W - 2L
1,568 SR
Queue Stats
17W - 12L
1,400 Elo+
Party 2
Chaac
Chaac
DefNotASmurfName
Chaac
Level 11
God Stats
6W - 3L
1,568 SR
Queue Stats
23W - 15L
1,469 Elo+
Party 2
Jing Wei
Jing Wei
MrMarmyGee
Jing Wei
Level 20
God Stats
8W - 0L
1,768 SR
Queue Stats
40W - 26L
1,523 Elo+
Solo
Ares
Ares
Senpaix3x3
Ares
Level 17
God Stats
1W - 1L
1,247 SR
Queue Stats
39W - 43L
1,509 Elo+
Solo
Poseidon
Poseidon
UglyBoy12
Poseidon
Level 26
God Stats
10W - 6L
1,647 SR
Queue Stats
53W - 49L
1,513 Elo+
Solo
Team Averages
Level 20
1,560 SR
1,483 Elo+

VS

Team Averages
Level 23
1,714 SR
1,463 Elo+
Hel
Hel
CommandoPenguin
Hel
Level 13
God Stats
0W - 2L
1,613 SR
Queue Stats
2W - 3L
1,507 Elo+
Party 1
Arachne
Arachne
Mik7757
Arachne
Level 24
God Stats
1W - 1L
1,729 SR
Queue Stats
16W - 17L
1,481 Elo+
Solo
Chiron
Chiron
Myrne
Chiron
Level 43
God Stats
0W - 3L
1,564 SR
Queue Stats
13W - 14L
1,432 Elo+
Party 1
Janus
Janus
maco69
Janus
Level 29
God Stats
0W - 1L
1,849 SR
Queue Stats
32W - 24L
1,519 Elo+
Solo
Bellona
Bellona
maxus29
Bellona
Level 4
God Stats
2W - 5L
1,813 SR
Queue Stats
31W - 38L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 7
7,498
750
5,873
5,320
2,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
12 / 1 / 1
7,985
799
7,927
7,990
4,334
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Jing Wei
MrMarmyGee
Jing Wei
11
5 / 5 / 4
6,827
683
6,635
8,018
2,335
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
1 / 1 / 5
5,621
562
2,597
7,606
4,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Poseidon
UglyBoy12
Poseidon
10
3 / 4 / 8
6,542
654
4,081
4,897
1,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 9
5,275
528
1,852
6,504
2,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Mik7757
Arachne
8
2 / 5 / 3
5,402
540
1,809
7,810
2,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
Myrne
Chiron
10
8 / 4 / 2
6,722
672
8,531
8,837
2,487
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
maco69
Janus
9
1 / 7 / 2
5,850
585
3,668
6,470
1,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
maxus29
Bellona
7
0 / 6 / 1
4,545
455
2,917
9,172
6,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
28
27
Kills
11
12
Deaths
27
25
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
1
7
9.5
L
0
5
9
0.9
W
12
1
1
12.5
L
Arachne
Mik7757
Arachne
2
5
3
0.7
W
Jing Wei
MrMarmyGee
Jing Wei
5
5
4
1.4
L
Chiron
Myrne
Chiron
8
4
2
2.25
W
1
1
5
3.5
W
Poseidon
UglyBoy12
Poseidon
3
4
8
1.75
L
Janus
maco69
Janus
1
7
2
0.29
L
Bellona
maxus29
Bellona
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,113
Damage
18,777
33,831
Taken
38,793
14,906
Mitigated
16,074
11,358
Healing
8,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,873
2,535
0
1,835
5,320
2,138
0
664
4,656
0
39,790
L
1,852
192
1,168
1,555
6,504
2,590
0
787
5,717
4,785
0
W
7,927
1,685
0
4,055
7,990
4,334
588
651
7,339
0
42,296
L
Arachne
Mik7757
Arachne
1,809
1,250
0
2,429
7,810
2,934
0
1,011
6,799
0
20,441
W
Jing Wei
MrMarmyGee
Jing Wei
6,635
5,212
0
1,688
8,018
2,335
382
1,212
6,806
0
40,967
L
Chiron
Myrne
Chiron
8,531
4,619
212
1,601
8,837
2,487
0
1,756
7,024
0
24,440
W
2,597
90
71
3,003
7,606
4,824
214
1,823
5,783
10,032
0
W
Poseidon
UglyBoy12
Poseidon
4,081
541
0
706
4,897
1,275
294
2,202
2,695
29,365
0
L
Janus
maco69
Janus
3,668
311
0
597
6,470
1,362
0
1,176
5,294
29,987
0
L
Bellona
maxus29
Bellona
2,917
350
0
450
9,172
6,701
0
1,948
7,224
4,316
15,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,473
Gold Earned
27,794
301
Minions Killed
180
0
Camps Cleared
0
1,053,805
Distance Traveled
928,610
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,498
750
65
7
0
245,419
0
L
Hel
5,275
528
5
1
0
179,299
1
W
Chaac
7,985
799
95
10
0
201,903
2
L
Arachne
5,402
540
37
4
0
173,028
1
W
Jing Wei
6,827
683
66
7
0
209,405
1
L
Chiron
6,722
672
47
5
0
182,341
1
W
Ares
5,621
562
16
2
0
182,390
0
W
Poseidon
6,542
654
59
6
0
214,688
4
L
Janus
5,850
585
62
6
0
202,858
0
L
Bellona
4,545
455
29
3
0
191,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role