Player Matchup

Odin
Odin
Alseeka
Odin
Level 37
God Stats
3W - 6L
1,460 SR
Queue Stats
123W - 122L
1,437 Elo+
Solo
Zhong Kui
Zhong Kui
Captain815
Zhong Kui
Level 61
God Stats
0W - 2L
1,298 SR
Queue Stats
21W - 24L
1,419 Elo+
Party 2
Cthulhu
Cthulhu
FrikiAdri05
Cthulhu
Level 37
God Stats
3W - 2L
1,500 SR
Queue Stats
109W - 124L
1,394 Elo+
Solo
Bakasura
Bakasura
NyXyN
Bakasura
Level 24
God Stats
0W - 2L
1,298 SR
Queue Stats
13W - 19L
1,353 Elo+
Party 2
Artemis
Artemis
jarzzB
Artemis
Level 37
God Stats
0W - 3L
1,314 SR
Queue Stats
55W - 58L
1,481 Elo+
Solo
Team Averages
Level 39
1,374 SR
1,417 Elo+

VS

Team Averages
Level 66
1,643 SR
1,490 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
HeishJay
Charybdis
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 29L
1,442 Elo+
Party 1
Chaac
Chaac
PorcupineLuna
Chaac
Level 54
God Stats
3W - 1L
1,597 SR
Queue Stats
36W - 36L
1,488 Elo+
Party 1
Arachne
Arachne
Pyrodramatic
Arachne
Level 88
God Stats
3W - 0L
1,722 SR
Queue Stats
59W - 44L
1,570 Elo+
Party 1
Ra
Ra
阎罗邱霞
Ra
Level 39
God Stats
3W - 1L
1,895 SR
Queue Stats
141W - 137L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Alseeka
Odin
10
1 / 3 / 0
5,911
455
3,598
7,865
5,020
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zhong Kui
Captain815
Zhong Kui
9
0 / 7 / 2
5,868
451
5,654
10,653
6,180
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
FrikiAdri05
Cthulhu
10
3 / 1 / 0
5,969
459
4,119
6,464
4,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
NyXyN
Bakasura
11
1 / 7 / 0
6,427
494
4,796
11,510
5,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
jarzzB
Artemis
10
1 / 5 / 3
6,136
472
3,860
7,568
2,145
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
3 / 0 / 6
6,637
511
4,261
5,939
4,370
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Charybdis
HeishJay
Charybdis
11
2 / 3 / 4
6,312
486
2,590
6,746
2,109
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 1 / 3
7,425
571
7,098
12,184
6,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Arachne
Pyrodramatic
Arachne
13
11 / 1 / 4
8,222
632
9,191
8,481
3,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
4 / 1 / 11
7,847
604
6,644
6,692
2,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
6
Kills
23
23
Deaths
6
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
0
6
6
L
Odin
Alseeka
Odin
1
3
0
0.33
L
Zhong Kui
Captain815
Zhong Kui
0
7
2
0.14
L
Cthulhu
FrikiAdri05
Cthulhu
3
1
0
3
W
Charybdis
HeishJay
Charybdis
2
3
4
1.33
L
Bakasura
NyXyN
Bakasura
1
7
0
0.14
W
3
1
3
4.5
W
Arachne
Pyrodramatic
Arachne
11
1
4
13
L
Artemis
jarzzB
Artemis
1
5
3
0.5
W
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,027
Damage
29,784
44,060
Taken
40,042
22,948
Mitigated
18,706
8,191
Healing
14,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,261
611
66
1,206
5,939
4,370
0
1,612
4,327
25,824
0
L
Odin
Alseeka
Odin
3,598
425
0
1,634
7,865
5,020
0
1,583
5,470
7,665
13,207
L
Zhong Kui
Captain815
Zhong Kui
5,654
289
0
2,608
10,653
6,180
882
3,132
7,259
30,240
0
L
Cthulhu
FrikiAdri05
Cthulhu
4,119
216
86
346
6,464
4,171
0
2,613
3,831
17,564
0
W
Charybdis
HeishJay
Charybdis
2,590
941
0
1,452
6,746
2,109
655
2,564
4,157
0
22,616
L
Bakasura
NyXyN
Bakasura
4,796
3,117
0
3,082
11,510
5,432
0
2,257
9,038
0
33,819
W
7,098
612
0
4,368
12,184
6,735
95
2,055
9,769
1,921
34,809
W
Arachne
Pyrodramatic
Arachne
9,191
6,190
0
3,231
8,481
3,424
338
1,647
6,669
0
43,015
L
Artemis
jarzzB
Artemis
3,860
2,289
0
435
7,568
2,145
220
1,733
5,753
0
27,304
W
6,644
812
667
3,345
6,692
2,068
60
3,183
3,509
42,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,311
Gold Earned
36,443
257
Minions Killed
323
0
Camps Cleared
0
1,145,452
Distance Traveled
1,262,047
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,637
511
41
3
0
271,407
2
L
Odin
5,911
455
49
4
0
248,023
2
L
Zhong Kui
5,868
451
59
5
0
199,970
1
L
Cthulhu
5,969
459
18
1
0
238,184
1
W
Charybdis
6,312
486
42
3
0
214,239
0
L
Bakasura
6,427
494
77
6
0
236,029
4
W
Chaac
7,425
571
81
6
0
242,317
0
W
Arachne
8,222
632
66
5
0
266,022
2
L
Artemis
6,136
472
54
4
0
223,246
2
W
Ra
7,847
604
93
7
0
268,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role