Player Matchup

Kukulkan
Kukulkan
AndrewArkine
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,550 Elo+
Solo
Tiamat
Tiamat
Azertijo777
Tiamat
Level 17
God Stats
32W - 37L
1,610 SR
Queue Stats
72W - 82L
1,549 Elo+
Solo
Sobek
Sobek
Corpse_Guru
Sobek
Level 26
God Stats
0W - 1L
1,531 SR
Queue Stats
106W - 102L
1,445 Elo+
Solo
Ravana
Ravana
Yola42ty
Ravana
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,105 Elo+
Solo
Hun Batz
Hun Batz
x6lal-0
Hun Batz
Level 29
God Stats
7W - 5L
1,670 SR
Queue Stats
147W - 166L
1,494 Elo+
Solo
Team Averages
Level 16
1,562 SR
1,429 Elo+

VS

Team Averages
Level 18
1,355 SR
1,396 Elo+
Loki
Loki
KingHamadJayy
Loki
Level 17
God Stats
3W - 2L
1,247 SR
Queue Stats
5W - 9L
1,187 Elo+
Party 1
Guan Yu
Guan Yu
Materpro97
Guan Yu
Level 18
God Stats
2W - 6L
1,141 SR
Queue Stats
4W - 9L
1,180 Elo+
Party 1
Ravana
Ravana
Nbalegend2k20901
Ravana
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 28L
1,620 Elo+
Solo
Kuzenbo
Kuzenbo
Whiskey_Town
Kuzenbo
Level 23
God Stats
2W - 2L
1,384 SR
Queue Stats
7W - 9L
1,335 Elo+
Party 1
Olorun
Olorun
noulacio
Olorun
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 13L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AndrewArkine
Kukulkan
10
2 / 14 / 0
7,198
379
8,894
15,599
4,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tiamat
8
0 / 6 / 1
6,391
336
4,310
7,093
3,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 4 / 0
6,165
324
2,928
8,213
5,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
Yola42ty
Ravana
9
1 / 7 / 2
7,189
378
5,364
11,104
4,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hun Batz
x6lal-0
Hun Batz
11
2 / 13 / 1
6,983
368
5,000
16,353
4,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 11
9,252
487
2,275
11,380
3,769
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
Materpro97
Guan Yu
13
5 / 0 / 12
9,800
516
4,198
12,384
15,246
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

18
3 / 0 / 4
11,932
628
5,305
7,561
4,848
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Whiskey_Town
Kuzenbo
14
9 / 1 / 9
10,395
547
9,091
12,671
15,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
noulacio
Olorun
19
20 / 0 / 3
13,309
700
19,691
19,025
8,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
80
5
Kills
41
44
Deaths
5
4
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AndrewArkine
Kukulkan
2
14
0
0.14
L
Tiamat
0
6
1
0.08
L
0
4
0
0
W
4
4
11
2.38
W
Guan Yu
Materpro97
Guan Yu
5
0
12
11
W
3
0
4
5
W
Kuzenbo
Whiskey_Town
Kuzenbo
9
1
9
13.5
L
Ravana
Yola42ty
Ravana
1
7
2
0.29
W
Olorun
noulacio
Olorun
20
0
3
21.5
L
Hun Batz
x6lal-0
Hun Batz
2
13
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,496
Damage
40,560
58,362
Taken
63,021
21,381
Mitigated
47,875
6,872
Healing
29,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AndrewArkine
Kukulkan
8,894
1,201
0
869
15,599
4,341
0
9,472
6,033
37,372
0
L
Tiamat
4,310
762
0
737
7,093
3,067
58
3,069
3,919
22,201
0
L
2,928
463
0
1,621
8,213
5,684
0
4,898
3,315
15,195
0
W
2,275
1,029
0
4,451
11,380
3,769
0
3,071
8,231
0
23,625
W
Guan Yu
Materpro97
Guan Yu
4,198
232
715
4,725
12,384
15,246
315
3,629
8,543
0
19,030
W
5,305
1,530
0
3,177
7,561
4,848
3,253
569
6,992
0
85,991
W
Kuzenbo
Whiskey_Town
Kuzenbo
9,091
2,656
0
1,012
12,671
15,278
839
3,674
8,684
43,586
0
L
Ravana
Yola42ty
Ravana
5,364
2,277
0
1,957
11,104
4,135
0
5,903
5,110
0
23,012
W
Olorun
noulacio
Olorun
19,691
10,632
518
14,997
19,025
8,734
9,243
4,370
14,439
113,494
0
L
Hun Batz
x6lal-0
Hun Batz
5,000
112
0
1,688
16,353
4,154
0
5,440
10,518
0
23,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,926
Gold Earned
54,688
214
Minions Killed
508
0
Camps Cleared
0
1,308,260
Distance Traveled
1,881,845
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,198
379
65
3
0
279,776
0
L
Tiamat
6,391
336
36
2
0
178,465
4
L
Sobek
6,165
324
29
2
0
197,430
8
W
Loki
9,252
487
41
2
0
390,139
0
W
Guan Yu
9,800
516
47
2
0
378,404
0
W
Ravana
11,932
628
173
9
0
396,596
7
W
Kuzenbo
10,395
547
68
4
0
375,473
3
L
Ravana
7,189
378
45
2
0
279,113
0
W
Olorun
13,309
700
179
9
0
341,233
2
L
Hun Batz
6,983
368
39
2
0
373,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role