Player Matchup

Ullr
Ullr
Dragogamers248
Ullr
Level 67
God Stats
4W - 10L
1,743 SR
Queue Stats
182W - 197L
1,461 Elo+
Party 3
Baron Samedi
Baron Samedi
Fachala_13
Baron Samedi
Level 78
God Stats
7W - 3L
1,526 SR
Queue Stats
361W - 367L
1,403 Elo+
Party 3
Bastet
Bastet
Sorceleur93
Bastet
Level 89
God Stats
4W - 5L
1,524 SR
Queue Stats
161W - 150L
1,485 Elo+
Party 2
Cabrakan
Cabrakan
harwitt
Cabrakan
Level 99
God Stats
39W - 33L
1,518 SR
Queue Stats
177W - 175L
1,538 Elo+
Solo
Gilgamesh
Gilgamesh
westlim
Gilgamesh
Level 102
God Stats
0W - 3L
1,781 SR
Queue Stats
138W - 124L
1,443 Elo+
Party 2
Team Averages
Level 87
1,618 SR
1,466 Elo+

VS

Team Averages
Level 112
1,527 SR
1,441 Elo+
Nike
Nike
ClownClown50
Nike
Level 116
God Stats
2W - 1L
1,345 SR
Queue Stats
215W - 197L
1,532 Elo+
Party 1
Danzaburou
Danzaburou
detenator
Danzaburou
Level 94
God Stats
5W - 4L
1,568 SR
Queue Stats
97W - 92L
1,503 Elo+
Party 1
Fafnir
Fafnir
millenium shado
Fafnir
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,093 Elo+
Solo
Zhong Kui
Zhong Kui
nathtm2000
Zhong Kui
Level 137
God Stats
1W - 2L
1,616 SR
Queue Stats
163W - 141L
1,536 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
sumbudy7
Morgan Le Fay
Level 126
God Stats
34W - 30L
1,605 SR
Queue Stats
276W - 248L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,534
504
1,931
6,457
1,718
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
Fachala_13
Baron Samedi
8
1 / 6 / 1
4,796
533
4,026
6,485
2,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
8
0 / 3 / 1
4,641
516
3,242
5,417
1,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cabrakan
harwitt
Cabrakan
6
1 / 3 / 0
4,671
519
2,693
6,610
4,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
westlim
Gilgamesh
9
0 / 1 / 0
4,751
528
1,504
4,600
1,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
7 / 0 / 2
6,034
670
3,623
5,528
2,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
detenator
Danzaburou
10
2 / 0 / 3
5,614
624
3,937
3,639
880
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 0 / 1
5,769
641
1,995
4,811
4,062
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
nathtm2000
Zhong Kui
9
3 / 1 / 5
5,676
631
3,831
5,313
3,370
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
sumbudy7
Morgan Le Fay
9
4 / 1 / 6
5,994
666
5,875
6,223
2,296
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
17
17
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
7
0
2
8
L
0
4
0
0
L
Baron Samedi
Fachala_13
Baron Samedi
1
6
1
0.25
L
Bastet
0
3
1
0.17
W
Danzaburou
detenator
Danzaburou
2
0
3
3.5
L
Cabrakan
harwitt
Cabrakan
1
3
0
0.33
W
1
0
1
1.5
W
Zhong Kui
nathtm2000
Zhong Kui
3
1
5
5.5
W
Morgan Le Fay
sumbudy7
Morgan Le Fay
4
1
6
7
L
Gilgamesh
westlim
Gilgamesh
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,396
Damage
19,261
29,569
Taken
25,514
12,048
Mitigated
13,289
7,382
Healing
11,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,623
353
730
930
5,528
2,681
160
1,607
3,847
0
15,155
L
1,931
391
0
836
6,457
1,718
0
658
5,799
0
22,920
L
Baron Samedi
Fachala_13
Baron Samedi
4,026
408
0
1,260
6,485
2,526
0
4,517
1,968
20,754
0
L
Bastet
3,242
618
0
1,500
5,417
1,802
0
2,305
3,112
0
22,165
W
Danzaburou
detenator
Danzaburou
3,937
1,932
0
1,754
3,639
880
0
727
2,912
0
26,066
L
Cabrakan
harwitt
Cabrakan
2,693
462
127
1,895
6,610
4,254
0
2,479
4,131
8,153
0
W
1,995
761
0
2,683
4,811
4,062
0
0
4,811
24,638
0
W
Zhong Kui
nathtm2000
Zhong Kui
3,831
209
0
2,786
5,313
3,370
0
703
4,570
27,914
0
W
Morgan Le Fay
sumbudy7
Morgan Le Fay
5,875
668
0
3,057
6,223
2,296
632
3,266
2,655
30,399
0
L
Gilgamesh
westlim
Gilgamesh
1,504
326
0
1,764
4,600
1,748
0
1,742
2,858
0
20,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,393
Gold Earned
29,087
187
Minions Killed
244
0
Camps Cleared
0
833,759
Distance Traveled
893,353
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,034
670
37
4
0
189,315
3
L
Ullr
4,534
504
39
4
0
172,243
1
L
Baron Samedi
4,796
533
36
4
0
158,191
0
L
Bastet
4,641
516
48
5
0
189,050
1
W
Danzaburou
5,614
624
50
6
0
169,057
3
L
Cabrakan
4,671
519
24
3
0
134,596
0
W
Fafnir
5,769
641
56
6
0
169,368
3
W
Zhong Kui
5,676
631
45
5
0
189,950
3
W
Morgan Le Fay
5,994
666
56
6
0
175,663
0
L
Gilgamesh
4,751
528
40
4
0
179,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role