Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
HolyFireSloth
Freya
Level 104
God Stats
2W - 1L
1,484 SR
Queue Stats
88W - 98L
1,397 Elo+
Solo
Artemis
Artemis
KojiroHyuga88
Artemis
Level 123
God Stats
9W - 6L
1,586 SR
Queue Stats
404W - 407L
1,455 Elo+
Solo
Ganesha
Ganesha
MunaValgeke
Ganesha
Level 120
God Stats
9W - 3L
1,696 SR
Queue Stats
284W - 282L
1,412 Elo+
Solo
Tiamat
Tiamat
TheEnigma275
Tiamat
Level 126
God Stats
2W - 1L
1,448 SR
Queue Stats
95W - 89L
1,446 Elo+
Solo
Team Averages
Level 115
1,543 SR
1,442 Elo+

VS

Team Averages
Level 74
1,593 SR
1,423 Elo+
Odin
Odin
 
Odin
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
LillaPumpeN
Nike
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,223 Elo+
Solo
Vulcan
Vulcan
Spongebuu
Vulcan
Level 122
God Stats
4W - 3L
1,652 SR
Queue Stats
259W - 273L
1,434 Elo+
Solo
Jormungandr
Jormungandr
epos2002
Jormungandr
Level 104
God Stats
2W - 1L
1,812 SR
Queue Stats
78W - 71L
1,460 Elo+
Solo
Mercury
Mercury
renax13
Mercury
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
6 / 3 / 9
7,908
791
10,320
11,241
11,725
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
2 / 3 / 12
7,661
766
6,765
11,341
5,118
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Artemis
15
8 / 4 / 5
9,290
929
14,323
10,327
5,865
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
MunaValgeke
Ganesha
15
0 / 1 / 15
7,910
791
6,467
13,256
9,875
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
15
2 / 2 / 12
7,662
766
9,172
12,193
6,425
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
6 / 3 / 4
9,052
905
8,691
20,110
13,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 1 / 8
7,716
772
5,892
9,505
6,247
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
Spongebuu
Vulcan
17
6 / 3 / 3
9,003
900
24,069
7,766
4,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
epos2002
Jormungandr
14
1 / 5 / 9
8,317
832
10,839
13,041
13,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
renax13
Mercury
9
0 / 6 / 4
6,250
625
2,575
7,139
2,879
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
41
18
Kills
13
13
Deaths
18
53
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
3
9
3.5
L
Odin
 
Odin
6
3
4
2.67
W
2
3
12
2.67
W
Artemis
8
4
5
2.63
L
0
1
8
4
W
Ganesha
MunaValgeke
Ganesha
0
1
15
7.5
L
Vulcan
Spongebuu
Vulcan
6
3
3
2.5
W
Tiamat
2
2
12
4
L
Jormungandr
epos2002
Jormungandr
1
5
9
1.1
L
Mercury
renax13
Mercury
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,047
Damage
52,066
58,358
Taken
57,561
39,008
Mitigated
39,723
20,673
Healing
18,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,320
2,080
321
1,180
11,241
11,725
0
5,296
5,945
779
12,401
L
Odin
 
Odin
8,691
1,540
1,681
7,552
20,110
13,115
0
8,689
11,421
0
13,707
W
6,765
2,140
1,873
4,449
11,341
5,118
40
8,010
3,331
19,140
0
W
Artemis
14,323
8,853
0
2,052
10,327
5,865
124
5,055
5,272
0
23,220
L
5,892
779
2,376
2,316
9,505
6,247
0
3,134
6,371
0
8,525
W
Ganesha
MunaValgeke
Ganesha
6,467
807
3,043
3,418
13,256
9,875
0
9,594
3,662
18,149
0
L
Vulcan
Spongebuu
Vulcan
24,069
7,633
1,456
1,392
7,766
4,137
0
4,120
3,646
47,889
0
W
Tiamat
9,172
2,367
0
4,337
12,193
6,425
0
6,953
5,240
20,298
0
L
Jormungandr
epos2002
Jormungandr
10,839
1,809
383
1,547
13,041
13,345
30
5,583
7,458
21,687
0
L
Mercury
renax13
Mercury
2,575
1,400
74
155
7,139
2,879
0
1,558
5,581
0
3,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,431
Gold Earned
40,338
106
Minions Killed
103
0
Camps Cleared
0
945,998
Distance Traveled
970,808
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,908
791
9
1
0
207,382
3
L
Odin
9,052
905
15
2
0
214,348
1
W
Freya
7,661
766
40
4
0
181,689
0
W
Artemis
9,290
929
29
3
0
161,524
4
L
Nike
7,716
772
3
0
0
217,951
4
W
Ganesha
7,910
791
0
0
0
219,883
1
L
Vulcan
9,003
900
55
6
0
215,706
0
W
Tiamat
7,662
766
28
3
0
175,520
0
L
Jormungandr
8,317
832
27
3
0
154,832
0
L
Mercury
6,250
625
3
0
0
167,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role