Player Matchup

Hun Batz
Hun Batz
Get__Punished
Hun Batz
Level 98
God Stats
6W - 5L
1,501 SR
Queue Stats
177W - 162L
1,509 Elo+
Party 2
Discordia
Discordia
ThiccVodka
Discordia
Level 89
God Stats
11W - 9L
1,568 SR
Queue Stats
154W - 134L
1,550 Elo+
Party 2
Geb
Geb
WhyUtrying2Win
Geb
Level 48
God Stats
66W - 33L
1,679 SR
Queue Stats
155W - 101L
1,594 Elo+
Party 2
Set
Set
jonnavalen
Set
Level 89
God Stats
5W - 0L
1,741 SR
Queue Stats
101W - 87L
1,496 Elo+
Party 2
Susano
Susano
olavbergs123Olav
Susano
Level 66
God Stats
2W - 0L
1,748 SR
Queue Stats
165W - 150L
1,513 Elo+
Party 2
Team Averages
Level 78
1,648 SR
1,533 Elo+

VS

Team Averages
Level 72
1,557 SR
1,472 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
Acrux_Skydax
Thanatos
Level 25
God Stats
4W - 9L
1,500 SR
Queue Stats
55W - 63L
1,405 Elo+
Party 1
Cerberus
Cerberus
CallMeSLENDER
Cerberus
Level 107
God Stats
9W - 20L
1,498 SR
Queue Stats
507W - 512L
1,595 Elo+
Party 3
Achilles
Achilles
FCAGjoestar
Achilles
Level 40
God Stats
24W - 21L
1,544 SR
Queue Stats
177W - 206L
1,409 Elo+
Party 1
Medusa
Medusa
samM6-9
Medusa
Level 29
God Stats
9W - 8L
1,744 SR
Queue Stats
143W - 139L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Get__Punished
Hun Batz
11
0 / 4 / 2
6,466
539
7,325
11,052
4,332
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
ThiccVodka
Discordia
12
5 / 1 / 1
6,904
575
5,182
5,201
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
2 / 1 / 9
6,788
566
3,070
6,359
2,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
12 / 0 / 1
8,455
705
11,014
7,012
3,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
4 / 3 / 4
6,469
539
4,483
6,964
2,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
3 / 2 / 1
6,783
565
7,014
7,579
2,653
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Acrux_Skydax
Thanatos
7
2 / 6 / 2
5,509
459
3,743
7,543
2,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
CallMeSLENDER
Cerberus
11
2 / 2 / 2
6,694
558
6,162
9,983
7,213
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
FCAGjoestar
Achilles
6
0 / 5 / 0
4,733
394
2,581
9,244
7,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
samM6-9
Medusa
7
0 / 8 / 1
4,947
412
2,920
8,611
1,412
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
23
Kills
7
9
Deaths
23
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
3
2
1
1.75
L
Thanatos
Acrux_Skydax
Thanatos
2
6
2
0.5
L
Cerberus
CallMeSLENDER
Cerberus
2
2
2
1.5
L
Achilles
FCAGjoestar
Achilles
0
5
0
0
W
Hun Batz
Get__Punished
Hun Batz
0
4
2
0.25
W
Discordia
ThiccVodka
Discordia
5
1
1
5.5
W
2
1
9
6.5
W
12
0
1
12.5
W
4
3
4
2
L
Medusa
samM6-9
Medusa
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,074
Damage
22,420
36,588
Taken
42,960
14,137
Mitigated
21,245
11,067
Healing
13,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
7,014
258
0
4,474
7,579
2,653
0
3,362
4,152
38,465
0
L
Thanatos
Acrux_Skydax
Thanatos
3,743
1,333
0
3,024
7,543
2,609
0
2,069
5,474
0
16,997
L
Cerberus
CallMeSLENDER
Cerberus
6,162
700
0
3,826
9,983
7,213
373
0
9,983
37,922
0
L
Achilles
FCAGjoestar
Achilles
2,581
1,056
0
846
9,244
7,358
76
1,478
7,692
0
8,334
W
Hun Batz
Get__Punished
Hun Batz
7,325
2,514
0
2,593
11,052
4,332
495
5,543
5,509
0
38,018
W
Discordia
ThiccVodka
Discordia
5,182
515
0
1,000
5,201
1,604
0
3,233
1,968
44,061
0
W
3,070
658
1,058
1,443
6,359
2,997
170
3,056
3,303
12,888
0
W
11,014
6,432
0
2,571
7,012
3,127
0
180
6,832
0
67,328
W
4,483
1,436
0
2,402
6,964
2,077
0
1,260
5,704
0
27,888
L
Medusa
samM6-9
Medusa
2,920
1,674
0
1,159
8,611
1,412
0
1,156
7,407
0
19,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,082
Gold Earned
28,666
372
Minions Killed
242
0
Camps Cleared
0
1,136,564
Distance Traveled
1,042,931
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,783
565
75
6
0
206,626
5
L
Thanatos
5,509
459
27
2
0
206,241
0
L
Cerberus
6,694
558
96
8
0
213,552
1
L
Achilles
4,733
394
10
1
0
211,370
0
W
Hun Batz
6,466
539
84
7
0
221,448
1
W
Discordia
6,904
575
89
7
0
231,661
4
W
Geb
6,788
566
23
2
0
228,070
6
W
Set
8,455
705
115
10
0
230,825
0
W
Susano
6,469
539
61
5
0
224,560
0
L
Medusa
4,947
412
34
3
0
205,142
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role