Player Matchup

Serqet
Serqet
Azuronix
Serqet
Level 86
God Stats
0W - 5L
1,278 SR
Queue Stats
304W - 339L
1,430 Elo+
Party 1
Danzaburou
Danzaburou
ELS evenly
Danzaburou
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
205W - 256L
1,353 Elo+
Party 1
Janus
Janus
GekyumeWRLD69
Janus
Level 58
God Stats
1W - 2L
1,290 SR
Queue Stats
114W - 153L
1,354 Elo+
Party 1
Ne Zha
Ne Zha
RaaDaa_
Ne Zha
Level 127
God Stats
1W - 1L
1,711 SR
Queue Stats
157W - 190L
1,348 Elo+
Party 2
Chang'e
Chang'e
gol1
Chang'e
Level 61
God Stats
1W - 1L
1,802 SR
Queue Stats
93W - 118L
1,351 Elo+
Party 2
Team Averages
Level 77
1,516 SR
1,367 Elo+

VS

Team Averages
Level 91
1,493 SR
1,423 Elo+
Gilgamesh
Gilgamesh
R6xDEM0N
Gilgamesh
Level 80
God Stats
2W - 4L
1,064 SR
Queue Stats
179W - 179L
1,378 Elo+
Solo
Erlang Shen
Erlang Shen
SynDam
Erlang Shen
Level 127
God Stats
12W - 5L
1,568 SR
Queue Stats
1,004W - 1,047L
1,408 Elo+
Solo
Zhong Kui
Zhong Kui
Tennents28
Zhong Kui
Level 74
God Stats
12W - 7L
1,570 SR
Queue Stats
58W - 57L
1,439 Elo+
Solo
Hades
Hades
burkito03
Hades
Level 92
God Stats
10W - 6L
1,516 SR
Queue Stats
210W - 237L
1,452 Elo+
Solo
Chiron
Chiron
xX_Sosnas_Xx
Chiron
Level 81
God Stats
1W - 1L
1,749 SR
Queue Stats
79W - 73L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Azuronix
Serqet
14
7 / 9 / 5
10,254
488
9,624
15,920
6,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
ELS evenly
Danzaburou
15
2 / 10 / 4
9,293
443
7,228
19,625
5,665
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
4 / 10 / 5
9,762
465
12,478
15,986
3,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
RaaDaa_
Ne Zha
13
2 / 8 / 5
8,280
394
8,386
15,669
5,235
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
gol1
Chang'e
14
2 / 11 / 9
8,974
427
13,640
18,743
4,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
R6xDEM0N
Gilgamesh
20
13 / 3 / 15
13,090
623
23,034
19,302
8,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
SynDam
Erlang Shen
16
4 / 4 / 8
10,827
516
9,020
16,229
12,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Tennents28
Zhong Kui
19
12 / 3 / 8
12,449
593
10,846
15,002
14,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hades
burkito03
Hades
16
6 / 5 / 19
10,730
511
11,250
20,945
18,891
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
19
13 / 2 / 10
12,548
598
18,275
16,942
8,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
108
17
Kills
48
48
Deaths
17
28
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Serqet
Azuronix
Serqet
7
9
5
1.06
L
Danzaburou
ELS evenly
Danzaburou
2
10
4
0.4
L
4
10
5
0.65
W
Gilgamesh
R6xDEM0N
Gilgamesh
13
3
15
6.83
L
Ne Zha
RaaDaa_
Ne Zha
2
8
5
0.56
W
Erlang Shen
SynDam
Erlang Shen
4
4
8
2
W
Zhong Kui
Tennents28
Zhong Kui
12
3
8
5.33
W
Hades
burkito03
Hades
6
5
19
3.1
L
Chang'e
gol1
Chang'e
2
11
9
0.59
W
Chiron
13
2
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,356
Damage
72,425
85,943
Taken
88,420
24,954
Mitigated
62,968
19,398
Healing
35,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Azuronix
Serqet
9,624
1,671
0
1,922
15,920
6,051
0
4,505
11,415
0
36,821
L
Danzaburou
ELS evenly
Danzaburou
7,228
2,753
441
4,099
19,625
5,665
0
5,804
13,821
0
45,260
L
12,478
167
781
1,775
15,986
3,672
0
4,558
11,428
46,910
0
W
Gilgamesh
R6xDEM0N
Gilgamesh
23,034
3,317
0
4,774
19,302
8,926
0
5,726
13,190
0
93,690
L
Ne Zha
RaaDaa_
Ne Zha
8,386
2,507
0
2,382
15,669
5,235
506
1,290
14,379
0
38,680
W
Erlang Shen
SynDam
Erlang Shen
9,020
3,558
0
6,595
16,229
12,348
428
3,788
12,192
42
54,428
W
Zhong Kui
Tennents28
Zhong Kui
10,846
254
0
6,781
15,002
14,442
2,611
5,185
9,318
67,217
0
W
Hades
burkito03
Hades
11,250
466
696
6,201
20,945
18,891
1,885
6,663
13,739
42,881
0
L
Chang'e
gol1
Chang'e
13,640
753
3,368
4,630
18,743
4,331
0
5,981
12,762
39,421
0
W
Chiron
18,275
6,868
1,687
8,758
16,942
8,361
4,198
4,013
12,873
0
115,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,563
Gold Earned
59,644
326
Minions Killed
567
0
Camps Cleared
0
1,723,978
Distance Traveled
1,885,802
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,254
488
61
3
0
386,892
2
L
Danzaburou
9,293
443
73
3
0
316,192
1
L
Janus
9,762
465
96
5
0
346,759
0
W
Gilgamesh
13,090
623
128
6
0
403,481
1
L
Ne Zha
8,280
394
44
2
0
318,721
0
W
Erlang Shen
10,827
516
102
5
0
412,798
1
W
Zhong Kui
12,449
593
116
6
0
362,170
5
W
Hades
10,730
511
68
3
0
342,773
1
L
Chang'e
8,974
427
52
2
0
355,414
1
W
Chiron
12,548
598
153
7
0
364,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role