Player Matchup

Charybdis
Charybdis
ColdBreeze17257
Charybdis
Level 19
God Stats
9W - 1L
1,937 SR
Queue Stats
312W - 98L
1,746 Elo+
Party 2
Loki
Loki
David Oswald
Loki
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,411 Elo+
Solo
Discordia
Discordia
HarleyQuinn9058
Discordia
Level 102
God Stats
34W - 28L
1,536 SR
Queue Stats
572W - 352L
1,667 Elo+
Party 2
Jormungandr
Jormungandr
TheOregonDucky0
Jormungandr
Level 141
God Stats
16W - 11L
1,355 SR
Queue Stats
585W - 383L
1,659 Elo+
Party 2
Hercules
Hercules
the master59
Hercules
Level 125
God Stats
3W - 4L
1,461 SR
Queue Stats
442W - 272L
1,671 Elo+
Party 2
Team Averages
Level 86
1,558 SR
1,631 Elo+

VS

Team Averages
Level 80
1,430 SR
1,493 Elo+
Yemoja
Yemoja
BRUTAL_WRATH210
Yemoja
Level 132
God Stats
3W - 8L
1,304 SR
Queue Stats
31W - 42L
1,474 Elo+
Party 3
Tiamat
Tiamat
Smack_My_Waffle
Tiamat
Level 126
God Stats
0W - 3L
1,267 SR
Queue Stats
1W - 3L
1,713 Elo+
Party 3
Heimdallr
Heimdallr
TTV_lonley777
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 39L
1,415 Elo+
Party 1
Mulan
Mulan
The_exilledTruth
Mulan
Level 46
God Stats
11W - 15L
1,578 SR
Queue Stats
69W - 91L
1,428 Elo+
Solo
Nu Wa
Nu Wa
lone_saint777
Nu Wa
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 43L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ColdBreeze17257
Charybdis
17
11 / 0 / 3
12,229
1,112
25,591
12,105
6,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 1 / 8
9,497
863
5,407
6,392
3,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
HarleyQuinn9058
Discordia
16
0 / 1 / 10
9,820
893
10,320
4,634
1,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
TheOregonDucky0
Jormungandr
16
0 / 1 / 12
10,168
924
10,358
12,009
11,401
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hercules
the master59
Hercules
16
4 / 0 / 7
10,935
994
7,022
15,031
15,285
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

317

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 3
9,670
879
5,265
11,477
14,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 1 / 1
9,948
904
15,937
15,127
10,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
TTV_lonley777
Heimdallr
14
0 / 2 / 0
8,192
745
737
2,097
681
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 6 / 1
9,305
846
11,060
23,434
15,223
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
0 / 5 / 1
8,735
794
7,689
9,934
3,995
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
15
Kills
3
3
Deaths
15
40
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
1
3
1.5
W
Charybdis
ColdBreeze17257
Charybdis
11
0
3
12.5
W
0
1
8
4
W
Discordia
HarleyQuinn9058
Discordia
0
1
10
5
L
2
1
1
2.5
L
Heimdallr
TTV_lonley777
Heimdallr
0
2
0
0
W
Jormungandr
TheOregonDucky0
Jormungandr
0
1
12
6
L
1
6
1
0.25
L
0
5
1
0.1
W
Hercules
the master59
Hercules
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,698
Damage
40,688
50,171
Taken
62,069
37,617
Mitigated
45,321
9,849
Healing
9,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,265
2,149
4,864
1,587
11,477
14,785
0
3,730
7,625
9,849
0
W
Charybdis
ColdBreeze17257
Charybdis
25,591
18,410
0
1,494
12,105
6,018
0
7,047
4,798
0
52,989
W
5,407
1,053
0
539
6,392
3,051
0
3,446
2,850
0
29,764
W
Discordia
HarleyQuinn9058
Discordia
10,320
445
0
0
4,634
1,862
0
2,076
2,537
35,109
0
L
15,937
1,403
18
981
15,127
10,637
0
6,588
8,368
45,706
0
L
Heimdallr
TTV_lonley777
Heimdallr
737
308
0
153
2,097
681
0
503
1,532
0
2,704
W
Jormungandr
TheOregonDucky0
Jormungandr
10,358
2,939
0
1,331
12,009
11,401
0
8,587
3,099
22,357
0
L
11,060
1,215
0
905
23,434
15,223
0
5,325
17,689
0
23,659
L
7,689
1,723
82
1,283
9,934
3,995
0
3,519
6,177
16,888
0
W
Hercules
the master59
Hercules
7,022
866
1,994
4,491
15,031
15,285
0
6,722
7,996
0
11,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,649
Gold Earned
45,850
228
Minions Killed
138
12
Camps Cleared
3
1,002,782
Distance Traveled
824,185
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,670
879
12
1
0
171,535
0
W
Charybdis
12,229
1,112
60
5
5
195,368
0
W
Loki
9,497
863
58
5
2
213,272
3
W
Discordia
9,820
893
76
7
0
185,855
3
L
Tiamat
9,948
904
69
6
2
201,513
0
L
Heimdallr
8,192
745
2
0
0
100,391
0
W
Jormungandr
10,168
924
26
2
1
200,034
2
L
Mulan
9,305
846
38
3
1
209,466
0
L
Nu Wa
8,735
794
17
2
0
141,280
0
W
Hercules
10,935
994
8
1
4
208,253
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role