Player Matchup

Hercules
Hercules
ArchGulag
Hercules
Level 49
God Stats
7W - 6L
1,499 SR
Queue Stats
165W - 189L
1,074 Elo+
Solo
Hou Yi
Hou Yi
Dyetoe
Hou Yi
Level 12
God Stats
11W - 9L
1,162 SR
Queue Stats
108W - 116L
1,345 Elo+
Solo
Discordia
Discordia
Mantarinax
Discordia
Level 88
God Stats
2W - 3L
1,511 SR
Queue Stats
34W - 59L
1,303 Elo+
Solo
Team Averages
Level 50
1,391 SR
1,241 Elo+

VS

Team Averages
Level 11
1,300 SR
1,053 Elo+
Chernobog
Chernobog
Darkgod7878
Chernobog
Level 18
God Stats
6W - 11L
1,467 SR
Queue Stats
12W - 28L
1,299 Elo+
Solo
Tsukuyomi
Tsukuyomi
FinestraKiller
Tsukuyomi
Level 9
God Stats
0W - 10L
1,147 SR
Queue Stats
3W - 18L
936 Elo+
Party 1
Cthulhu
Cthulhu
Ourobobobobos
Cthulhu
Level 7
God Stats
0W - 4L
1,285 SR
Queue Stats
0W - 9L
925 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ArchGulag
Hercules
14
6 / 0 / 16
10,836
722
12,126
17,409
17,403
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hou Yi
Dyetoe
Hou Yi
15
14 / 2 / 7
11,942
796
19,882
11,838
5,045
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
Mantarinax
Discordia
14
5 / 1 / 18
10,659
711
15,049
9,013
3,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Darkgod7878
Chernobog
11
0 / 12 / 1
8,645
576
7,475
17,086
7,102
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
FinestraKiller
Tsukuyomi
12
3 / 10 / 0
10,161
677
10,335
14,582
5,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
12
0 / 3 / 2
9,438
629
10,699
21,516
27,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
6
25
Kills
3
3
Deaths
25
41
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
ArchGulag
Hercules
6
0
16
14
L
Chernobog
Darkgod7878
Chernobog
0
12
1
0.04
W
Hou Yi
Dyetoe
Hou Yi
14
2
7
8.75
L
Tsukuyomi
FinestraKiller
Tsukuyomi
3
10
0
0.3
W
Discordia
Mantarinax
Discordia
5
1
18
14
L
Cthulhu
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,057
Damage
28,509
38,260
Taken
53,184
25,648
Mitigated
40,073
16,742
Healing
4,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ArchGulag
Hercules
12,126
2,968
0
7,621
17,409
17,403
408
5,615
11,794
0
23,986
L
Chernobog
Darkgod7878
Chernobog
7,475
5,300
0
1,247
17,086
7,102
0
4,813
12,273
0
28,139
W
Hou Yi
Dyetoe
Hou Yi
19,882
8,014
0
4,525
11,838
5,045
1,690
2,676
9,162
0
45,383
L
Tsukuyomi
FinestraKiller
Tsukuyomi
10,335
2,720
402
1,491
14,582
5,848
0
3,699
10,883
0
25,607
W
Discordia
Mantarinax
Discordia
15,049
1,143
1,138
3,458
9,013
3,200
1,037
2,780
6,233
44,017
0
L
Cthulhu
10,699
353
167
1,492
21,516
27,123
0
6,686
14,830
28,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,437
Gold Earned
28,244
154
Minions Killed
123
3
Camps Cleared
4
829,758
Distance Traveled
788,559
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,836
722
20
1
0
290,039
1
L
Chernobog
8,645
576
52
3
3
233,972
5
W
Hou Yi
11,942
796
59
4
2
266,860
2
L
Tsukuyomi
10,161
677
26
2
1
263,665
0
W
Discordia
10,659
711
75
5
1
272,859
0
L
Cthulhu
9,438
629
45
3
0
290,922
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role