Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Abdominable
Tiamat
Level 128
God Stats
1W - 3L
1,445 SR
Queue Stats
67W - 60L
1,635 Elo+
Solo
Anhur
Anhur
MrPigglyJiggly
Anhur
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,573 Elo+
Party 1
Team Averages
Level 108
1,482 SR
1,569 Elo+

VS

Team Averages
Level 105
1,663 SR
1,635 Elo+
Mulan
Mulan
BrickHawaii
Mulan
Level 89
God Stats
73W - 42L
1,701 SR
Queue Stats
254W - 164L
1,635 Elo+
Party 2
Scylla
Scylla
Faultless808
Scylla
Level 81
God Stats
41W - 23L
1,672 SR
Queue Stats
269W - 161L
1,635 Elo+
Party 2
Ne Zha
Ne Zha
Hi3636
Ne Zha
Level 145
God Stats
24W - 14L
1,617 SR
Queue Stats
371W - 276L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
0 / 3 / 2
7,421
618
4,589
10,705
10,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
11
1 / 7 / 1
7,627
636
5,728
8,720
4,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 7 / 1
6,986
582
4,308
9,595
2,482
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 15
8,369
697
4,795
8,772
6,515
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
13
6 / 1 / 10
8,896
741
7,172
2,816
919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Hi3636
Ne Zha
14
9 / 0 / 8
9,558
797
12,059
9,783
4,121
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
2
Kills
17
17
Deaths
2
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
3
2
0.33
L
Tiamat
1
7
1
0.21
W
2
1
15
9.5
W
Scylla
6
1
10
11
W
Ne Zha
Hi3636
Ne Zha
9
0
8
13
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,625
Damage
24,026
29,020
Taken
21,371
16,790
Mitigated
11,555
3,020
Healing
7,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
4,589
174
0
1,061
10,705
10,088
0
2,755
7,706
17,899
0
L
Tiamat
5,728
227
0
1,129
8,720
4,220
0
2,048
6,606
21,214
0
W
4,795
848
0
2,237
8,772
6,515
307
4,881
3,609
0
11,038
W
Scylla
7,172
351
0
525
2,816
919
685
1,351
1,379
32,746
0
W
Ne Zha
Hi3636
Ne Zha
12,059
2,072
0
4,663
9,783
4,121
636
3,778
5,771
0
41,629
L
4,308
2,418
0
830
9,595
2,482
0
2,462
6,927
0
12,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,034
Gold Earned
26,823
91
Minions Killed
155
3
Camps Cleared
9
595,554
Distance Traveled
669,310
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,421
618
31
3
0
221,879
3
L
Tiamat
7,627
636
36
3
3
191,878
5
W
Mulan
8,369
697
21
2
1
233,434
2
W
Scylla
8,896
741
62
5
1
215,763
3
W
Ne Zha
9,558
797
72
6
7
220,113
2
L
Anhur
6,986
582
24
2
0
181,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role