Player Matchup

Sobek
Sobek
Sk8rONE
Sobek
Level 152
God Stats
8W - 4L
1,603 SR
Queue Stats
200W - 203L
1,492 Elo+
Party 1
Vulcan
Vulcan
Trailler_Joe_
Vulcan
Level 143
God Stats
11W - 6L
1,641 SR
Queue Stats
163W - 134L
1,535 Elo+
Party 1
Chiron
Chiron
knochenkotze
Chiron
Level 140
God Stats
7W - 4L
1,732 SR
Queue Stats
236W - 234L
1,527 Elo+
Solo
Team Averages
Level 145
1,659 SR
1,518 Elo+

VS

Team Averages
Level 91
1,816 SR
1,558 Elo+
Ne Zha
Ne Zha
Wullify
Ne Zha
Level 18
God Stats
5W - 0L
1,877 SR
Queue Stats
41W - 15L
1,644 Elo+
Solo
Scylla
Scylla
mRfutschi897756
Scylla
Level 134
God Stats
4W - 4L
1,649 SR
Queue Stats
191W - 205L
1,459 Elo+
Solo
Neith
Neith
theMARTIN271203
Neith
Level 120
God Stats
1W - 0L
1,921 SR
Queue Stats
11W - 7L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Sk8rONE
Sobek
11
1 / 3 / 3
8,693
669
2,041
11,486
9,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
1 / 2 / 2
7,752
596
8,500
9,203
3,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
12
2 / 4 / 1
8,168
628
6,771
10,076
2,911
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Wullify
Ne Zha
13
3 / 1 / 6
8,711
670
12,384
10,865
5,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 1 / 7
8,488
653
6,049
5,110
1,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 2 / 5
9,049
696
9,267
7,138
2,408
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
4
Kills
9
9
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sobek
Sk8rONE
Sobek
1
3
3
0.83
L
1
2
2
1
W
Ne Zha
Wullify
Ne Zha
3
1
6
6
L
Chiron
2
4
1
0.63
W
2
1
7
5.5
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,312
Damage
27,700
30,765
Taken
23,113
15,676
Mitigated
10,037
5,337
Healing
8,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Sk8rONE
Sobek
2,041
128
0
1,851
11,486
9,307
0
1,960
8,897
8,000
0
L
8,500
3,246
0
505
9,203
3,458
0
1,792
6,809
34,995
0
W
Ne Zha
Wullify
Ne Zha
12,384
1,358
0
5,094
10,865
5,987
137
4,621
6,244
0
31,841
L
Chiron
6,771
1,574
891
2,090
10,076
2,911
0
1,801
7,592
0
28,878
W
6,049
439
0
1,984
5,110
1,642
540
2,841
2,269
30,015
0
W
9,267
3,847
0
1,794
7,138
2,408
1,160
3,282
3,856
0
35,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,613
Gold Earned
26,248
143
Minions Killed
180
4
Camps Cleared
8
748,209
Distance Traveled
733,194
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,693
669
10
1
1
239,076
1
L
Vulcan
7,752
596
54
4
2
267,117
6
W
Ne Zha
8,711
670
31
2
2
270,227
6
L
Chiron
8,168
628
79
6
1
242,016
3
W
Scylla
8,488
653
71
5
3
243,211
3
W
Neith
9,049
696
78
6
3
219,756
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role