Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Damianwayne4
Cthulhu
Level 10
God Stats
32W - 25L
1,389 SR
Queue Stats
76W - 94L
1,337 Elo+
Party 1
Cerberus
Cerberus
DownRangeGamer
Cerberus
Level 28
God Stats
2W - 1L
1,284 SR
Queue Stats
3W - 2L
1,465 Elo+
Party 1
Izanami
Izanami
Neekowantsfun
Izanami
Level 26
God Stats
6W - 2L
1,515 SR
Queue Stats
45W - 27L
1,545 Elo+
Solo
Zeus
Zeus
gingertoastrel
Zeus
Level 37
God Stats
35W - 33L
1,559 SR
Queue Stats
160W - 172L
1,385 Elo+
Party 1
Team Averages
Level 23
1,449 SR
1,446 Elo+

VS

Team Averages
Level 8
1,443 SR
1,304 Elo+
Neith
Neith
Alarks
Neith
Level 4
God Stats
1W - 1L
1,534 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Serqet
Serqet
Almaz31
Serqet
Level 5
God Stats
1W - 3L
1,295 SR
Queue Stats
4W - 7L
1,195 Elo+
Solo
Thor
Thor
keith2005826
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,246 Elo+
Solo
Danzaburou
Danzaburou
Κupidonchik
Danzaburou
Level 23
God Stats
46W - 64L
1,387 SR
Queue Stats
261W - 264L
1,444 Elo+
Solo
Yemoja
Yemoja
ПокровительКрови
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,133 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
11 / 0 / 10
11,239
1,124
15,873
8,018
6,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Damianwayne4
Cthulhu
18
5 / 0 / 21
10,686
1,069
11,029
9,370
11,511
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cerberus
17
6 / 1 / 19
10,485
1,049
6,696
7,971
7,085
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
18
6 / 0 / 21
10,787
1,079
20,458
6,668
2,770
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
8 / 0 / 18
10,701
1,070
19,054
6,590
2,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

376

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alarks
Neith
14
0 / 4 / 1
8,162
816
6,357
9,311
3,203
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Serqet
Almaz31
Serqet
14
0 / 6 / 1
8,246
825
4,130
15,744
10,871
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 12 / 1
8,261
826
9,618
19,591
8,048
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Κupidonchik
Danzaburou
14
1 / 7 / 0
8,802
880
9,250
15,169
5,918
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
0 / 7 / 1
8,746
875
1,465
19,830
11,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
5
36
Kills
1
1
Deaths
36
89
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
11
0
10
16
L
Neith
Alarks
Neith
0
4
1
0.13
L
Serqet
Almaz31
Serqet
0
6
1
0.08
W
Cthulhu
Damianwayne4
Cthulhu
5
0
21
15.5
W
Cerberus
6
1
19
15.5
W
Izanami
6
0
21
16.5
W
8
0
18
17
L
0
12
1
0.04
L
Danzaburou
Κupidonchik
Danzaburou
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,110
Damage
30,820
38,617
Taken
79,645
30,467
Mitigated
39,538
3,058
Healing
2,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
15,873
8,321
0
928
8,018
6,477
0
234
7,784
0
26,977
L
Neith
Alarks
Neith
6,357
2,781
0
548
9,311
3,203
0
3,565
5,746
0
14,020
L
Serqet
Almaz31
Serqet
4,130
47
0
0
15,744
10,871
0
5,755
9,989
101
12,871
W
Cthulhu
Damianwayne4
Cthulhu
11,029
260
244
276
9,370
11,511
0
236
9,134
22,047
0
W
Cerberus
6,696
571
93
507
7,971
7,085
0
267
7,225
15,843
0
W
Izanami
20,458
11,868
0
0
6,668
2,770
0
354
6,142
0
50,472
W
19,054
1,202
0
1,010
6,590
2,624
0
475
6,115
33,858
0
L
9,618
3,612
0
0
19,591
8,048
0
7,437
12,154
0
16,133
L
Danzaburou
Κupidonchik
Danzaburou
9,250
2,606
0
961
15,169
5,918
0
7,185
7,984
0
35,398
L
1,465
458
494
918
19,830
11,498
0
12,837
6,993
3,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,898
Gold Earned
42,217
195
Minions Killed
98
6
Camps Cleared
6
986,327
Distance Traveled
736,660
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,239
1,124
30
3
3
233,170
1
L
Neith
8,162
816
11
1
3
107,966
0
L
Serqet
8,246
825
15
2
1
178,588
0
W
Cthulhu
10,686
1,069
14
1
0
217,917
0
W
Cerberus
10,485
1,049
22
2
1
178,537
0
W
Izanami
10,787
1,079
89
9
2
182,459
0
W
Zeus
10,701
1,070
40
4
0
174,244
0
L
Thor
8,261
826
14
1
2
170,908
1
L
Danzaburou
8,802
880
52
5
0
157,213
0
L
Yemoja
8,746
875
6
1
0
121,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role