Player Matchup

Ullr
Ullr
BigForch44
Ullr
Level 9
God Stats
1W - 2L
1,582 SR
Queue Stats
63W - 36L
1,643 Elo+
Solo
Fenrir
Fenrir
Devin_NL_2005
Fenrir
Level 7
God Stats
0W - 6L
924 SR
Queue Stats
1W - 9L
1,053 Elo+
Party 1
King Arthur
King Arthur
NyanJustin
King Arthur
Level 26
God Stats
6W - 3L
1,500 SR
Queue Stats
125W - 138L
1,511 Elo+
Solo
Gilgamesh
Gilgamesh
guertta
Gilgamesh
Level 24
God Stats
28W - 34L
1,470 SR
Queue Stats
316W - 337L
1,495 Elo+
Solo
Thor
Thor
mickmeijers
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,288 Elo+
Party 1
Team Averages
Level 14
1,395 SR
1,398 Elo+

VS

Team Averages
Level 18
1,496 SR
1,430 Elo+
Ymir
Ymir
 
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
AHBA2
He Bo
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Freya
Freya
AniaHori544
Freya
Level 29
God Stats
10W - 4L
1,613 SR
Queue Stats
72W - 70L
1,635 Elo+
Solo
Susano
Susano
DerekyFTW
Susano
Level 12
God Stats
1W - 1L
1,150 SR
Queue Stats
11W - 19L
1,340 Elo+
Solo
Charybdis
Charybdis
GoFraT丶
Charybdis
Level 16
God Stats
2W - 0L
1,715 SR
Queue Stats
12W - 19L
1,176 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 5
8,355
557
6,057
8,934
3,268
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 5 / 2
5,662
377
1,773
6,315
2,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

King Arthur
NyanJustin
King Arthur
13
2 / 7 / 1
7,421
495
6,940
12,843
8,039
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
guertta
Gilgamesh
15
10 / 0 / 3
9,233
616
8,264
6,915
2,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

7
0 / 7 / 1
5,319
355
1,325
7,326
2,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
5 / 1 / 10
7,824
522
3,851
10,883
13,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

He Bo
AHBA2
He Bo
9
1 / 7 / 5
6,593
440
3,134
8,581
2,993
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
13 / 0 / 1
9,042
603
7,252
7,548
2,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Susano
DerekyFTW
Susano
11
2 / 4 / 5
7,441
496
3,674
7,126
2,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
GoFraT丶
Charybdis
11
2 / 5 / 11
7,557
504
6,107
7,022
2,055
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
55
17
Kills
23
23
Deaths
17
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
1
10
10
W
He Bo
AHBA2
He Bo
1
7
5
0.5
W
13
0
1
13.5
L
5
4
5
1.88
W
Susano
DerekyFTW
Susano
2
4
5
1.13
L
0
5
2
0.2
W
Charybdis
GoFraT丶
Charybdis
2
5
11
1.5
L
King Arthur
NyanJustin
King Arthur
2
7
1
0.36
L
Gilgamesh
guertta
Gilgamesh
10
0
3
11.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,359
Damage
24,018
42,333
Taken
41,160
18,832
Mitigated
22,947
5,496
Healing
10,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,851
709
0
1,158
10,883
13,129
110
0
10,883
22,013
0
W
He Bo
AHBA2
He Bo
3,134
311
0
1,324
8,581
2,993
500
0
8,581
17,094
0
W
7,252
3,156
0
4,461
7,548
2,674
2,055
0
7,548
49,935
0
L
6,057
1,455
0
651
8,934
3,268
509
2,864
6,028
0
51,565
W
Susano
DerekyFTW
Susano
3,674
1,062
0
2,450
7,126
2,096
163
0
7,126
0
30,502
L
1,773
191
0
854
6,315
2,105
210
2,396
3,837
0
14,852
W
Charybdis
GoFraT丶
Charybdis
6,107
3,279
0
950
7,022
2,055
2,093
0
7,022
0
32,948
L
King Arthur
NyanJustin
King Arthur
6,940
814
0
916
12,843
8,039
0
4,774
8,069
0
37,746
L
Gilgamesh
guertta
Gilgamesh
8,264
4,677
0
2,604
6,915
2,848
0
1,521
5,298
0
55,948
L
1,325
552
0
471
7,326
2,572
192
2,462
4,864
0
15,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,990
Gold Earned
38,457
335
Minions Killed
282
0
Camps Cleared
0
1,392,085
Distance Traveled
1,373,157
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,824
522
36
2
0
282,176
4
W
He Bo
6,593
440
35
2
0
233,008
0
W
Freya
9,042
603
86
6
0
301,706
2
L
Ullr
8,355
557
94
6
0
238,697
4
W
Susano
7,441
496
59
4
0
287,109
1
L
Fenrir
5,662
377
30
2
0
279,692
0
W
Charybdis
7,557
504
66
4
0
269,158
6
L
King Arthur
7,421
495
85
6
0
279,783
0
L
Gilgamesh
9,233
616
101
7
0
338,210
4
L
Thor
5,319
355
25
2
0
255,703
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role