Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Mxquel4937
Freya
Level 102
God Stats
0W - 2L
1,390 SR
Queue Stats
404W - 361L
1,545 Elo+
Party 1
Achilles
Achilles
ThicccInTheWarm
Achilles
Level 39
God Stats
2W - 4L
1,262 SR
Queue Stats
17W - 35L
1,220 Elo+
Solo
Ares
Ares
TrippinOnTae
Ares
Level 143
God Stats
7W - 8L
1,710 SR
Queue Stats
370W - 373L
1,579 Elo+
Solo
Thoth
Thoth
あかさたなはまやらわわわ
Thoth
Level 108
God Stats
1W - 1L
1,685 SR
Queue Stats
262W - 257L
1,500 Elo+
Solo
Team Averages
Level 99
1,509 SR
1,469 Elo+

VS

Team Averages
Level 109
1,593 SR
1,495 Elo+
Artio
Artio
AcxeI
Artio
Level 145
God Stats
34W - 24L
1,591 SR
Queue Stats
297W - 300L
1,506 Elo+
Solo
Skadi
Skadi
Ced_Corliss
Skadi
Level 78
God Stats
205W - 150L
1,569 SR
Queue Stats
486W - 421L
1,561 Elo+
Party 2
Sol
Sol
babyj3nkz22
Sol
Level 90
God Stats
72W - 47L
1,605 SR
Queue Stats
216W - 180L
1,501 Elo+
Solo
Osiris
Osiris
blackeon1
Osiris
Level 87
God Stats
11W - 11L
1,744 SR
Queue Stats
659W - 582L
1,559 Elo+
Party 2
Heimdallr
Heimdallr
xDOC HOLLID4Y x
Heimdallr
Level 144
God Stats
25W - 31L
1,454 SR
Queue Stats
295W - 336L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
4 / 5 / 3
7,658
547
8,979
9,596
5,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Freya
11
2 / 4 / 5
6,999
500
4,415
10,780
3,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
6
0 / 5 / 2
5,207
372
1,936
6,632
2,623
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 7 / 4
6,039
431
1,782
12,702
7,040
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

13
4 / 4 / 1
7,924
566
3,575
8,736
2,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AcxeI
Artio
15
6 / 2 / 2
9,802
700
6,170
11,078
11,328
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 2 / 6
9,249
661
9,180
7,657
2,497
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
5 / 3 / 3
9,577
684
6,672
8,117
2,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
blackeon1
Osiris
14
7 / 1 / 9
9,307
665
5,506
7,706
4,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
xDOC HOLLID4Y x
Heimdallr
11
1 / 5 / 3
7,241
517
3,275
9,550
3,367
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
48
12
Kills
25
25
Deaths
13
15
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
5
3
1.1
W
Artio
AcxeI
Artio
6
2
2
3.5
W
6
2
6
4.5
L
Freya
2
4
5
1.13
L
Achilles
0
5
2
0.2
L
2
7
4
0.57
W
5
3
3
2.17
W
Osiris
blackeon1
Osiris
7
1
9
11.5
W
Heimdallr
xDOC HOLLID4Y x
Heimdallr
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,687
Damage
30,803
48,446
Taken
44,108
21,500
Mitigated
24,200
7,971
Healing
18,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
8,979
2,226
0
734
9,596
5,763
0
2,310
7,286
0
39,741
W
Artio
AcxeI
Artio
6,170
673
0
5,729
11,078
11,328
363
1,457
9,551
43,565
0
W
9,180
3,520
0
2,386
7,657
2,497
2,849
2,103
5,526
0
51,316
L
Freya
4,415
1,242
0
4,230
10,780
3,084
0
575
10,205
31,093
0
L
Achilles
1,936
913
0
1,041
6,632
2,623
0
3,770
2,862
0
8,779
L
1,782
33
45
665
12,702
7,040
0
1,451
11,251
14,502
0
W
6,672
2,060
513
3,665
8,117
2,541
3,381
1,478
6,455
62,795
0
W
Osiris
blackeon1
Osiris
5,506
2,295
0
3,377
7,706
4,467
1,543
2,430
5,236
0
44,296
W
Heimdallr
xDOC HOLLID4Y x
Heimdallr
3,275
1,427
300
2,846
9,550
3,367
606
1,976
7,568
0
31,491
L
3,575
317
0
1,256
8,736
2,990
0
4,736
4,000
42,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,827
Gold Earned
45,176
247
Minions Killed
427
0
Camps Cleared
0
1,284,300
Distance Traveled
1,374,133
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,658
547
60
4
0
295,880
1
W
Artio
9,802
700
96
7
0
297,496
3
W
Skadi
9,249
661
86
6
0
278,300
1
L
Freya
6,999
500
42
3
0
278,142
5
L
Achilles
5,207
372
21
2
0
156,376
0
L
Ares
6,039
431
26
2
0
289,856
10
W
Sol
9,577
684
119
9
0
254,697
0
W
Osiris
9,307
665
74
5
0
327,327
9
W
Heimdallr
7,241
517
52
4
0
216,313
0
L
Thoth
7,924
566
98
7
0
264,046
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role