Player Matchup

Ymir
Ymir
BAHANDER-BR
Ymir
Level 16
God Stats
7W - 14L
1,171 SR
Queue Stats
194W - 209L
1,346 Elo+
Solo
Vamana
Vamana
HormigaVeloz
Vamana
Level 26
God Stats
1W - 1L
1,451 SR
Queue Stats
51W - 64L
1,363 Elo+
Solo
Mercury
Mercury
Luiscgbp2
Mercury
Level 5
God Stats
0W - 2L
1,311 SR
Queue Stats
3W - 7L
1,183 Elo+
Solo
Gilgamesh
Gilgamesh
ShieldFire
Gilgamesh
Level 15
God Stats
1W - 1L
1,475 SR
Queue Stats
6W - 8L
1,474 Elo+
Solo
Zeus
Zeus
poiuyttt
Zeus
Level 3
God Stats
2W - 1L
1,753 SR
Queue Stats
2W - 2L
1,674 Elo+
Solo
Team Averages
Level 13
1,432 SR
1,408 Elo+

VS

Team Averages
Level 23
1,545 SR
1,397 Elo+
Ullr
Ullr
AllyAD
Ullr
Level 27
God Stats
2W - 2L
1,489 SR
Queue Stats
61W - 52L
1,501 Elo+
Solo
Chaac
Chaac
Gabe_P4nD4
Chaac
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,413 Elo+
Solo
Awilix
Awilix
ITZ KAUANK10
Awilix
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
50W - 58L
1,335 Elo+
Solo
Yemoja
Yemoja
jailsoncabral
Yemoja
Level 29
God Stats
26W - 22L
1,556 SR
Queue Stats
142W - 186L
1,448 Elo+
Solo
Loki
Loki
key-funny041
Loki
Level 27
God Stats
4W - 6L
1,678 SR
Queue Stats
89W - 109L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 3
5,759
443
3,857
5,856
4,929
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
10
2 / 3 / 8
6,507
501
6,079
12,061
4,932
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
Luiscgbp2
Mercury
1
0 / 0 / 0
2,520
194
0
0
0
Gilgamesh
ShieldFire
Gilgamesh
10
7 / 3 / 2
7,059
543
7,541
10,066
7,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
9
1 / 1 / 0
5,941
457
3,582
1,725
282
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
AllyAD
Ullr
16
1 / 0 / 1
8,670
667
1,819
6,805
2,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
10
0 / 4 / 3
6,090
468
3,967
9,863
4,499
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Awilix
10
2 / 4 / 0
6,533
503
3,431
7,886
2,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 2 / 0
6,416
494
2,976
8,143
5,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 4 / 2
7,021
540
4,846
7,185
2,185
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
12
Kills
7
7
Deaths
14
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ullr
AllyAD
Ullr
1
0
1
1.5
L
2
0
3
3.5
W
Chaac
0
4
3
0.38
L
Vamana
2
3
8
2
W
Awilix
2
4
0
0.5
L
Mercury
Luiscgbp2
Mercury
0
0
0
0
L
Gilgamesh
ShieldFire
Gilgamesh
7
3
2
2.67
W
1
2
0
0.5
W
3
4
2
1
L
Zeus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,059
Damage
17,039
29,708
Taken
39,882
17,541
Mitigated
16,858
6,970
Healing
12,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
AllyAD
Ullr
1,819
432
0
3,284
6,805
2,413
4,379
1,439
5,366
0
74,611
L
3,857
1,139
314
601
5,856
4,929
0
1,473
4,383
15,156
0
W
Chaac
3,967
1,549
94
3,834
9,863
4,499
55
3,002
6,861
0
20,130
L
Vamana
6,079
3,039
0
4,299
12,061
4,932
0
1,214
10,847
0
27,237
W
Awilix
3,431
782
0
1,142
7,886
2,595
0
580
7,306
0
19,417
L
Mercury
Luiscgbp2
Mercury
0
0
0
0
0
0
0
0
0
0
0
L
Gilgamesh
ShieldFire
Gilgamesh
7,541
2,099
0
1,556
10,066
7,398
0
289
9,777
0
28,639
W
2,976
511
1,664
1,755
8,143
5,166
226
2,206
5,937
16,198
0
W
4,846
870
0
250
7,185
2,185
239
277
6,908
0
22,434
L
Zeus
3,582
539
0
200
1,725
282
530
0
1,725
27,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,786
Gold Earned
34,730
165
Minions Killed
317
0
Camps Cleared
0
883,781
Distance Traveled
1,272,433
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,670
667
158
12
0
233,268
4
L
Ymir
5,759
443
21
2
0
251,947
0
W
Chaac
6,090
468
38
3
0
272,622
2
L
Vamana
6,507
501
42
3
0
231,533
0
W
Awilix
6,533
503
42
3
0
268,432
0
L
Mercury
2,520
194
0
0
0
0
0
L
Gilgamesh
7,059
543
50
4
0
270,321
0
W
Yemoja
6,416
494
29
2
0
229,105
1
W
Loki
7,021
540
50
4
0
269,006
3
L
Zeus
5,941
457
52
4
0
129,980
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role