Player Matchup

Tsukuyomi
Tsukuyomi
ArmyOfYou
Tsukuyomi
Level 4
God Stats
2W - 0L
1,664 SR
Queue Stats
2W - 2L
1,464 Elo+
Solo
Ullr
Ullr
DarthGalahad
Ullr
Level 27
God Stats
27W - 19L
1,530 SR
Queue Stats
121W - 126L
1,472 Elo+
Solo
Merlin
Merlin
Kevinist
Merlin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Serqet
Serqet
guertta
Serqet
Level 24
God Stats
21W - 34L
1,463 SR
Queue Stats
316W - 337L
1,467 Elo+
Solo
Ares
Ares
ibupropen
Ares
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,481 Elo+
Solo
Team Averages
Level 15
1,531 SR
1,477 Elo+

VS

Team Averages
Level 19
1,482 SR
1,489 Elo+
Nemesis
Nemesis
Firebirdy1840
Nemesis
Level 18
God Stats
2W - 3L
1,545 SR
Queue Stats
6W - 8L
1,572 Elo+
Solo
Olorun
Olorun
Raayke
Olorun
Level 25
God Stats
18W - 14L
1,576 SR
Queue Stats
44W - 50L
1,429 Elo+
Party 1
Ra
Ra
Takrazyqsa
Ra
Level 1
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Heimdallr
Heimdallr
returrnn
Heimdallr
Level 24
God Stats
3W - 8L
1,363 SR
Queue Stats
101W - 108L
1,440 Elo+
Party 1
Cthulhu
Cthulhu
sickshady1995
Cthulhu
Level 26
God Stats
4W - 6L
1,425 SR
Queue Stats
105W - 109L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ArmyOfYou
Tsukuyomi
14
4 / 2 / 6
8,869
522
5,564
12,285
4,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
9 / 2 / 4
10,056
592
13,193
13,026
4,579
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Kevinist
Merlin
13
5 / 6 / 10
8,559
503
8,833
8,561
2,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
guertta
Serqet
16
11 / 0 / 9
9,814
577
11,056
9,370
3,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ares
13
0 / 5 / 7
7,847
462
2,626
9,392
6,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
12
8 / 4 / 1
8,149
479
10,359
13,613
4,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Olorun
Raayke
Olorun
13
3 / 11 / 3
8,038
473
6,961
15,650
4,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 6 / 2
7,188
423
2,617
9,196
2,631
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
returrnn
Heimdallr
13
0 / 8 / 6
7,825
460
8,453
13,342
4,496
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
5
0 / 0 / 0
5,673
334
0
648
208

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
25
29
Kills
13
15
Deaths
29
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ArmyOfYou
Tsukuyomi
4
2
6
3.5
W
9
2
4
5.5
L
Nemesis
8
4
1
2.13
W
Merlin
Kevinist
Merlin
5
6
10
1.67
L
Olorun
Raayke
Olorun
3
11
3
0.41
L
2
6
2
0.5
W
Serqet
guertta
Serqet
11
0
9
15.5
W
Ares
0
5
7
0.7
L
Heimdallr
returrnn
Heimdallr
0
8
6
0.38
L
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,272
Damage
28,390
52,634
Taken
52,449
22,305
Mitigated
16,548
14,462
Healing
10,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ArmyOfYou
Tsukuyomi
5,564
1,295
0
3,991
12,285
4,832
1,182
1,012
11,273
0
70,891
W
13,193
6,581
0
5,926
13,026
4,579
428
486
12,540
0
75,212
L
Nemesis
10,359
3,580
398
3,572
13,613
4,647
515
1,765
11,368
0
29,335
W
Merlin
Kevinist
Merlin
8,833
911
0
441
8,561
2,631
1,894
3,980
4,581
36,278
0
L
Olorun
Raayke
Olorun
6,961
2,798
271
3,065
15,650
4,566
547
5,636
9,427
36,151
0
L
2,617
361
0
296
9,196
2,631
470
1,732
7,421
25,767
0
W
Serqet
guertta
Serqet
11,056
5,085
0
3,174
9,370
3,444
62
2,597
6,773
0
52,463
W
Ares
2,626
114
0
930
9,392
6,819
204
1,503
7,889
25,361
0
L
Heimdallr
returrnn
Heimdallr
8,453
2,941
0
2,570
13,342
4,496
474
2,326
10,920
0
42,539
L
Cthulhu
0
0
0
407
648
208
0
0
648
7,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,145
Gold Earned
36,873
405
Minions Killed
233
0
Camps Cleared
0
1,714,026
Distance Traveled
1,199,756
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,869
522
109
6
0
326,585
0
W
Ullr
10,056
592
116
7
0
384,419
2
L
Nemesis
8,149
479
36
2
0
321,225
0
W
Merlin
8,559
503
60
4
0
306,194
0
L
Olorun
8,038
473
56
3
0
259,855
0
L
Ra
7,188
423
45
3
0
289,328
0
W
Serqet
9,814
577
91
5
0
381,291
2
W
Ares
7,847
462
29
2
0
315,537
0
L
Heimdallr
7,825
460
75
4
0
269,471
2
L
Cthulhu
5,673
334
21
1
0
59,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role