Player Matchup

Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Inian
Morgan Le Fay
Level 158
God Stats
40W - 43L
1,559 SR
Queue Stats
332W - 349L
1,545 Elo+
Solo
Hera
Hera
Kamitake
Hera
Level 115
God Stats
4W - 1L
1,824 SR
Queue Stats
81W - 63L
1,682 Elo+
Party 1
Odin
Odin
Marnexx
Odin
Level 59
God Stats
24W - 15L
1,647 SR
Queue Stats
145W - 168L
1,494 Elo+
Solo
Thor
Thor
TrueSp00ky
Thor
Level 91
God Stats
3W - 0L
1,500 SR
Queue Stats
133W - 98L
1,611 Elo+
Party 1
Team Averages
Level 117
1,606 SR
1,566 Elo+

VS

Team Averages
Level 103
1,601 SR
1,534 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Dao-AG-
Medusa
Level 59
God Stats
1W - 2L
1,536 SR
Queue Stats
177W - 212L
1,489 Elo+
Party 2
Scylla
Scylla
RoXoR97
Scylla
Level 130
God Stats
5W - 2L
1,979 SR
Queue Stats
6W - 5L
1,689 Elo+
Solo
Neith
Neith
TheRealDao
Neith
Level 52
God Stats
43W - 53L
1,489 SR
Queue Stats
213W - 275L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
8 / 1 / 13
11,487
1,149
9,864
5,852
1,995
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Inian
Morgan Le Fay
18
6 / 1 / 19
11,294
1,129
17,005
7,980
3,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
18
7 / 1 / 16
10,989
1,099
16,567
7,705
2,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
Marnexx
Odin
17
5 / 3 / 15
10,757
1,076
8,266
10,512
6,710
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
11 / 3 / 10
11,137
1,114
15,833
7,138
3,180
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

257

VS

Team 2 Tickets

95

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
4 / 8 / 3
10,338
1,034
7,757
17,307
5,967
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nox
 
Nox
15
1 / 6 / 4
8,960
896
6,478
10,209
3,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Dao-AG-
Medusa
15
1 / 6 / 2
8,701
870
3,375
12,495
3,953
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
RoXoR97
Scylla
15
3 / 8 / 4
10,184
1,018
12,361
14,565
3,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
16
0 / 9 / 7
9,351
935
3,963
17,807
5,016
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
29
37
Kills
9
9
Deaths
37
73
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
1
13
14.5
L
Ne Zha
 
Ne Zha
4
8
3
0.69
L
Nox
 
Nox
1
6
4
0.5
L
Medusa
Dao-AG-
Medusa
1
6
2
0.33
W
Morgan Le Fay
Inian
Morgan Le Fay
6
1
19
15.5
W
Hera
7
1
16
15
W
Odin
Marnexx
Odin
5
3
15
4.17
L
Scylla
RoXoR97
Scylla
3
8
4
0.63
L
Neith
0
9
7
0.39
W
11
3
10
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,535
Damage
33,934
39,187
Taken
72,383
18,193
Mitigated
21,777
2,779
Healing
2,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,864
3,464
0
828
5,852
1,995
0
2,752
3,100
0
32,410
L
Ne Zha
 
Ne Zha
7,757
2,356
0
1,062
17,307
5,967
0
6,919
10,388
0
28,915
L
Nox
 
Nox
6,478
408
0
0
10,209
3,102
0
4,979
5,230
32,499
0
L
Medusa
Dao-AG-
Medusa
3,375
1,119
189
415
12,495
3,953
0
6,452
6,043
0
16,110
W
Morgan Le Fay
Inian
Morgan Le Fay
17,005
512
0
925
7,980
3,502
0
3,166
4,814
36,094
0
W
Hera
16,567
2,322
0
526
7,705
2,806
0
3,517
4,188
34,999
0
W
Odin
Marnexx
Odin
8,266
559
0
0
10,512
6,710
0
6,870
3,642
0
14,620
L
Scylla
RoXoR97
Scylla
12,361
884
0
0
14,565
3,739
0
6,938
7,627
34,266
0
L
Neith
3,963
2,706
0
673
17,807
5,016
0
8,284
9,523
0
15,846
W
15,833
2,489
0
500
7,138
3,180
0
2,534
4,604
0
31,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,664
Gold Earned
47,534
197
Minions Killed
189
10
Camps Cleared
3
922,940
Distance Traveled
793,518
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,487
1,149
57
6
0
169,825
0
L
Ne Zha
10,338
1,034
18
2
0
153,322
0
L
Nox
8,960
896
72
7
1
168,087
1
L
Medusa
8,701
870
34
3
0
155,682
0
W
Morgan Le Fay
11,294
1,129
40
4
4
202,997
4
W
Hera
10,989
1,099
45
5
1
190,599
0
W
Odin
10,757
1,076
16
2
4
187,223
1
L
Scylla
10,184
1,018
55
6
2
175,415
0
L
Neith
9,351
935
10
1
0
141,012
1
W
Thor
11,137
1,114
39
4
1
172,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role