Player Matchup

Hou Yi
Hou Yi
McFriedChichen
Hou Yi
Level 27
God Stats
26W - 16L
1,645 SR
Queue Stats
238W - 160L
1,595 Elo+
Solo
Cthulhu
Cthulhu
Ragnapiedra
Cthulhu
Level 11
God Stats
6W - 5L
1,690 SR
Queue Stats
17W - 15L
1,364 Elo+
Solo
Raijin
Raijin
SatoruAmy
Raijin
Level 20
God Stats
2W - 1L
1,572 SR
Queue Stats
65W - 35L
1,603 Elo+
Solo
Team Averages
Level 19
1,635 SR
1,521 Elo+

VS

Team Averages
Level 31
1,455 SR
1,417 Elo+
Vulcan
Vulcan
Chips_Rajoy_
Vulcan
Level 8
God Stats
0W - 1L
1,278 SR
Queue Stats
1W - 9L
1,239 Elo+
Party 1
Ullr
Ullr
DeeMac
Ullr
Level 78
God Stats
12W - 7L
1,809 SR
Queue Stats
85W - 83L
1,511 Elo+
Solo
Cthulhu
Cthulhu
chitoy
Cthulhu
Level 6
God Stats
0W - 2L
1,278 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 10
7,368
819
4,857
5,158
2,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Ragnapiedra
Cthulhu
11
3 / 2 / 11
7,568
841
5,454
7,674
5,862
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
SatoruAmy
Raijin
12
11 / 1 / 5
8,470
941
10,776
5,951
1,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
8
2 / 9 / 0
5,947
661
1,716
7,202
2,268
Ullr
DeeMac
Ullr
9
0 / 2 / 3
5,521
613
5,817
7,234
2,266
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
chitoy
Cthulhu
8
0 / 7 / 3
5,459
607
2,977
10,645
8,112
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
18
Kills
2
3
Deaths
18
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vulcan
2
9
0
0.22
L
Ullr
DeeMac
Ullr
0
2
3
0.75
W
4
0
10
9
W
Cthulhu
Ragnapiedra
Cthulhu
3
2
11
4.25
W
Raijin
SatoruAmy
Raijin
11
1
5
13.5
L
Cthulhu
chitoy
Cthulhu
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,087
Damage
10,510
18,783
Taken
25,081
9,910
Mitigated
12,646
4,338
Healing
260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
1,716
692
0
10
7,202
2,268
0
4,709
2,493
4,879
0
L
Ullr
DeeMac
Ullr
5,817
1,671
0
250
7,234
2,266
0
5,381
1,853
0
19,738
W
4,857
2,791
0
1,357
5,158
2,055
1,289
1,042
4,116
0
20,686
W
Cthulhu
Ragnapiedra
Cthulhu
5,454
543
68
1,577
7,674
5,862
485
2,158
5,516
21,632
0
W
Raijin
SatoruAmy
Raijin
10,776
696
0
1,336
5,951
1,993
570
1,898
4,053
35,205
0
L
Cthulhu
chitoy
Cthulhu
2,977
305
0
0
10,645
8,112
0
6,568
4,077
10,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,406
Gold Earned
16,927
107
Minions Killed
63
7
Camps Cleared
2
489,234
Distance Traveled
384,083
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,947
661
8
1
0
112,539
1
L
Ullr
5,521
613
38
4
0
138,674
2
W
Hou Yi
7,368
819
32
4
3
164,646
2
W
Cthulhu
7,568
841
20
2
0
170,659
0
W
Raijin
8,470
941
55
6
4
153,929
4
L
Cthulhu
5,459
607
17
2
2
132,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role