Player Matchup

Bacchus
Bacchus
AsleepByDay
Bacchus
Level 26
God Stats
14W - 26L
1,385 SR
Queue Stats
73W - 88L
1,378 Elo+
Solo
Izanami
Izanami
liokan
Izanami
Level 50
God Stats
12W - 10L
1,511 SR
Queue Stats
75W - 94L
1,453 Elo+
Party 1
Thanatos
Thanatos
xMingan
Thanatos
Level 17
God Stats
10W - 14L
1,069 SR
Queue Stats
175W - 202L
1,403 Elo+
Party 1
Team Averages
Level 31
1,322 SR
1,412 Elo+

VS

Team Averages
Level 7
1,410 SR
1,500 Elo+
Nemesis
Nemesis
FisseKIM
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Anubis
Anubis
Super_Yerteui
Anubis
Level 9
God Stats
0W - 1L
1,229 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
dermi27
Bacchus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AsleepByDay
Bacchus
9
3 / 3 / 15
6,945
992
2,322
7,383
9,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
liokan
Izanami
12
17 / 0 / 7
8,864
1,266
11,185
4,189
1,621
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
xMingan
Thanatos
10
7 / 1 / 14
7,228
1,033
6,095
5,134
2,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FisseKIM
Nemesis
9
2 / 9 / 2
5,716
817
3,639
10,952
2,581
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

6
1 / 11 / 2
5,041
720
1,458
7,822
1,728
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
dermi27
Bacchus
8
1 / 7 / 2
5,512
787
1,195
7,996
4,000
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
10
27
Kills
4
4
Deaths
27
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AsleepByDay
Bacchus
3
3
15
3.5
L
Nemesis
FisseKIM
Nemesis
2
9
2
0.33
L
1
11
2
0.18
L
Bacchus
dermi27
Bacchus
1
7
2
0.29
W
Izanami
liokan
Izanami
17
0
7
20.5
W
Thanatos
xMingan
Thanatos
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,602
Damage
6,292
16,706
Taken
26,770
12,966
Mitigated
8,309
5,137
Healing
1,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AsleepByDay
Bacchus
2,322
555
0
436
7,383
9,215
248
1,081
6,302
6,293
0
L
Nemesis
FisseKIM
Nemesis
3,639
1,270
0
1,102
10,952
2,581
0
1,265
9,687
0
10,442
L
1,458
635
52
53
7,822
1,728
0
850
6,972
6,701
0
L
Bacchus
dermi27
Bacchus
1,195
379
0
0
7,996
4,000
0
1,244
6,752
9,800
0
W
Izanami
liokan
Izanami
11,185
8,368
0
1,734
4,189
1,621
1,519
972
3,217
0
36,285
W
Thanatos
xMingan
Thanatos
6,095
1,835
203
2,764
5,134
2,130
517
600
4,534
0
11,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,037
Gold Earned
16,269
78
Minions Killed
33
3
Camps Cleared
1
415,110
Distance Traveled
309,591
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,945
992
5
1
0
140,851
0
L
Nemesis
5,716
817
12
2
0
133,404
0
L
Anubis
5,041
720
5
1
0
79,458
1
L
Bacchus
5,512
787
16
2
1
96,729
0
W
Izanami
8,864
1,266
58
8
2
127,547
0
W
Thanatos
7,228
1,033
15
2
1
146,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role