Player Matchup

Erlang Shen
Erlang Shen
CrowJuniur
Erlang Shen
Level 29
God Stats
4W - 6L
1,559 SR
Queue Stats
180W - 121L
1,692 Elo+
Solo
Medusa
Medusa
SckeypoKing
Medusa
Level 28
God Stats
20W - 12L
1,709 SR
Queue Stats
202W - 203L
1,576 Elo+
Solo
Chronos
Chronos
abobusnik
Chronos
Level 8
God Stats
1W - 6L
1,319 SR
Queue Stats
16W - 38L
1,462 Elo+
Party 2
Mulan
Mulan
ivanich888
Mulan
Level 42
God Stats
15W - 25L
1,247 SR
Queue Stats
128W - 206L
1,332 Elo+
Party 2
Athena
Athena
寒風刺骨一笑愁眠
Athena
Level 4
God Stats
2W - 2L
1,713 SR
Queue Stats
2W - 2L
1,747 Elo+
Solo
Team Averages
Level 22
1,510 SR
1,562 Elo+

VS

Team Averages
Level 25
1,598 SR
1,652 Elo+
Pele
Pele
 
Pele
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
IAmAFiggerNaggot
Anubis
Level 7
God Stats
5W - 1L
1,861 SR
Queue Stats
11W - 3L
1,753 Elo+
Solo
Thor
Thor
ThecripJr
Thor
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 10L
1,803 Elo+
Party 1
Mulan
Mulan
imgerm
Mulan
Level 29
God Stats
9W - 6L
1,629 SR
Queue Stats
119W - 80L
1,701 Elo+
Solo
Artemis
Artemis
psaridzze
Artemis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CrowJuniur
Erlang Shen
7
4 / 4 / 5
5,532
553
6,537
9,309
4,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Medusa
9
6 / 5 / 3
6,297
630
6,395
7,709
2,215
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
abobusnik
Chronos
9
0 / 4 / 1
5,082
508
1,321
7,150
1,810
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
9
0 / 3 / 0
5,372
537
2,327
6,047
3,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

7
2 / 4 / 1
4,971
497
1,797
6,136
2,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
4 / 1 / 7
7,031
703
6,260
7,014
2,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
8 / 2 / 4
7,423
742
9,112
4,815
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
10
2 / 4 / 4
6,026
603
4,249
7,434
2,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mulan
imgerm
Mulan
10
3 / 0 / 0
6,234
623
2,466
3,913
1,575
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
psaridzze
Artemis
8
3 / 5 / 0
5,734
573
1,402
5,420
1,203
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
12
Kills
20
20
Deaths
12
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
1
7
7.5
L
Erlang Shen
CrowJuniur
Erlang Shen
4
4
5
1.63
W
8
2
4
5
L
Medusa
6
5
3
1.5
W
Thor
2
4
4
1
L
Chronos
abobusnik
Chronos
0
4
1
0.13
W
Mulan
imgerm
Mulan
3
0
0
3
L
Mulan
0
3
0
0
W
Artemis
psaridzze
Artemis
3
5
0
0.6
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,377
Damage
23,489
36,351
Taken
28,596
14,492
Mitigated
10,388
8,665
Healing
7,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
6,260
1,965
0
2,132
7,014
2,834
0
1,077
5,937
0
40,115
L
Erlang Shen
CrowJuniur
Erlang Shen
6,537
3,955
0
3,164
9,309
4,187
0
2,691
6,618
0
21,230
W
9,112
1,134
0
2,384
4,815
2,126
616
1,194
3,621
48,064
0
L
Medusa
6,395
3,219
0
2,217
7,709
2,215
150
654
7,055
0
28,029
W
Thor
4,249
1,708
0
1,004
7,434
2,650
0
847
6,587
0
26,416
L
Chronos
abobusnik
Chronos
1,321
623
0
1,112
7,150
1,810
30
2,710
4,440
24,846
0
W
Mulan
imgerm
Mulan
2,466
937
0
1,559
3,913
1,575
0
0
3,913
0
27,365
L
Mulan
2,327
532
0
860
6,047
3,502
0
0
6,047
0
25,182
W
Artemis
psaridzze
Artemis
1,402
769
0
875
5,420
1,203
863
0
5,420
0
14,463
L
1,797
465
0
1,312
6,136
2,778
0
3,057
3,079
13,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,254
Gold Earned
32,448
231
Minions Killed
301
0
Camps Cleared
0
877,365
Distance Traveled
1,063,061
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,031
703
75
8
0
240,575
3
L
Erlang Shen
5,532
553
32
3
0
198,211
0
W
Anubis
7,423
742
76
8
0
193,055
2
L
Medusa
6,297
630
44
4
0
180,663
2
W
Thor
6,026
603
56
6
0
215,784
2
L
Chronos
5,082
508
49
5
0
170,817
3
W
Mulan
6,234
623
73
7
0
210,780
3
L
Mulan
5,372
537
69
7
0
190,717
3
W
Artemis
5,734
573
21
2
0
202,867
4
L
Athena
4,971
497
37
4
0
136,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role