Player Matchup

Sun Wukong
Sun Wukong
Gold I
 
Sun Wukong
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold III
MyIOve
Anubis
Gold III
Level 57
God Stats
16W - 17L
1,634 SR
Queue Stats
185W - 181L
1,425 MMR
Solo
Cerberus
Cerberus
Gold III
Reiiisen
Cerberus
Gold III
Level 152
God Stats
13W - 9L
1,555 SR
Queue Stats
16W - 12L
1,444 MMR
Solo
Artemis
Artemis
Gold V
TheRealChaos
Artemis
Gold V
Level 125
God Stats
31W - 18L
1,711 SR
Queue Stats
287W - 284L
1,411 MMR
Solo
Loki
Loki
Bronze III
crash3011
Loki
Bronze III
Level 38
God Stats
3W - 3L
1,620 SR
Queue Stats
9W - 14L
1,414 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 106
1,604 SR
1,439 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 73
1,526 SR
1,468 MMR
Izanami
Izanami
Gold III
 
Izanami
Gold III
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Silver I
 
Artio
Silver I
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Poseidon
Poseidon
Silver III
Tidyus
Poseidon
Silver III
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,507 MMR
Party 1
Heimdallr
Heimdallr
Bronze III
Vegetq
Heimdallr
Bronze III
Level 103
God Stats
2W - 3L
1,612 SR
Queue Stats
3W - 7L
1,422 MMR
Solo
Da Ji
Da Ji
Gold IV
ºwonderful
Da Ji
Gold IV
Level 105
God Stats
2W - 3L
1,517 SR
Queue Stats
93W - 95L
1,410 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
19
8 / 3 / 12
12,846
612
14,195
22,088
16,865
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
MyIOve
Anubis
20
8 / 6 / 9
13,920
663
18,190
20,260
13,637
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Reiiisen
Cerberus
14
2 / 2 / 12
10,619
506
5,298
17,614
16,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
TheRealChaos
Artemis
20
5 / 1 / 10
13,114
624
17,722
9,342
4,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
20
8 / 4 / 4
12,822
611
8,680
14,692
6,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
PersephoneTiamatAthenaKaliGilgamesh

VS

Bans
SetKhepriGebSobekFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
3 / 7 / 1
10,742
512
6,094
17,253
4,497
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
 
Artio
15
2 / 6 / 6
10,007
477
5,120
18,677
20,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
Tidyus
Poseidon
15
2 / 6 / 3
9,868
470
11,870
16,081
4,608
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Heimdallr
Vegetq
Heimdallr
17
3 / 6 / 0
10,957
522
9,865
15,493
4,679
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
6 / 6 / 5
11,053
526
13,844
17,378
5,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
31
31
Kills
16
16
Deaths
31
47
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
8
3
12
4.67
L
Izanami
 
Izanami
3
7
1
0.5
L
Artio
 
Artio
2
6
6
0.83
W
Anubis
MyIOve
Anubis
8
6
9
2.08
W
Cerberus
Reiiisen
Cerberus
2
2
12
4
W
Artemis
TheRealChaos
Artemis
5
1
10
10
L
Poseidon
Tidyus
Poseidon
2
6
3
0.58
L
Heimdallr
Vegetq
Heimdallr
3
6
0
0.5
W
Loki
8
4
4
2.5
L
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,085
Damage
46,793
83,996
Taken
84,882
56,896
Mitigated
40,276
37,655
Healing
20,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
14,195
2,267
0
11,503
22,088
16,865
0
6,884
15,204
0
78,000
L
Izanami
 
Izanami
6,094
3,625
0
4,141
17,253
4,497
1,944
6,628
10,625
0
78,600
L
Artio
 
Artio
5,120
669
908
3,200
18,677
20,514
0
5,185
13,492
25,752
0
W
Anubis
MyIOve
Anubis
18,190
581
0
10,712
20,260
13,637
279
2,420
17,840
105,889
0
W
Cerberus
Reiiisen
Cerberus
5,298
417
0
5,344
17,614
16,189
669
6,465
11,149
29,579
0
W
Artemis
TheRealChaos
Artemis
17,722
8,806
0
4,610
9,342
4,177
6,753
1,793
7,549
0
113,692
L
Poseidon
Tidyus
Poseidon
11,870
1,689
88
4,594
16,081
4,608
240
5,692
10,389
76,064
0
L
Heimdallr
Vegetq
Heimdallr
9,865
4,805
0
3,096
15,493
4,679
0
2,561
12,932
0
77,315
W
Loki
8,680
2,042
0
5,486
14,692
6,028
1,058
2,979
11,713
0
97,587
L
13,844
3,841
0
4,331
17,378
5,978
0
3,422
13,956
0
67,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,321
Gold Earned
52,627
688
Minions Killed
550
0
Camps Cleared
0
2,085,781
Distance Traveled
1,885,259
40
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,846
612
137
7
0
438,165
9
L
Izanami
10,742
512
146
7
0
383,259
3
L
Artio
10,007
477
31
1
0
376,819
6
W
Anubis
13,920
663
196
9
0
346,602
4
W
Cerberus
10,619
506
46
2
0
427,745
13
W
Artemis
13,114
624
159
8
0
414,358
12
L
Poseidon
9,868
470
131
6
0
382,427
9
L
Heimdallr
10,957
522
139
7
0
366,815
3
W
Loki
12,822
611
150
7
0
458,911
2
L
Da Ji
11,053
526
103
5
0
375,939
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role