Player Matchup

Bellona
Bellona
SockTheFox4953
Bellona
Level 17
God Stats
16W - 17L
1,401 SR
Queue Stats
27W - 37L
1,397 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TTV_davidbravo12
Tsukuyomi
Level 27
God Stats
17W - 11L
1,643 SR
Queue Stats
98W - 135L
1,432 Elo+
Party 2
Khepri
Khepri
Zec97
Khepri
Level 26
God Stats
14W - 8L
1,572 SR
Queue Stats
120W - 141L
1,436 Elo+
Party 2
Izanami
Izanami
littleman803
Izanami
Level 29
God Stats
10W - 5L
1,526 SR
Queue Stats
47W - 65L
1,409 Elo+
Party 1
Chaac
Chaac
mungajeff694
Chaac
Level 25
God Stats
21W - 17L
1,434 SR
Queue Stats
56W - 70L
1,318 Elo+
Solo
Team Averages
Level 25
1,515 SR
1,399 Elo+

VS

Team Averages
Level 17
1,450 SR
1,435 Elo+
Vulcan
Vulcan
PSH-ZacKuJo
Vulcan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 143L
1,342 Elo+
Solo
Fafnir
Fafnir
grimxrist
Fafnir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,622 Elo+
Solo
Janus
Janus
jesssusss_05
Janus
Level 14
God Stats
6W - 6L
1,387 SR
Queue Stats
9W - 9L
1,482 Elo+
Solo
Yemoja
Yemoja
natsu100drake
Yemoja
Level 18
God Stats
27W - 35L
1,365 SR
Queue Stats
63W - 90L
1,339 Elo+
Solo
Odin
Odin
oaktreejohnson
Odin
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 73L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 1
10,695
535
12,911
19,902
15,468
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
17
7 / 0 / 3
10,376
519
9,933
12,924
5,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Zec97
Khepri
14
4 / 1 / 8
10,308
515
4,946
12,585
11,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
littleman803
Izanami
15
6 / 3 / 4
10,165
508
18,232
13,332
4,878
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 0 / 2
10,807
540
8,748
9,630
8,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
3 / 9 / 0
8,811
441
11,619
15,127
6,407
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fafnir
grimxrist
Fafnir
12
0 / 6 / 3
7,749
387
6,395
18,243
17,981
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
4 / 5 / 1
8,028
401
7,690
9,071
2,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 5 / 2
8,084
404
4,053
16,104
10,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 1 / 3
8,169
408
6,772
14,997
11,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
24
Kills
8
10
Deaths
26
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Vulcan
3
9
0
0.33
W
5
6
1
0.92
W
Tsukuyomi
7
0
3
8.5
W
Khepri
Zec97
Khepri
4
1
8
8
L
Fafnir
grimxrist
Fafnir
0
6
3
0.25
L
4
5
1
0.9
W
Izanami
littleman803
Izanami
6
3
4
2.67
W
2
0
2
3
L
0
5
2
0.2
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,770
Damage
36,529
68,373
Taken
73,542
46,795
Mitigated
47,902
14,831
Healing
12,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
11,619
4,407
142
2,275
15,127
6,407
0
933
13,956
41,949
0
W
12,911
6,238
30
3,000
19,902
15,468
3,378
9,575
9,557
0
61,715
W
Tsukuyomi
9,933
1,947
0
3,212
12,924
5,955
0
2,939
9,667
0
71,475
W
Khepri
Zec97
Khepri
4,946
497
0
3,224
12,585
11,549
1,455
7,169
5,149
23,994
0
L
Fafnir
grimxrist
Fafnir
6,395
2,170
0
2,132
18,243
17,981
0
1,556
16,687
24,563
0
L
7,690
370
132
826
9,071
2,120
716
212
8,859
36,857
0
W
Izanami
littleman803
Izanami
18,232
13,205
321
1,916
13,332
4,878
7,224
6,537
6,691
0
81,777
W
8,748
399
0
3,128
9,630
8,945
3,221
2,937
6,181
8,292
50,066
L
4,053
755
681
4,000
16,104
10,380
270
2,053
13,677
31,924
0
L
6,772
1,162
0
1,905
14,997
11,014
0
1,077
13,273
0
26,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,351
Gold Earned
40,841
478
Minions Killed
237
0
Camps Cleared
0
1,945,228
Distance Traveled
1,595,568
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,811
441
53
3
0
347,787
1
W
Bellona
10,695
535
110
6
0
361,692
0
W
Tsukuyomi
10,376
519
95
5
0
461,952
3
W
Khepri
10,308
515
31
2
0
375,536
1
L
Fafnir
7,749
387
30
2
0
287,792
0
L
Janus
8,028
401
69
3
0
232,266
1
W
Izanami
10,165
508
137
7
0
335,193
0
W
Chaac
10,807
540
105
5
0
410,855
0
L
Yemoja
8,084
404
43
2
0
320,377
3
L
Odin
8,169
408
42
2
0
407,346
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role