Player Matchup

Izanami
Izanami
JesusRule34
Izanami
Level 5
God Stats
1W - 1L
1,813 SR
Queue Stats
3W - 4L
1,424 Elo+
Solo
Zeus
Zeus
L0thr1um
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,511 Elo+
Solo
Da Ji
Da Ji
Lucifer_kof_79
Da Ji
Level 24
God Stats
12W - 20L
1,325 SR
Queue Stats
27W - 34L
1,361 Elo+
Solo
Charybdis
Charybdis
sunxhunter
Charybdis
Level 21
God Stats
30W - 38L
1,415 SR
Queue Stats
60W - 72L
1,403 Elo+
Solo
Eset
Eset
zEcxile
Eset
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,419 Elo+
Solo
Team Averages
Level 17
1,510 SR
1,423 Elo+

VS

Team Averages
Level 13
1,472 SR
1,337 Elo+
Ymir
Ymir
BlackUnicorn_90
Ymir
Level 9
God Stats
2W - 4L
1,341 SR
Queue Stats
15W - 18L
1,200 Elo+
Solo
Kukulkan
Kukulkan
EVILC1
Kukulkan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,264 Elo+
Solo
Persephone
Persephone
FireFallMaybeNot
Persephone
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,317 Elo+
Solo
Bastet
Bastet
StarPlat1num__
Bastet
Level 17
God Stats
9W - 4L
1,518 SR
Queue Stats
16W - 11L
1,435 Elo+
Solo
Loki
Loki
keynoldz
Loki
Level 4
God Stats
4W - 2L
1,500 SR
Queue Stats
32W - 36L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JesusRule34
Izanami
20
11 / 15 / 16
15,436
1,103
28,748
26,629
8,625
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
20
7 / 6 / 13
14,697
1,050
18,188
12,059
3,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
11 / 8 / 15
15,217
1,087
14,865
19,624
7,793
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
sunxhunter
Charybdis
20
5 / 5 / 25
14,501
1,036
23,622
19,974
6,803
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eset
zEcxile
Eset
20
7 / 7 / 15
14,903
1,065
20,919
19,252
6,700
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

11

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 7 / 24
13,487
963
5,945
28,582
30,750
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
EVILC1
Kukulkan
20
0 / 6 / 19
12,759
911
10,047
11,524
5,551
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Persephone
FireFallMaybeNot
Persephone
20
4 / 7 / 22
14,957
1,068
17,671
21,267
8,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

20
29 / 3 / 7
20,594
1,471
40,258
21,546
13,924
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Loki
20
7 / 18 / 15
14,561
1,040
18,409
29,440
11,210
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
128
41
Kills
41
41
Deaths
41
84
Assists
87
Player
Kills
Deaths
Assists
KDA
W
1
7
24
1.86
W
Kukulkan
EVILC1
Kukulkan
0
6
19
1.58
W
Persephone
FireFallMaybeNot
Persephone
4
7
22
2.14
L
Izanami
JesusRule34
Izanami
11
15
16
1.27
L
Zeus
7
6
13
2.25
L
11
8
15
2.31
W
29
3
7
10.83
W
Loki
7
18
15
0.81
L
Charybdis
sunxhunter
Charybdis
5
5
25
3.5
L
Eset
zEcxile
Eset
7
7
15
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,342
Damage
92,330
97,538
Taken
112,359
33,063
Mitigated
70,058
5,624
Healing
10,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,945
1,313
873
2,780
28,582
30,750
0
6,626
21,956
24,849
0
W
Kukulkan
EVILC1
Kukulkan
10,047
1,891
0
264
11,524
5,551
0
3,405
8,119
23,496
0
W
Persephone
FireFallMaybeNot
Persephone
17,671
1,707
141
2,944
21,267
8,623
0
9,173
12,087
57,006
0
L
Izanami
JesusRule34
Izanami
28,748
23,269
0
2,434
26,629
8,625
0
14,174
12,455
0
53,644
L
Zeus
18,188
1,697
162
885
12,059
3,142
0
1,299
10,760
49,406
0
L
14,865
6,102
0
302
19,624
7,793
0
6,536
13,088
0
23,050
W
40,258
13,907
0
3,997
21,546
13,924
0
7,167
14,379
0
66,529
W
Loki
18,409
7,223
0
0
29,440
11,210
0
12,735
16,705
0
42,423
L
Charybdis
sunxhunter
Charybdis
23,622
10,017
0
474
19,974
6,803
0
6,110
13,864
0
51,380
L
Eset
zEcxile
Eset
20,919
3,668
243
1,124
19,252
6,700
0
5,544
13,708
56,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,754
Gold Earned
76,358
313
Minions Killed
270
11
Camps Cleared
4
1,039,438
Distance Traveled
1,210,305
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,487
963
41
3
3
221,630
0
W
Kukulkan
12,759
911
41
3
0
195,686
4
W
Persephone
14,957
1,068
82
6
0
235,039
0
L
Izanami
15,436
1,103
65
5
0
181,992
0
L
Zeus
14,697
1,050
77
6
7
148,847
0
L
Da Ji
15,217
1,087
17
1
1
241,193
0
W
Bastet
20,594
1,471
69
5
0
317,510
0
W
Loki
14,561
1,040
37
3
1
240,440
0
L
Charybdis
14,501
1,036
66
5
1
229,994
0
L
Eset
14,903
1,065
88
6
2
237,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role