Player Matchup

Ares
Ares
Captain jajaja
Ares
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Apollo
Apollo
SlimJim2100
Apollo
Level 27
God Stats
1W - 1L
1,538 SR
Queue Stats
27W - 24L
1,518 Elo+
Solo
Loki
Loki
Tekimachite
Loki
Level 3
God Stats
6W - 1L
1,859 SR
Queue Stats
6W - 1L
1,769 Elo+
Solo
Gilgamesh
Gilgamesh
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Gilgamesh
Level 29
God Stats
2W - 1L
1,351 SR
Queue Stats
7W - 3L
1,497 Elo+
Party 1
Anubis
Anubis
konachrik891
Anubis
Level 25
God Stats
2W - 0L
1,600 SR
Queue Stats
16W - 11L
1,509 Elo+
Solo
Team Averages
Level 20
1,570 SR
1,559 Elo+

VS

Team Averages
Level 41
1,428 SR
1,450 Elo+
Danzaburou
Danzaburou
AleVano94
Danzaburou
Level 16
God Stats
3W - 5L
1,091 SR
Queue Stats
23W - 29L
1,329 Elo+
Solo
Neith
Neith
Der_Herr_Zombie
Neith
Level 134
God Stats
76W - 57L
1,555 SR
Queue Stats
343W - 333L
1,477 Elo+
Party 2
Achilles
Achilles
Dragxne
Achilles
Level 6
God Stats
28W - 25L
1,745 SR
Queue Stats
49W - 49L
1,478 Elo+
Party 2
Chang'e
Chang'e
Fran 085223
Chang'e
Level 29
God Stats
0W - 4L
1,343 SR
Queue Stats
67W - 46L
1,606 Elo+
Solo
Loki
Loki
Melle_123
Loki
Level 19
God Stats
1W - 3L
1,405 SR
Queue Stats
3W - 5L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
2,976
496
0
1,051
539
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
8
2 / 0 / 0
4,455
743
913
1,700
410
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
0 / 2 / 0
3,923
654
795
3,364
821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
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Gilgamesh
7
2 / 1 / 0
4,377
730
2,366
3,329
1,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
6
0 / 2 / 0
3,477
580
416
3,379
1,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AleVano94
Danzaburou
3
0 / 1 / 0
2,864
477
0
1,044
137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

7
3 / 1 / 0
4,329
722
2,856
2,230
599
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Dragxne
Achilles
7
1 / 2 / 1
4,152
692
1,808
4,661
2,345
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
Fran 085223
Chang'e
8
2 / 0 / 2
4,436
739
1,122
2,488
495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
2
0 / 0 / 0
2,847
475
0
756
191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
4
Kills
6
6
Deaths
4
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AleVano94
Danzaburou
0
1
0
0
W
0
1
0
0
L
3
1
0
3
L
Achilles
Dragxne
Achilles
1
2
1
0.75
L
Chang'e
Fran 085223
Chang'e
2
0
2
3
L
Loki
0
0
0
0
W
Apollo
2
0
0
2
W
0
2
0
0
W
Gilgamesh
abcdefghijoklmn
Gilgamesh
2
1
0
2
W
Anubis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,490
Damage
5,786
12,823
Taken
11,179
4,201
Mitigated
3,767
3,939
Healing
5,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AleVano94
Danzaburou
0
0
0
271
1,044
137
0
0
1,044
0
2,767
W
0
0
0
0
1,051
539
114
324
727
1,486
0
L
2,856
1,048
0
752
2,230
599
0
352
1,878
0
16,902
L
Achilles
Dragxne
Achilles
1,808
841
0
1,670
4,661
2,345
0
0
4,661
0
14,846
L
Chang'e
Fran 085223
Chang'e
1,122
273
152
2,024
2,488
495
0
64
2,424
19,204
0
L
Loki
0
0
0
287
756
191
0
0
756
0
3,163
W
Apollo
913
205
0
863
1,700
410
942
0
1,700
0
22,004
W
795
51
0
1,406
3,364
821
0
305
3,059
0
17,020
W
Gilgamesh
abcdefghijoklmn
Gilgamesh
2,366
918
0
757
3,329
1,342
0
0
3,329
0
15,547
W
Anubis
416
0
0
913
3,379
1,089
0
493
2,886
12,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,208
Gold Earned
18,628
156
Minions Killed
131
0
Camps Cleared
0
517,176
Distance Traveled
407,726
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
2,864
477
6
1
0
34,429
0
W
Ares
2,976
496
4
1
0
45,854
0
L
Neith
4,329
722
36
6
0
111,182
1
L
Achilles
4,152
692
37
6
0
99,799
0
L
Chang'e
4,436
739
44
7
0
109,642
1
L
Loki
2,847
475
8
1
0
52,674
0
W
Apollo
4,455
743
46
8
0
109,216
1
W
Loki
3,923
654
55
9
0
138,945
0
W
Gilgamesh
4,377
730
29
5
0
120,162
2
W
Anubis
3,477
580
22
4
0
102,999
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role