Player Matchup

Tyr
Tyr
Legendary ZEC
Tyr
Level 141
God Stats
13W - 6L
1,791 SR
Queue Stats
991W - 233L
1,875 Elo+
Party 1
Cerberus
Cerberus
Predatorking337
Cerberus
Level 68
God Stats
20W - 4L
1,853 SR
Queue Stats
58W - 25L
1,756 Elo+
Party 1
Danzaburou
Danzaburou
Sir Sportacus
Danzaburou
Level 144
God Stats
18W - 5L
1,813 SR
Queue Stats
1,233W - 251L
1,900 Elo+
Party 1
Team Averages
Level 118
1,819 SR
1,844 Elo+

VS

Team Averages
Level 137
1,538 SR
1,694 Elo+
Fenrir
Fenrir
Alldarys
Fenrir
Level 128
God Stats
4W - 4L
1,329 SR
Queue Stats
745W - 578L
1,615 Elo+
Solo
Cupid
Cupid
Emmaloo2478
Cupid
Level 154
God Stats
2W - 0L
1,607 SR
Queue Stats
168W - 74L
1,719 Elo+
Party 2
Scylla
Scylla
iMonts
Scylla
Level 129
God Stats
35W - 19L
1,678 SR
Queue Stats
563W - 318L
1,747 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 4 / 2
6,508
651
3,602
10,880
6,887
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
9
1 / 3 / 4
6,199
620
2,402
7,948
7,557
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Sir Sportacus
Danzaburou
9
1 / 4 / 4
6,237
624
6,776
6,673
2,421
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alldarys
Fenrir
11
4 / 3 / 7
8,137
814
4,450
9,410
7,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
6 / 1 / 5
8,142
814
12,260
5,021
1,502
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
iMonts
Scylla
11
1 / 1 / 9
6,996
700
5,884
3,510
1,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
5
Kills
11
11
Deaths
5
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Alldarys
Fenrir
4
3
7
2.5
W
6
1
5
8.5
L
3
4
2
1
L
Cerberus
1
3
4
1
L
Danzaburou
Sir Sportacus
Danzaburou
1
4
4
0.75
W
Scylla
iMonts
Scylla
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,780
Damage
22,594
25,501
Taken
17,941
16,865
Mitigated
9,940
3,057
Healing
4,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Alldarys
Fenrir
4,450
801
0
1,386
9,410
7,198
496
1,576
7,834
0
11,694
W
12,260
7,001
80
2,470
5,021
1,502
1,594
938
4,083
0
36,929
L
3,602
215
0
828
10,880
6,887
0
3,193
7,687
0
14,724
L
Cerberus
2,402
83
0
1,118
7,948
7,557
0
1,718
6,230
6,597
0
L
Danzaburou
Sir Sportacus
Danzaburou
6,776
2,431
0
1,111
6,673
2,421
0
1,098
5,575
0
25,586
W
Scylla
iMonts
Scylla
5,884
1,052
0
949
3,510
1,240
679
319
3,191
20,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,944
Gold Earned
23,275
95
Minions Killed
124
3
Camps Cleared
6
481,404
Distance Traveled
567,026
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,137
814
16
2
3
196,931
5
W
Cupid
8,142
814
75
8
2
187,706
1
L
Tyr
6,508
651
35
4
1
166,631
0
L
Cerberus
6,199
620
18
2
0
156,320
0
L
Danzaburou
6,237
624
42
4
2
158,453
3
W
Scylla
6,996
700
33
3
1
182,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role