Player Matchup

Ganesha
Ganesha
Silver III
Georgio-138
Ganesha
Silver III
Level 68
God Stats
1W - 0L
1,464 SR
Queue Stats
29W - 34L
1,142 MMR
Party 1
Artemis
Artemis
Gold V
Songoten69150
Artemis
Gold V
Level 106
God Stats
2W - 3L
1,224 SR
Queue Stats
42W - 52L
1,232 MMR
Party 1
Vulcan
Vulcan
Silver I
speedinhead
Vulcan
Silver I
Level 84
God Stats
3W - 8L
1,481 SR
Queue Stats
66W - 82L
1,359 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 86
1,390 SR
1,244 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 107
1,518 SR
1,267 MMR
Tyr
Tyr
Bronze II
 
Tyr
Bronze II
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ah Puch
Ah Puch
Gold V
cesargutih
Ah Puch
Gold V
Level 129
God Stats
2W - 7L
1,555 SR
Queue Stats
119W - 173L
1,435 MMR
Solo
Hercules
Hercules
Bronze II
yanek433PL
Hercules
Bronze II
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 34L
866 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Georgio-138
Ganesha
16
0 / 1 / 16
14,032
668
15,173
22,507
31,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Artemis
18
13 / 3 / 3
14,819
706
32,955
24,456
10,342
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Vulcan
18
4 / 3 / 10
13,404
638
29,182
11,616
4,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
ChaacCthulhuZeusChironGilgamesh

VS

Bans
OdinCharybdisAresMedusaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
3 / 6 / 4
12,659
603
9,637
27,511
15,970
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
cesargutih
Ah Puch
18
4 / 3 / 3
13,690
652
30,632
19,899
6,440
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
yanek433PL
Hercules
14
0 / 8 / 6
11,412
543
9,047
38,249
33,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
17
Kills
7
7
Deaths
17
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
3
6
4
0.83
W
Ganesha
Georgio-138
Ganesha
0
1
16
8
W
Artemis
13
3
3
4.83
L
Ah Puch
cesargutih
Ah Puch
4
3
3
1.83
W
Vulcan
4
3
10
3
L
Hercules
yanek433PL
Hercules
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,310
Damage
49,316
58,579
Taken
85,659
46,292
Mitigated
56,363
22,490
Healing
22,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
9,637
1,682
246
3,155
27,511
15,970
0
15,437
12,074
0
38,002
W
Ganesha
Georgio-138
Ganesha
15,173
1,064
1,213
4,176
22,507
31,352
325
14,374
8,133
39,647
0
W
Artemis
32,955
19,642
129
14,679
24,456
10,342
1,827
11,346
13,110
0
80,203
L
Ah Puch
cesargutih
Ah Puch
30,632
1,246
0
4,269
19,899
6,440
0
8,741
11,158
86,291
0
W
Vulcan
29,182
8,342
0
2,293
11,616
4,598
450
5,545
6,071
86,220
0
L
Hercules
yanek433PL
Hercules
9,047
1,870
881
14,342
38,249
33,953
0
21,082
17,167
616
30,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,255
Gold Earned
37,761
275
Minions Killed
244
13
Camps Cleared
7
1,148,084
Distance Traveled
1,065,496
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,659
603
50
2
4
392,109
3
W
Ganesha
14,032
668
16
1
2
374,754
0
W
Artemis
14,819
706
99
5
5
332,753
4
L
Ah Puch
13,690
652
156
7
1
360,030
0
W
Vulcan
13,404
638
160
8
6
440,577
4
L
Hercules
11,412
543
38
2
2
313,357
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role