Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
ThicccBoiJohnson
Thanatos
Level 148
God Stats
5W - 6L
1,472 SR
Queue Stats
267W - 161L
1,623 Elo+
Party 1
Charybdis
Charybdis
Vord__
Charybdis
Level 23
God Stats
3W - 2L
1,224 SR
Queue Stats
5W - 3L
1,334 Elo+
Party 1
Team Averages
Level 98
1,399 SR
1,486 Elo+

VS

Team Averages
Level 73
1,254 SR
1,342 Elo+
Tyr
Tyr
Chronos4672
Tyr
Level 17
God Stats
0W - 3L
1,092 SR
Queue Stats
39W - 68L
1,274 Elo+
Party 2
Charybdis
Charybdis
Dark_yokai_raid
Charybdis
Level 103
God Stats
5W - 14L
1,316 SR
Queue Stats
449W - 619L
1,416 Elo+
Party 2
Ra
Ra
likeaboss26909
Ra
Level 98
God Stats
1W - 5L
1,355 SR
Queue Stats
297W - 491L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
2 / 2 / 14
7,643
764
5,781
8,524
6,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
15 / 0 / 3
9,275
928
13,259
9,281
3,452
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
Vord__
Charybdis
11
1 / 0 / 11
7,167
717
4,042
4,105
1,286
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
5,976
598
3,240
9,842
6,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
Dark_yokai_raid
Charybdis
9
1 / 6 / 0
6,308
631
5,059
8,475
2,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
1 / 6 / 0
6,263
626
4,132
9,809
2,701
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
18
Kills
2
2
Deaths
18
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
2
14
4.5
L
0
6
1
0.08
L
Charybdis
Dark_yokai_raid
Charybdis
1
6
0
0.17
W
15
0
3
16.5
W
Charybdis
Vord__
Charybdis
1
0
11
6.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,082
Damage
12,431
21,910
Taken
28,126
11,548
Mitigated
12,204
14,139
Healing
4,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,781
466
0
1,867
8,524
6,810
140
1,457
6,911
17,663
0
L
3,240
769
0
1,076
9,842
6,593
0
2,786
6,677
0
6,683
L
Charybdis
Dark_yokai_raid
Charybdis
5,059
2,148
0
218
8,475
2,910
0
1,030
7,281
0
22,429
W
13,259
4,014
0
10,236
9,281
3,452
369
2,234
6,762
0
35,357
W
Charybdis
Vord__
Charybdis
4,042
2,357
0
2,036
4,105
1,286
1,209
897
3,127
0
17,507
L
4,132
267
311
3,187
9,809
2,701
0
1,441
8,077
15,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,085
Gold Earned
18,547
117
Minions Killed
73
6
Camps Cleared
2
564,069
Distance Traveled
498,278
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,643
764
26
3
0
182,627
2
L
Tyr
5,976
598
14
1
0
167,963
0
L
Charybdis
6,308
631
41
4
2
164,705
3
W
Thanatos
9,275
928
52
5
6
211,232
0
W
Charybdis
7,167
717
39
4
0
170,210
0
L
Ra
6,263
626
18
2
0
165,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role