Player Matchup

Artio
Artio
LORDxMrMoses
Artio
Level 143
God Stats
27W - 25L
1,514 SR
Queue Stats
1,367W - 1,492L
1,478 Elo+
Party 2
Artemis
Artemis
LordArt21
Artemis
Level 89
God Stats
46W - 40L
1,544 SR
Queue Stats
428W - 412L
1,519 Elo+
Party 2
Anubis
Anubis
Ninguémm
Anubis
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 24L
1,390 Elo+
Solo
Team Averages
Level 83
1,519 SR
1,462 Elo+

VS

Team Averages
Level 13
1,450 SR
1,400 Elo+
Hou Yi
Hou Yi
Charcoalsoap
Hou Yi
Level 21
God Stats
16W - 10L
1,558 SR
Queue Stats
128W - 73L
1,541 Elo+
Party 1
Ra
Ra
hallo144
Ra
Level 4
God Stats
0W - 2L
1,150 SR
Queue Stats
1W - 3L
1,272 Elo+
Solo
Ares
Ares
xWarriorx03
Ares
Level 13
God Stats
3W - 3L
1,643 SR
Queue Stats
7W - 11L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 11
7,871
787
4,641
7,860
5,383
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
LordArt21
Artemis
12
8 / 1 / 5
8,513
851
8,727
3,918
1,477
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Ninguémm
Anubis
12
3 / 1 / 10
7,847
785
10,432
4,813
2,126
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
10
2 / 4 / 0
6,434
643
4,510
8,154
2,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 4 / 2
6,227
623
5,644
7,058
2,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 6 / 2
6,398
640
1,544
12,012
6,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
14
Kills
2
2
Deaths
14
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
2
4
0
0.5
W
3
0
11
8.5
W
Artemis
LordArt21
Artemis
8
1
5
10.5
W
Anubis
Ninguémm
Anubis
3
1
10
8
L
0
4
2
0.25
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,800
Damage
11,698
16,591
Taken
27,224
8,986
Mitigated
11,486
8,211
Healing
4,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
4,510
2,068
0
909
8,154
2,680
0
4,320
3,834
0
20,936
W
4,641
131
657
5,037
7,860
5,383
0
3,138
4,444
14,206
0
W
Artemis
LordArt21
Artemis
8,727
4,483
0
1,684
3,918
1,477
2,254
1,405
2,427
0
28,015
W
Anubis
Ninguémm
Anubis
10,432
734
0
833
4,813
2,126
384
2,392
2,259
36,310
0
L
5,644
537
964
1,445
7,058
2,012
0
4,638
2,420
23,937
0
L
1,544
0
0
807
12,012
6,794
0
6,474
5,538
4,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,231
Gold Earned
19,059
121
Minions Killed
104
5
Camps Cleared
4
586,433
Distance Traveled
517,494
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,434
643
38
4
2
174,605
2
W
Artio
7,871
787
13
1
1
217,974
1
W
Artemis
8,513
851
45
5
2
184,394
3
W
Anubis
7,847
785
63
6
2
184,065
5
L
Ra
6,227
623
57
6
2
174,105
2
L
Ares
6,398
640
9
1
0
168,784
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role