Player Matchup

Loki
Loki
BRico718
Loki
Level 108
God Stats
27W - 30L
1,498 SR
Queue Stats
177W - 173L
1,450 Elo+
Solo
Tiamat
Tiamat
Based Windoo
Tiamat
Level 85
God Stats
1W - 0L
1,329 SR
Queue Stats
21W - 34L
1,435 Elo+
Solo
Bellona
Bellona
MILKSMH
Bellona
Level 65
God Stats
32W - 36L
1,640 SR
Queue Stats
385W - 378L
1,558 Elo+
Party 1
Heimdallr
Heimdallr
Milkymoto
Heimdallr
Level 74
God Stats
2W - 1L
1,305 SR
Queue Stats
412W - 377L
1,576 Elo+
Party 1
Eset
Eset
Momojii
Eset
Level 159
God Stats
7W - 5L
1,464 SR
Queue Stats
540W - 536L
1,458 Elo+
Solo
Team Averages
Level 98
1,447 SR
1,496 Elo+

VS

Team Averages
Level 146
1,651 SR
1,497 Elo+
Artemis
Artemis
Contender
Artemis
Level 157
God Stats
23W - 7L
1,794 SR
Queue Stats
301W - 257L
1,532 Elo+
Solo
Awilix
Awilix
DTLB14
Awilix
Level 158
God Stats
7W - 13L
1,412 SR
Queue Stats
863W - 847L
1,523 Elo+
Solo
Artio
Artio
Spankle
Artio
Level 148
God Stats
3W - 2L
1,835 SR
Queue Stats
78W - 82L
1,420 Elo+
Solo
Nike
Nike
UnfixedFern797
Nike
Level 160
God Stats
4W - 3L
1,476 SR
Queue Stats
104W - 132L
1,489 Elo+
Solo
Nu Wa
Nu Wa
tomtom0925
Nu Wa
Level 109
God Stats
4W - 3L
1,741 SR
Queue Stats
283W - 287L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
19
5 / 1 / 11
11,849
790
12,844
10,050
5,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
17
2 / 0 / 10
10,076
672
8,900
6,984
5,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
MILKSMH
Bellona
17
2 / 2 / 8
10,713
714
4,987
13,953
14,592
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Milkymoto
Heimdallr
20
7 / 0 / 11
12,157
810
18,031
14,210
6,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
Momojii
Eset
18
7 / 1 / 14
12,050
803
14,872
12,358
5,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Contender
Artemis
18
2 / 2 / 0
10,119
675
10,309
11,080
4,104
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Awilix
DTLB14
Awilix
17
1 / 4 / 1
9,463
631
5,084
13,380
5,441
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Artio
Spankle
Artio
14
0 / 7 / 2
8,456
564
7,911
19,633
17,429
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 6 / 1
9,243
616
5,588
15,019
14,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nu Wa
16
0 / 4 / 0
8,977
598
13,609
9,740
3,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
8
23
Kills
4
4
Deaths
23
54
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
5
1
11
10.5
W
Tiamat
2
0
10
7
L
Artemis
Contender
Artemis
2
2
0
1
L
Awilix
DTLB14
Awilix
1
4
1
0.38
W
Bellona
MILKSMH
Bellona
2
2
8
3
W
Heimdallr
Milkymoto
Heimdallr
7
0
11
12.5
W
Eset
Momojii
Eset
7
1
14
14
L
Artio
Spankle
Artio
0
7
2
0.14
L
1
6
1
0.25
L
Nu Wa
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,634
Damage
42,501
57,555
Taken
68,852
37,193
Mitigated
45,117
17,383
Healing
9,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
12,844
2,182
0
216
10,050
5,080
0
5,000
4,900
0
50,585
W
Tiamat
8,900
1,028
0
2,441
6,984
5,826
372
2,669
4,252
34,456
0
L
Artemis
Contender
Artemis
10,309
3,462
0
1,391
11,080
4,104
2
6,108
4,790
0
52,257
L
Awilix
DTLB14
Awilix
5,084
1,260
0
250
13,380
5,441
1,971
3,038
10,187
0
36,448
W
Bellona
MILKSMH
Bellona
4,987
1,717
2,495
2,050
13,953
14,592
598
3,376
10,323
0
32,968
W
Heimdallr
Milkymoto
Heimdallr
18,031
11,702
0
5,824
14,210
6,567
1,525
6,498
7,431
0
63,383
W
Eset
Momojii
Eset
14,872
1,042
1,955
2,402
12,358
5,128
676
3,626
8,592
42,827
0
L
Artio
Spankle
Artio
7,911
388
404
3,926
19,633
17,429
1
5,983
13,304
18,260
0
L
5,588
522
0
597
15,019
14,787
0
5,866
8,867
0
29,077
L
Nu Wa
13,609
4,897
491
2,332
9,740
3,356
294
2,516
7,146
46,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,845
Gold Earned
46,258
384
Minions Killed
374
8
Camps Cleared
9
1,515,172
Distance Traveled
1,454,575
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,849
790
78
5
2
328,694
14
W
Tiamat
10,076
672
56
4
1
309,163
0
L
Artemis
10,119
675
123
8
3
290,825
8
L
Awilix
9,463
631
83
6
1
322,830
3
W
Bellona
10,713
714
62
4
0
288,789
3
W
Heimdallr
12,157
810
117
8
4
283,098
1
W
Eset
12,050
803
71
5
1
305,428
3
L
Artio
8,456
564
36
2
1
310,787
1
L
Nike
9,243
616
45
3
3
245,874
1
L
Nu Wa
8,977
598
87
6
1
284,259
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role