Player Matchup

Geb
Geb
Platinum V
BaIenciaga_92
Geb
Platinum V
Level 149
God Stats
15W - 12L
1,673 SR
Queue Stats
141W - 145L
1,580 MMR
Party 1
Poseidon
Poseidon
Gold III
Cansdale1
Poseidon
Gold III
Level 149
God Stats
94W - 74L
1,619 SR
Queue Stats
1,100W - 1,126L
1,615 MMR
Solo
Nu Wa
Nu Wa
Platinum III
KindaLesh
Nu Wa
Platinum III
Level 62
God Stats
1W - 7L
1,281 SR
Queue Stats
99W - 87L
1,839 MMR
Party 1
Artemis
Artemis
Gold I
Vulcano_Brain
Artemis
Gold I
Level 121
God Stats
36W - 34L
1,652 SR
Queue Stats
1,067W - 1,069L
1,595 MMR
Solo
Da Ji
Da Ji
Bronze III
zzzXSn1perXzzz
Da Ji
Bronze III
Level 32
God Stats
0W - 1L
1,696 SR
Queue Stats
93W - 86L
1,547 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 103
1,584 SR
1,635 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 101
1,581 SR
1,634 MMR
Hun Batz
Hun Batz
Platinum IV
Creasy2k
Hun Batz
Platinum IV
Level 108
God Stats
2W - 3L
1,582 SR
Queue Stats
487W - 490L
1,698 MMR
Solo
Bellona
Bellona
Platinum III
Daanniieel06
Bellona
Platinum III
Level 125
God Stats
22W - 22L
1,561 SR
Queue Stats
382W - 363L
1,768 MMR
Party 2
Ymir
Ymir
Gold V
Josemilaux
Ymir
Gold V
Level 89
God Stats
5W - 0L
1,622 SR
Queue Stats
114W - 121L
1,319 MMR
Party 2
Chang'e
Chang'e
Gold II
hunterstuntman
Chang'e
Gold II
Level 68
God Stats
22W - 12L
1,641 SR
Queue Stats
211W - 230L
1,675 MMR
Solo
Ullr
Ullr
Gold II
jugon2
Ullr
Gold II
Level 114
God Stats
3W - 2L
1,500 SR
Queue Stats
130W - 117L
1,711 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 5
10,189
408
11,623
21,609
29,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
Cansdale1
Poseidon
19
3 / 8 / 2
12,275
491
13,804
17,527
8,063
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nu Wa
KindaLesh
Nu Wa
17
0 / 6 / 6
10,311
412
20,248
13,469
4,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
17
2 / 4 / 0
11,124
445
8,508
12,668
4,262
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 8 / 4
11,462
458
16,410
26,795
15,370
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
PersephoneMorgan Le FayAthenaLokiSet

VS

Bans
CharybdisAnhurAwilixBacchusJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Creasy2k
Hun Batz
20
5 / 3 / 13
14,569
583
18,893
25,870
10,854
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
Daanniieel06
Bellona
20
12 / 3 / 6
16,567
663
17,564
21,266
27,428
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
1 / 3 / 17
13,991
560
6,584
22,923
32,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
5 / 3 / 4
14,097
564
12,506
19,170
7,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ullr
jugon2
Ullr
20
10 / 1 / 3
16,204
648
15,269
20,779
9,452
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
76
13
Kills
33
33
Deaths
13
17
Assists
43
Player
Kills
Deaths
Assists
KDA
L
1
7
5
0.5
L
Poseidon
Cansdale1
Poseidon
3
8
2
0.5
W
Hun Batz
Creasy2k
Hun Batz
5
3
13
3.83
W
Bellona
Daanniieel06
Bellona
12
3
6
5
W
1
3
17
3.17
L
Nu Wa
KindaLesh
Nu Wa
0
6
6
0.5
L
Artemis
2
4
0
0.5
W
5
3
4
2.33
W
Ullr
jugon2
Ullr
10
1
3
11.5
L
7
8
4
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,593
Damage
70,816
92,068
Taken
110,008
61,700
Mitigated
88,173
18,059
Healing
42,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,623
356
0
1,880
21,609
29,035
0
5,192
16,291
37,976
0
L
Poseidon
Cansdale1
Poseidon
13,804
1,527
0
5,250
17,527
8,063
500
4,427
12,974
96,107
0
W
Hun Batz
Creasy2k
Hun Batz
18,893
4,474
0
7,719
25,870
10,854
944
10,895
14,975
0
122,582
W
Bellona
Daanniieel06
Bellona
17,564
7,319
0
5,600
21,266
27,428
1,541
11,537
9,729
4,522
115,077
W
6,584
924
0
6,073
22,923
32,810
150
10,898
12,025
30,477
0
L
Nu Wa
KindaLesh
Nu Wa
20,248
4,967
189
2,494
13,469
4,970
0
4,846
8,315
94,007
0
L
Artemis
8,508
4,939
0
4,060
12,668
4,262
912
368
12,300
0
79,638
W
12,506
147
5,001
8,958
19,170
7,629
2,567
11,081
8,089
90,675
0
W
Ullr
jugon2
Ullr
15,269
7,410
0
9,314
20,779
9,452
8,358
4,811
15,968
0
155,033
L
16,410
4,904
0
4,186
26,795
15,370
72
4,642
21,985
0
72,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,361
Gold Earned
75,428
623
Minions Killed
760
0
Camps Cleared
0
1,940,746
Distance Traveled
2,469,928
14
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,189
408
41
2
0
436,457
2
L
Poseidon
12,275
491
172
7
0
391,716
0
W
Hun Batz
14,569
583
165
7
0
521,883
7
W
Bellona
16,567
663
181
7
0
520,716
4
W
Ymir
13,991
560
37
1
0
458,061
5
L
Nu Wa
10,311
412
164
7
0
377,666
5
L
Artemis
11,124
445
131
5
0
327,868
2
W
Chang'e
14,097
564
155
6
0
455,850
7
W
Ullr
16,204
648
222
9
0
513,418
8
L
Da Ji
11,462
458
115
5
0
407,039
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role