Player Matchup

Skadi
Skadi
Casre
Skadi
Level 35
God Stats
8W - 11L
1,551 SR
Queue Stats
64W - 74L
1,443 Elo+
Solo
Bellona
Bellona
DrArabal
Bellona
Level 37
God Stats
5W - 6L
1,568 SR
Queue Stats
124W - 130L
1,414 Elo+
Solo
Cabrakan
Cabrakan
JJHistory
Cabrakan
Level 104
God Stats
2W - 4L
1,479 SR
Queue Stats
42W - 65L
1,448 Elo+
Solo
Nox
Nox
Ruitine
Nox
Level 27
God Stats
8W - 10L
1,533 SR
Queue Stats
62W - 66L
1,470 Elo+
Party 1
Nemesis
Nemesis
VisceralCoder
Nemesis
Level 35
God Stats
9W - 10L
1,633 SR
Queue Stats
101W - 105L
1,500 Elo+
Party 1
Team Averages
Level 48
1,553 SR
1,455 Elo+

VS

Team Averages
Level 58
1,514 SR
1,466 Elo+
Chiron
Chiron
 
Chiron
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
AnuelAAA
Erlang Shen
Level 127
God Stats
11W - 5L
1,674 SR
Queue Stats
304W - 308L
1,516 Elo+
Solo
Bakasura
Bakasura
ORILEVI2210
Bakasura
Level 20
God Stats
22W - 26L
1,418 SR
Queue Stats
26W - 46L
1,370 Elo+
Party 2
Ra
Ra
onostepbro
Ra
Level 32
God Stats
7W - 9L
1,391 SR
Queue Stats
107W - 109L
1,551 Elo+
Solo
Geb
Geb
wain12345123
Geb
Level 40
God Stats
5W - 2L
1,588 SR
Queue Stats
101W - 143L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Casre
Skadi
17
4 / 7 / 0
10,197
486
12,159
16,126
4,687
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
DrArabal
Bellona
16
4 / 4 / 3
9,949
474
13,691
19,167
14,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cabrakan
JJHistory
Cabrakan
12
0 / 5 / 2
7,497
357
5,762
11,765
11,577
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nox
11
0 / 9 / 3
7,667
365
1,758
11,589
4,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
11
2 / 4 / 3
7,781
371
5,914
12,404
5,366
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
3 / 4 / 5
11,753
560
13,222
16,357
6,816
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
AnuelAAA
Erlang Shen
17
8 / 2 / 9
11,248
536
9,858
16,019
17,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
ORILEVI2210
Bakasura
17
3 / 4 / 4
10,358
493
4,897
12,061
4,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
12 / 0 / 5
13,838
659
16,718
10,471
5,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 2 / 7
10,115
482
11,469
13,462
13,093
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
58
10
Kills
28
29
Deaths
12
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
4
5
1.38
W
Erlang Shen
AnuelAAA
Erlang Shen
8
2
9
6.25
L
Skadi
Casre
Skadi
4
7
0
0.57
L
Bellona
DrArabal
Bellona
4
4
3
1.38
L
Cabrakan
JJHistory
Cabrakan
0
5
2
0.2
W
Bakasura
ORILEVI2210
Bakasura
3
4
4
1.25
L
Nox
0
9
3
0.17
L
Nemesis
2
4
3
0.88
W
12
0
5
14.5
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,284
Damage
56,164
71,051
Taken
68,370
40,671
Mitigated
47,634
14,198
Healing
24,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
13,222
2,917
0
5,656
16,357
6,816
2,860
2,651
13,700
0
85,768
W
Erlang Shen
AnuelAAA
Erlang Shen
9,858
3,585
0
5,901
16,019
17,616
439
1,663
14,356
0
65,107
L
Skadi
Casre
Skadi
12,159
6,078
114
5,097
16,126
4,687
658
2,642
13,178
0
64,160
L
Bellona
DrArabal
Bellona
13,691
5,391
0
5,888
19,167
14,117
309
11,467
7,570
0
62,169
L
Cabrakan
JJHistory
Cabrakan
5,762
518
0
1,215
11,765
11,577
259
4,028
7,737
28,152
0
W
Bakasura
ORILEVI2210
Bakasura
4,897
3,371
0
1,496
12,061
4,437
76
400
11,661
0
59,435
L
Nox
1,758
162
0
392
11,589
4,924
141
5,928
5,661
40,648
0
L
Nemesis
5,914
2,420
0
1,492
12,404
5,366
422
4,122
8,063
0
25,326
W
16,718
1,146
1,543
7,108
10,471
5,672
1,283
2,482
7,989
141,995
0
W
11,469
1,110
13
3,194
13,462
13,093
300
324
13,138
54,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,091
Gold Earned
57,312
403
Minions Killed
663
0
Camps Cleared
0
1,843,921
Distance Traveled
1,989,952
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,753
560
147
7
0
323,563
3
W
Erlang Shen
11,248
536
90
4
0
413,115
3
L
Skadi
10,197
486
107
5
0
347,495
7
L
Bellona
9,949
474
128
6
0
383,873
3
L
Cabrakan
7,497
357
53
3
0
377,930
9
W
Bakasura
10,358
493
111
5
0
373,528
0
L
Nox
7,667
365
69
3
0
326,812
3
L
Nemesis
7,781
371
46
2
0
407,811
2
W
Ra
13,838
659
229
11
0
445,945
7
W
Geb
10,115
482
86
4
0
433,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role