Player Matchup

Cthulhu
Cthulhu
Halfonso8
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
HazeDer99
Izanami
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 171L
1,379 Elo+
Solo
Ah Puch
Ah Puch
UyPaadre
Ah Puch
Level 149
God Stats
4W - 4L
1,692 SR
Queue Stats
115W - 92L
1,463 Elo+
Solo
Team Averages
Level 74
1,564 SR
1,447 Elo+

VS

Team Averages
Level 38
1,518 SR
1,418 Elo+
Cu Chulainn
Cu Chulainn
Wullify
Cu Chulainn
Level 18
God Stats
5W - 0L
1,856 SR
Queue Stats
41W - 15L
1,633 Elo+
Solo
Discordia
Discordia
luckyman2020
Discordia
Level 68
God Stats
42W - 44L
1,534 SR
Queue Stats
195W - 254L
1,401 Elo+
Solo
Set
Set
the_Ripper5435
Set
Level 27
God Stats
1W - 2L
1,164 SR
Queue Stats
89W - 136L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Halfonso8
Cthulhu
11
0 / 11 / 6
9,165
539
4,820
19,224
15,768
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
HazeDer99
Izanami
13
2 / 8 / 3
10,418
613
6,710
15,669
5,723
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
UyPaadre
Ah Puch
15
6 / 5 / 3
11,208
659
15,098
20,193
8,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Wullify
Cu Chulainn
16
10 / 0 / 11
13,693
805
21,518
27,001
22,594
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
luckyman2020
Discordia
16
10 / 3 / 9
12,630
743
17,206
10,174
3,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
4 / 6 / 12
11,262
662
8,893
14,308
9,638
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
8
Kills
24
24
Deaths
9
12
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Halfonso8
Cthulhu
0
11
6
0.27
L
Izanami
HazeDer99
Izanami
2
8
3
0.44
L
Ah Puch
UyPaadre
Ah Puch
6
5
3
1.5
W
Cu Chulainn
Wullify
Cu Chulainn
10
0
11
15.5
W
Discordia
luckyman2020
Discordia
10
3
9
4.83
W
4
6
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,628
Damage
47,617
55,086
Taken
51,483
30,091
Mitigated
35,718
8,954
Healing
15,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Halfonso8
Cthulhu
4,820
1,445
124
0
19,224
15,768
0
4,140
15,084
17,285
0
L
Izanami
HazeDer99
Izanami
6,710
4,247
831
2,507
15,669
5,723
0
4,901
10,768
0
28,994
L
Ah Puch
UyPaadre
Ah Puch
15,098
633
0
5,492
20,193
8,600
0
9,493
10,700
49,956
0
W
Cu Chulainn
Wullify
Cu Chulainn
21,518
5,610
523
9,358
27,001
22,594
988
8,028
18,973
5,526
69,524
W
Discordia
luckyman2020
Discordia
17,206
1,027
732
2,021
10,174
3,486
620
7,017
3,157
36,509
0
W
8,893
3,328
0
2,577
14,308
9,638
1,158
6,263
7,952
0
27,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,791
Gold Earned
37,585
142
Minions Killed
176
4
Camps Cleared
10
739,271
Distance Traveled
964,477
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,165
539
18
1
0
217,304
0
L
Izanami
10,418
613
58
3
3
238,861
3
L
Ah Puch
11,208
659
66
4
1
283,106
3
W
Cu Chulainn
13,693
805
90
5
6
352,000
6
W
Discordia
12,630
743
49
3
1
309,939
2
W
Set
11,262
662
37
2
3
302,538
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role