Player Matchup

Chaac
Chaac
BLAIDI
Chaac
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,294 Elo+
Party 2
Tiamat
Tiamat
HappyCat228
Tiamat
Level 28
God Stats
6W - 2L
1,526 SR
Queue Stats
8W - 10L
1,294 Elo+
Party 2
Ra
Ra
Havimachine
Ra
Level 7
God Stats
1W - 2L
1,490 SR
Queue Stats
2W - 5L
1,439 Elo+
Solo
Team Averages
Level 16
1,505 SR
1,342 Elo+

VS

Team Averages
Level 23
1,561 SR
1,355 Elo+
Serqet
Serqet
K0fle
Serqet
Level 29
God Stats
3W - 3L
1,744 SR
Queue Stats
67W - 85L
1,427 Elo+
Party 1
Chang'e
Chang'e
Podwawelska12
Chang'e
Level 12
God Stats
3W - 6L
1,318 SR
Queue Stats
18W - 24L
1,233 Elo+
Solo
Cerberus
Cerberus
Thithi40
Cerberus
Level 29
God Stats
19W - 15L
1,620 SR
Queue Stats
46W - 63L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BLAIDI
Chaac
9
2 / 6 / 0
7,112
647
4,919
9,794
5,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
10
1 / 7 / 1
7,233
658
4,808
8,616
3,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 7 / 2
6,819
620
6,097
6,541
1,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
K0fle
Serqet
13
8 / 1 / 11
8,913
810
10,387
7,213
2,543
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
12
4 / 2 / 12
8,224
748
5,703
6,759
2,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cerberus
Thithi40
Cerberus
13
8 / 0 / 10
8,579
780
6,103
8,856
9,713
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
53
3
Kills
20
20
Deaths
3
3
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chaac
BLAIDI
Chaac
2
6
0
0.33
L
Tiamat
1
7
1
0.21
L
0
7
2
0.14
W
Serqet
K0fle
Serqet
8
1
11
13.5
W
Chang'e
4
2
12
5
W
Cerberus
Thithi40
Cerberus
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,824
Damage
22,193
24,951
Taken
22,828
10,851
Mitigated
14,403
2,721
Healing
10,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BLAIDI
Chaac
4,919
774
0
1,230
9,794
5,399
24
6,105
3,129
0
11,869
L
Tiamat
4,808
470
0
874
8,616
3,892
387
2,924
5,204
19,644
0
L
6,097
458
194
423
6,541
1,560
48
3,458
2,855
18,612
0
W
Serqet
K0fle
Serqet
10,387
2,925
0
2,233
7,213
2,543
0
3,921
3,066
0
25,098
W
Chang'e
5,703
1,507
1,865
2,970
6,759
2,147
187
2,963
3,541
24,128
0
W
Cerberus
Thithi40
Cerberus
6,103
915
0
3,054
8,856
9,713
50
4,183
4,055
18,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,164
Gold Earned
25,716
91
Minions Killed
119
2
Camps Cleared
8
505,326
Distance Traveled
619,407
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,112
647
11
1
0
173,229
2
L
Tiamat
7,233
658
41
4
1
187,732
3
L
Ra
6,819
620
39
4
1
144,365
3
W
Serqet
8,913
810
37
3
3
219,058
3
W
Chang'e
8,224
748
56
5
2
200,114
0
W
Cerberus
8,579
780
26
2
3
200,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role