Player Matchup

Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Emmaloo2478
Aphrodite
Level 154
God Stats
2W - 0L
1,677 SR
Queue Stats
231W - 114L
1,834 Elo+
Solo
Xing Tian
Xing Tian
HaniJeddah
Xing Tian
Level 61
God Stats
18W - 15L
1,584 SR
Queue Stats
543W - 543L
1,561 Elo+
Solo
Ares
Ares
King Connon9972
Ares
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 102L
1,482 Elo+
Solo
Team Averages
Level 113
1,552 SR
1,575 Elo+

VS

Team Averages
Level 86
1,643 SR
1,544 Elo+
Neith
Neith
 
Neith
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Guppy1994
Kuzenbo
Level 65
God Stats
18W - 14L
1,624 SR
Queue Stats
54W - 47L
1,530 Elo+
Party 3
Ah Puch
Ah Puch
Its_DarkyZz
Ah Puch
Level 102
God Stats
6W - 5L
1,655 SR
Queue Stats
217W - 214L
1,569 Elo+
Party 2
Raijin
Raijin
JACKAL_127
Raijin
Level 128
God Stats
1W - 1L
1,749 SR
Queue Stats
229W - 225L
1,560 Elo+
Party 2
Gilgamesh
Gilgamesh
SIippli
Gilgamesh
Level 58
God Stats
11W - 8L
1,690 SR
Queue Stats
35W - 24L
1,560 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
13 / 4 / 9
12,668
1,267
21,867
12,530
5,471
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

King Arthur
 
King Arthur
18
5 / 2 / 16
10,924
1,092
16,480
16,955
15,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Emmaloo2478
Aphrodite
17
4 / 2 / 18
10,637
1,064
18,682
11,510
7,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
HaniJeddah
Xing Tian
17
3 / 1 / 14
9,949
995
7,375
14,792
19,517
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
1 / 1 / 19
10,606
1,061
14,039
13,384
15,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

240

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
5 / 5 / 5
10,938
1,094
17,665
12,492
5,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
Guppy1994
Kuzenbo
16
0 / 4 / 6
9,241
924
8,176
27,240
31,414
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
Its_DarkyZz
Ah Puch
15
0 / 2 / 4
8,737
874
15,689
5,508
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
JACKAL_127
Raijin
15
4 / 5 / 3
9,948
995
11,128
10,700
3,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
SIippli
Gilgamesh
15
1 / 10 / 6
10,256
1,026
11,525
27,809
19,049
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
34
26
Kills
10
10
Deaths
26
76
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
13
4
9
4.38
W
King Arthur
 
King Arthur
5
2
16
6.5
L
Neith
 
Neith
5
5
5
1.5
W
Aphrodite
Emmaloo2478
Aphrodite
4
2
18
6.5
L
Kuzenbo
Guppy1994
Kuzenbo
0
4
6
0.75
W
Xing Tian
HaniJeddah
Xing Tian
3
1
14
10
L
Ah Puch
Its_DarkyZz
Ah Puch
0
2
4
1
L
Raijin
JACKAL_127
Raijin
4
5
3
1.1
W
1
1
19
10.5
L
Gilgamesh
SIippli
Gilgamesh
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,443
Damage
64,183
69,171
Taken
83,749
64,537
Mitigated
62,215
17,097
Healing
12,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
21,867
10,566
0
2,472
12,530
5,471
0
7,066
5,288
0
44,459
W
King Arthur
 
King Arthur
16,480
1,851
0
1,833
16,955
15,941
0
8,762
8,009
0
44,624
L
Neith
 
Neith
17,665
7,627
0
2,151
12,492
5,719
0
4,549
7,723
0
38,832
W
Aphrodite
Emmaloo2478
Aphrodite
18,682
2,185
5,281
6,438
11,510
7,699
0
4,281
7,149
31,603
0
L
Kuzenbo
Guppy1994
Kuzenbo
8,176
3,138
621
7,202
27,240
31,414
0
12,736
13,900
25,336
0
W
Xing Tian
HaniJeddah
Xing Tian
7,375
515
0
312
14,792
19,517
0
8,995
5,537
15,416
0
L
Ah Puch
Its_DarkyZz
Ah Puch
15,689
688
0
47
5,508
2,450
0
1,626
3,831
23,607
0
L
Raijin
JACKAL_127
Raijin
11,128
1,272
0
400
10,700
3,583
0
3,778
6,688
25,349
0
W
14,039
484
0
761
13,384
15,909
0
4,995
8,195
22,095
0
L
Gilgamesh
SIippli
Gilgamesh
11,525
3,377
838
1,096
27,809
19,049
0
17,407
10,255
0
30,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,784
Gold Earned
49,120
190
Minions Killed
174
5
Camps Cleared
5
1,019,020
Distance Traveled
992,384
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,668
1,267
67
7
1
173,995
0
W
King Arthur
10,924
1,092
56
6
0
212,745
2
L
Neith
10,938
1,094
50
5
3
192,428
0
W
Aphrodite
10,637
1,064
41
4
2
204,192
1
L
Kuzenbo
9,241
924
31
3
0
212,540
0
W
Xing Tian
9,949
995
11
1
0
218,084
1
L
Ah Puch
8,737
874
22
2
1
209,365
0
L
Raijin
9,948
995
35
4
0
170,899
0
W
Ares
10,606
1,061
15
2
2
210,004
0
L
Gilgamesh
10,256
1,026
36
4
1
207,152
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role