Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
MagicOctopus
Yemoja
Level 148
God Stats
1W - 2L
1,324 SR
Queue Stats
279W - 254L
1,549 Elo+
Party 2
Hera
Hera
MarsKrma
Hera
Level 126
God Stats
4W - 5L
1,497 SR
Queue Stats
207W - 216L
1,521 Elo+
Party 1
Persephone
Persephone
PURRMOFO
Persephone
Level 101
God Stats
9W - 8L
1,463 SR
Queue Stats
229W - 250L
1,467 Elo+
Solo
Gilgamesh
Gilgamesh
raki33
Gilgamesh
Level 157
God Stats
2W - 2L
1,503 SR
Queue Stats
86W - 94L
1,494 Elo+
Party 1
Team Averages
Level 138
1,457 SR
1,506 Elo+

VS

Team Averages
Level 125
1,444 SR
1,571 Elo+
Yemoja
Yemoja
Agggy
Yemoja
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 66L
1,620 Elo+
Solo
King Arthur
King Arthur
IndigoShadow
King Arthur
Level 159
God Stats
0W - 3L
1,205 SR
Queue Stats
104W - 89L
1,592 Elo+
Solo
Danzaburou
Danzaburou
Thraotslit2
Danzaburou
Level 117
God Stats
10W - 9L
1,603 SR
Queue Stats
540W - 539L
1,593 Elo+
Solo
Merlin
Merlin
ToufuHao
Merlin
Level 138
God Stats
1W - 4L
1,408 SR
Queue Stats
151W - 133L
1,556 Elo+
Solo
Skadi
Skadi
trace_alteree
Skadi
Level 86
God Stats
2W - 4L
1,505 SR
Queue Stats
405W - 384L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
6 / 4 / 19
10,445
870
15,224
16,698
7,784
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
17
2 / 2 / 21
10,515
876
3,384
16,936
23,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hera
19
8 / 2 / 20
11,615
968
18,364
10,243
4,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
PURRMOFO
Persephone
16
2 / 2 / 21
10,095
841
19,750
11,627
4,746
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
raki33
Gilgamesh
18
16 / 4 / 13
11,588
966
19,011
19,355
17,204
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Agggy
Yemoja
16
2 / 4 / 11
9,879
823
7,962
17,329
20,938
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

King Arthur
IndigoShadow
King Arthur
17
4 / 8 / 5
9,704
809
12,181
21,910
23,844
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Thraotslit2
Danzaburou
14
3 / 9 / 1
9,101
758
11,686
14,464
5,957
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
ToufuHao
Merlin
16
5 / 5 / 5
9,740
812
15,853
11,759
5,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 8 / 7
8,536
711
9,527
15,558
6,331
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
43
34
Kills
14
14
Deaths
34
94
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
6
4
19
3.88
L
Yemoja
Agggy
Yemoja
2
4
11
1.88
L
King Arthur
IndigoShadow
King Arthur
4
8
5
0.81
W
Yemoja
2
2
21
6.25
W
Hera
8
2
20
9
W
Persephone
PURRMOFO
Persephone
2
2
21
6.25
L
Danzaburou
Thraotslit2
Danzaburou
3
9
1
0.39
L
Merlin
ToufuHao
Merlin
5
5
5
1.5
W
Gilgamesh
raki33
Gilgamesh
16
4
13
5.63
L
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,733
Damage
57,209
74,859
Taken
81,020
57,851
Mitigated
62,724
36,140
Healing
18,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
15,224
5,886
2,495
3,081
16,698
7,784
2,373
6,258
10,440
0
28,748
L
Yemoja
Agggy
Yemoja
7,962
1,205
3,452
4,046
17,329
20,938
456
8,951
8,378
13,407
0
L
King Arthur
IndigoShadow
King Arthur
12,181
1,136
943
918
21,910
23,844
182
10,435
11,475
0
26,600
W
Yemoja
3,384
1,057
15,378
5,642
16,936
23,177
701
6,846
10,090
8,209
0
W
Hera
18,364
4,026
2,139
1,525
10,243
4,940
1,992
3,709
6,534
39,564
0
W
Persephone
PURRMOFO
Persephone
19,750
860
227
1,534
11,627
4,746
966
3,297
8,328
35,301
0
L
Danzaburou
Thraotslit2
Danzaburou
11,686
3,245
157
1,596
14,464
5,957
0
7,654
6,810
0
19,683
L
Merlin
ToufuHao
Merlin
15,853
56
1,304
2,630
11,759
5,654
680
6,870
4,889
35,311
0
W
Gilgamesh
raki33
Gilgamesh
19,011
6,088
1,507
2,612
19,355
17,204
1,116
3,703
15,652
0
30,754
L
9,527
3,771
800
2,239
15,558
6,331
402
7,588
7,970
0
29,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,258
Gold Earned
46,960
144
Minions Killed
124
0
Camps Cleared
0
1,128,787
Distance Traveled
1,005,839
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,445
870
34
3
0
209,554
0
L
Yemoja
9,879
823
12
1
0
221,047
0
L
King Arthur
9,704
809
29
2
0
205,369
3
W
Yemoja
10,515
876
9
1
0
209,445
1
W
Hera
11,615
968
51
4
0
228,319
0
W
Persephone
10,095
841
35
3
0
250,759
1
L
Danzaburou
9,101
758
19
2
0
181,845
0
L
Merlin
9,740
812
33
3
0
217,632
1
W
Gilgamesh
11,588
966
15
1
0
230,710
0
L
Skadi
8,536
711
31
3
0
179,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role