Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Jayy_Suga
Anubis
Level 97
God Stats
5W - 4L
1,273 SR
Queue Stats
204W - 198L
1,461 Elo+
Solo
Cabrakan
Cabrakan
jontxu-no_fear
Cabrakan
Level 81
God Stats
0W - 3L
1,336 SR
Queue Stats
149W - 126L
1,452 Elo+
Solo
Jormungandr
Jormungandr
marimaribu
Jormungandr
Level 86
God Stats
7W - 5L
1,496 SR
Queue Stats
34W - 30L
1,492 Elo+
Party 1
Rama
Rama
villanew95
Rama
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 40L
1,420 Elo+
Solo
Team Averages
Level 93
1,421 SR
1,465 Elo+

VS

Team Averages
Level 96
1,588 SR
1,468 Elo+
Persephone
Persephone
ATOMIC_BLOND
Persephone
Level 116
God Stats
14W - 16L
1,522 SR
Queue Stats
290W - 292L
1,437 Elo+
Solo
Chiron
Chiron
KileenPax
Chiron
Level 83
God Stats
5W - 2L
1,656 SR
Queue Stats
148W - 129L
1,481 Elo+
Solo
Terra
Terra
SeamlessOasis
Terra
Level 69
God Stats
10W - 9L
1,479 SR
Queue Stats
113W - 114L
1,418 Elo+
Solo
Chaac
Chaac
Zorkas123a
Chaac
Level 107
God Stats
15W - 9L
1,586 SR
Queue Stats
250W - 239L
1,511 Elo+
Party 2
Tsukuyomi
Tsukuyomi
taka_45_GR
Tsukuyomi
Level 106
God Stats
11W - 5L
1,696 SR
Queue Stats
259W - 261L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
4 / 10 / 0
10,064
479
11,504
19,922
9,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Jayy_Suga
Anubis
17
4 / 7 / 4
10,968
522
14,191
19,862
10,663
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
2
0 / 1 / 0
5,781
275
235
956
493
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
marimaribu
Jormungandr
14
1 / 6 / 2
9,231
440
9,653
27,421
33,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
3 / 4 / 2
10,766
513
5,455
13,208
4,298
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ATOMIC_BLOND
Persephone
20
7 / 5 / 3
13,282
632
13,537
11,193
3,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
KileenPax
Chiron
19
5 / 2 / 0
12,135
578
15,039
12,161
3,912
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
1 / 0 / 14
11,463
546
7,346
18,468
23,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chaac
18
6 / 1 / 9
11,943
569
10,986
18,069
11,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
taka_45_GR
Tsukuyomi
20
9 / 4 / 5
12,606
600
19,486
17,678
8,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
59
12
Kills
28
28
Deaths
12
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
4
10
0
0.4
W
Persephone
ATOMIC_BLOND
Persephone
7
5
3
1.7
L
Anubis
Jayy_Suga
Anubis
4
7
4
0.86
W
Chiron
KileenPax
Chiron
5
2
0
2.5
W
1
0
14
8
W
Chaac
6
1
9
10.5
L
Cabrakan
0
1
0
0
L
Jormungandr
marimaribu
Jormungandr
1
6
2
0.33
W
Tsukuyomi
taka_45_GR
Tsukuyomi
9
4
5
2.88
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,038
Damage
66,394
81,369
Taken
77,569
58,325
Mitigated
50,153
18,557
Healing
27,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
11,504
5,437
0
1,272
19,922
9,213
0
2,992
16,794
0
67,293
W
Persephone
ATOMIC_BLOND
Persephone
13,537
470
0
1,719
11,193
3,423
205
5,767
5,421
97,391
0
L
Anubis
Jayy_Suga
Anubis
14,191
652
0
8,666
19,862
10,663
262
9,192
10,430
77,080
0
W
Chiron
KileenPax
Chiron
15,039
3,360
395
3,826
12,161
3,912
3,247
4,334
7,826
0
113,864
W
7,346
1,828
1,811
5,703
18,468
23,117
172
8,068
10,400
37,920
0
W
Chaac
10,986
4,693
0
9,002
18,069
11,671
759
2,289
15,780
0
67,735
L
Cabrakan
235
0
0
126
956
493
0
0
956
2,151
0
L
Jormungandr
marimaribu
Jormungandr
9,653
1,797
428
3,188
27,421
33,658
0
7,015
20,142
43,582
0
W
Tsukuyomi
taka_45_GR
Tsukuyomi
19,486
6,240
0
4,585
17,678
8,030
361
3,914
13,764
0
104,081
L
5,455
4,619
0
4,877
13,208
4,298
1,454
1,044
12,164
0
58,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,810
Gold Earned
61,429
454
Minions Killed
652
0
Camps Cleared
0
1,514,097
Distance Traveled
2,061,316
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,064
479
108
5
0
404,183
3
W
Persephone
13,282
632
176
8
0
399,310
0
L
Anubis
10,968
522
124
6
0
314,942
8
W
Chiron
12,135
578
169
8
0
374,707
4
W
Terra
11,463
546
54
3
0
428,058
4
W
Chaac
11,943
569
99
5
0
426,533
1
L
Cabrakan
5,781
275
9
0
0
21,492
0
L
Jormungandr
9,231
440
69
3
0
375,993
3
W
Tsukuyomi
12,606
600
154
7
0
432,708
1
L
Rama
10,766
513
144
7
0
397,487
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role