Player Matchup

Chaac
Chaac
BigCam0203
Chaac
Level 106
God Stats
5W - 3L
1,474 SR
Queue Stats
171W - 173L
1,490 Elo+
Party 1
Hades
Hades
D0NNY123
Hades
Level 7
God Stats
8W - 2L
1,501 SR
Queue Stats
12W - 11L
1,302 Elo+
Party 1
Artemis
Artemis
Jackvilla 18
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,033 Elo+
Party 1
Sun Wukong
Sun Wukong
abzes44
Sun Wukong
Level 15
God Stats
7W - 5L
1,759 SR
Queue Stats
88W - 88L
1,241 Elo+
Solo
Awilix
Awilix
prjob
Awilix
Level 83
God Stats
2W - 3L
1,214 SR
Queue Stats
239W - 260L
1,430 Elo+
Party 1
Team Averages
Level 43
1,490 SR
1,299 Elo+

VS

Team Averages
Level 10
1,427 SR
1,254 Elo+
Loki
Loki
Dx_Smoker_XII_97
Loki
Level 26
God Stats
11W - 6L
1,574 SR
Queue Stats
72W - 90L
1,303 Elo+
Solo
Bellona
Bellona
Psyloforms
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,120 Elo+
Solo
Cerberus
Cerberus
Yourmetil
Cerberus
Level 5
God Stats
0W - 3L
1,059 SR
Queue Stats
5W - 17L
1,270 Elo+
Solo
Nemesis
Nemesis
anger_Uchiha
Nemesis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,077 Elo+
Solo
Olorun
Olorun
net-direct
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
8 / 1 / 7
13,644
525
20,672
25,970
36,127
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hades
D0NNY123
Hades
18
2 / 2 / 6
12,333
474
7,859
16,673
9,533
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Jackvilla 18
Artemis
14
0 / 9 / 0
10,419
401
4,183
12,350
4,270
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
abzes44
Sun Wukong
16
0 / 1 / 4
11,057
425
1,739
9,899
10,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
prjob
Awilix
20
19 / 1 / 2
14,943
575
21,382
15,931
7,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 6 / 4
12,013
462
12,772
19,597
8,418
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Psyloforms
Bellona
16
3 / 10 / 3
9,969
383
11,178
23,644
24,806
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Yourmetil
Cerberus
1
0 / 0 / 0
6,285
242
0
0
0
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
anger_Uchiha
Nemesis
17
2 / 9 / 2
11,181
430
7,366
24,214
12,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
net-direct
Olorun
10
0 / 4 / 0
7,847
302
3,779
8,636
2,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
29
Kills
13
14
Deaths
29
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chaac
8
1
7
11.5
W
Hades
D0NNY123
Hades
2
2
6
2.5
L
8
6
4
1.67
W
Artemis
Jackvilla 18
Artemis
0
9
0
0
L
Bellona
Psyloforms
Bellona
3
10
3
0.45
L
Cerberus
Yourmetil
Cerberus
0
0
0
0
W
Sun Wukong
abzes44
Sun Wukong
0
1
4
2
L
Nemesis
anger_Uchiha
Nemesis
2
9
2
0.33
L
Olorun
net-direct
Olorun
0
4
0
0
W
Awilix
prjob
Awilix
19
1
2
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,835
Damage
35,095
80,823
Taken
76,091
67,162
Mitigated
47,799
29,574
Healing
10,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
20,672
2,854
0
12,814
25,970
36,127
1,987
2,347
23,623
16,091
78,262
W
Hades
D0NNY123
Hades
7,859
531
182
8,830
16,673
9,533
2,983
4,218
12,455
53,238
0
L
12,772
4,912
0
1,945
19,597
8,418
0
2,661
16,587
0
55,668
W
Artemis
Jackvilla 18
Artemis
4,183
3,075
0
1,016
12,350
4,270
2,847
560
11,790
0
34,278
L
Bellona
Psyloforms
Bellona
11,178
3,392
0
1,908
23,644
24,806
0
4,082
18,603
12,374
27,721
L
Cerberus
Yourmetil
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
abzes44
Sun Wukong
1,739
150
0
914
9,899
10,195
595
175
9,724
11,531
44,178
L
Nemesis
anger_Uchiha
Nemesis
7,366
3,645
0
3,547
24,214
12,354
0
4,564
19,015
0
76,558
L
Olorun
net-direct
Olorun
3,779
700
0
2,873
8,636
2,221
58
857
7,739
27,586
0
W
Awilix
prjob
Awilix
21,382
10,399
0
5,818
15,931
7,037
1,150
4,616
11,315
0
120,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,396
Gold Earned
47,295
556
Minions Killed
294
0
Camps Cleared
0
2,170,721
Distance Traveled
1,444,912
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,644
525
154
6
0
419,252
0
W
Hades
12,333
474
95
4
0
402,319
2
L
Loki
12,013
462
69
3
0
453,642
0
W
Artemis
10,419
401
65
3
0
331,223
1
L
Bellona
9,969
383
55
2
0
382,493
0
L
Cerberus
6,285
242
0
0
0
19,123
0
W
Sun Wukong
11,057
425
101
4
0
435,870
4
L
Nemesis
11,181
430
128
5
0
374,421
0
L
Olorun
7,847
302
42
2
0
215,233
1
W
Awilix
14,943
575
141
5
0
582,057
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role