Player Matchup

Thanatos
Thanatos
Adaaam-22
Thanatos
Level 26
God Stats
1W - 3L
1,373 SR
Queue Stats
3W - 12L
1,156 Elo+
Party 3
Cerberus
Cerberus
Beinsitoh
Cerberus
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 17L
1,500 Elo+
Party 1
Ares
Ares
byJuaN2007
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,222 Elo+
Party 1
Ravana
Ravana
sebastianaron300
Ravana
Level 8
God Stats
5W - 9L
1,333 SR
Queue Stats
18W - 32L
1,385 Elo+
Party 1
Loki
Loki
vitek050
Loki
Level 17
God Stats
0W - 1L
1,288 SR
Queue Stats
3W - 11L
1,184 Elo+
Party 3
Team Averages
Level 13
1,399 SR
1,289 Elo+

VS

Team Averages
Level 18
1,492 SR
1,390 Elo+
Hou Yi
Hou Yi
AsgardianK1ng
Hou Yi
Level 24
God Stats
3W - 1L
1,490 SR
Queue Stats
63W - 62L
1,495 Elo+
Solo
Yemoja
Yemoja
BROWNBARB1E
Yemoja
Level 16
God Stats
8W - 6L
1,538 SR
Queue Stats
16W - 24L
1,321 Elo+
Party 2
Loki
Loki
OneMoreHater
Loki
Level 18
God Stats
4W - 4L
1,454 SR
Queue Stats
11W - 11L
1,580 Elo+
Solo
Olorun
Olorun
jeghnine
Olorun
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,325 Elo+
Solo
Zeus
Zeus
xIRONN_HITMANx
Zeus
Level 20
God Stats
2W - 4L
1,480 SR
Queue Stats
10W - 22L
1,227 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Adaaam-22
Thanatos
14
12 / 7 / 3
9,783
515
10,034
12,456
4,449
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
Beinsitoh
Cerberus
11
1 / 6 / 6
7,469
393
5,187
13,174
8,830
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
3 / 11 / 7
9,163
482
8,334
21,810
20,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
0 / 7 / 4
6,771
356
2,931
11,639
7,067
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Loki
11
5 / 11 / 6
8,294
437
10,371
14,132
4,788
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 0 / 1
11,538
607
12,217
8,856
3,684
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
13
4 / 6 / 11
9,447
497
7,569
12,891
11,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
22 / 2 / 7
12,838
676
21,139
14,190
5,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
jeghnine
Olorun
11
1 / 8 / 11
7,606
400
2,115
9,995
2,680
13
5 / 6 / 10
9,094
479
9,014
11,017
3,900
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
82
21
Kills
42
42
Deaths
22
26
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Adaaam-22
Thanatos
12
7
3
1.93
W
10
0
1
10.5
W
Yemoja
4
6
11
1.58
L
Cerberus
Beinsitoh
Cerberus
1
6
6
0.67
W
22
2
7
12.75
L
3
11
7
0.59
W
Olorun
jeghnine
Olorun
1
8
11
0.81
L
0
7
4
0.29
L
Loki
5
11
6
0.73
W
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,857
Damage
52,054
73,211
Taken
56,949
45,408
Mitigated
27,305
9,537
Healing
16,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Adaaam-22
Thanatos
10,034
3,752
0
5,717
12,456
4,449
477
3,506
8,950
0
33,695
W
12,217
8,020
0
4,195
8,856
3,684
4,845
1,866
6,990
0
100,386
W
Yemoja
7,569
2,659
1,033
849
12,891
11,747
74
2,859
10,032
29,727
0
L
Cerberus
Beinsitoh
Cerberus
5,187
132
0
1,542
13,174
8,830
859
3,000
10,174
24,049
0
W
21,139
8,280
0
8,653
14,190
5,294
0
3,760
10,430
0
97,626
L
8,334
680
0
814
21,810
20,274
814
4,954
16,856
39,691
0
W
Olorun
jeghnine
Olorun
2,115
1,367
77
355
9,995
2,680
14
2,201
7,794
9,551
0
L
2,931
814
0
1,464
11,639
7,067
0
2,358
9,281
0
22,322
L
Loki
10,371
4,068
0
0
14,132
4,788
99
4,880
9,252
0
21,728
W
9,014
1,095
0
1,614
11,017
3,900
648
2,835
8,101
39,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,480
Gold Earned
50,523
235
Minions Killed
451
0
Camps Cleared
0
1,587,596
Distance Traveled
1,608,401
3
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,783
515
50
3
0
358,868
0
W
Hou Yi
11,538
607
179
9
0
326,990
10
W
Yemoja
9,447
497
37
2
0
285,380
5
L
Cerberus
7,469
393
58
3
0
303,920
1
W
Loki
12,838
676
150
8
0
399,652
3
L
Ares
9,163
482
59
3
0
315,518
0
W
Olorun
7,606
400
12
1
0
301,831
0
L
Ravana
6,771
356
42
2
0
255,884
2
L
Loki
8,294
437
26
1
0
353,406
0
W
Zeus
9,094
479
73
4
0
294,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role