Player Matchup

Janus
Janus
Domc98
Janus
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 6L
1,418 Elo+
Party 1
Apollo
Apollo
TheParamedic62
Apollo
Level 7
God Stats
1W - 1L
1,355 SR
Queue Stats
5W - 5L
1,471 Elo+
Party 1
Cthulhu
Cthulhu
Ziword
Cthulhu
Level 19
God Stats
5W - 2L
1,659 SR
Queue Stats
29W - 19L
1,452 Elo+
Party 2
Guan Yu
Guan Yu
l5arsyK
Guan Yu
Level 26
God Stats
5W - 2L
1,615 SR
Queue Stats
32W - 23L
1,434 Elo+
Party 2
Loki
Loki
reaLbreatH
Loki
Level 28
God Stats
14W - 10L
1,491 SR
Queue Stats
102W - 91L
1,479 Elo+
Solo
Team Averages
Level 18
1,524 SR
1,451 Elo+

VS

Team Averages
Level 34
1,529 SR
1,456 Elo+
Agni
Agni
GunnarGunnarsson
Agni
Level 89
God Stats
3W - 3L
1,577 SR
Queue Stats
317W - 277L
1,499 Elo+
Party 3
Set
Set
Palpetinus
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 105L
1,516 Elo+
Solo
Mulan
Mulan
Radzerger
Mulan
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 39L
1,404 Elo+
Party 3
Raijin
Raijin
gamerswagl33t
Raijin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,375 Elo+
Party 3
Heimdallr
Heimdallr
reddybalzz
Heimdallr
Level 29
God Stats
15W - 14L
1,567 SR
Queue Stats
103W - 88L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Domc98
Janus
12
6 / 9 / 5
8,704
512
7,302
11,143
3,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 6 / 2
8,124
478
4,602
10,292
3,358
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Ziword
Cthulhu
13
4 / 3 / 7
8,185
481
9,757
13,408
10,162
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
l5arsyK
Guan Yu
14
3 / 2 / 5
8,665
510
10,046
11,620
10,874
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
9 / 2 / 4
10,282
605
11,608
10,901
4,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 12
9,034
531
10,820
14,252
5,224
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
7 / 3 / 3
9,214
542
9,310
12,086
5,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
Radzerger
Mulan
12
0 / 4 / 0
7,174
422
2,978
12,363
5,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
5 / 8 / 4
8,514
501
7,011
11,184
3,444
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
reddybalzz
Heimdallr
13
5 / 6 / 5
8,463
498
12,486
13,588
4,461
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
46
26
Kills
22
22
Deaths
26
23
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Janus
Domc98
Janus
6
9
5
0.94
L
5
5
12
2.2
L
7
3
3
2.83
L
Mulan
Radzerger
Mulan
0
4
0
0
W
4
6
2
0.83
W
Cthulhu
Ziword
Cthulhu
4
3
7
2.5
L
5
8
4
0.88
W
Guan Yu
l5arsyK
Guan Yu
3
2
5
2.75
W
9
2
4
5.5
L
Heimdallr
reddybalzz
Heimdallr
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,315
Damage
42,605
57,364
Taken
63,473
32,481
Mitigated
23,972
14,983
Healing
18,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Domc98
Janus
7,302
1,882
0
757
11,143
3,749
764
6,974
4,169
32,731
0
L
10,820
1,390
743
4,599
14,252
5,224
287
4,719
9,463
44,555
0
L
9,310
4,872
0
2,091
12,086
5,613
0
2,402
9,594
0
54,090
L
Mulan
Radzerger
Mulan
2,978
514
0
5,540
12,363
5,230
0
0
12,363
0
34,552
W
4,602
2,779
0
1,056
10,292
3,358
1,560
3,980
6,312
0
36,894
W
Cthulhu
Ziword
Cthulhu
9,757
964
217
3,455
13,408
10,162
415
3,352
10,056
31,701
0
L
7,011
960
0
1,174
11,184
3,444
32
3,842
7,126
39,292
0
W
Guan Yu
l5arsyK
Guan Yu
10,046
1,726
794
4,419
11,620
10,874
530
1,321
9,811
0
36,331
W
11,608
2,695
0
4,285
10,901
4,338
0
2,362
8,503
0
75,102
L
Heimdallr
reddybalzz
Heimdallr
12,486
9,178
0
4,039
13,588
4,461
475
5,712
7,868
0
38,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,960
Gold Earned
42,399
378
Minions Killed
360
0
Camps Cleared
0
1,634,081
Distance Traveled
1,501,267
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,704
512
72
4
0
241,197
1
L
Agni
9,034
531
71
4
0
317,054
2
L
Set
9,214
542
87
5
0
341,227
2
L
Mulan
7,174
422
68
4
0
281,185
0
W
Apollo
8,124
478
63
4
0
322,012
0
W
Cthulhu
8,185
481
39
2
0
311,391
5
L
Raijin
8,514
501
74
4
0
284,833
2
W
Guan Yu
8,665
510
82
5
0
371,561
3
W
Loki
10,282
605
122
7
0
387,920
1
L
Heimdallr
8,463
498
60
4
0
276,968
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role