Player Matchup

Khepri
Khepri
CheddarEater
Khepri
Level 82
God Stats
11W - 5L
1,521 SR
Queue Stats
110W - 98L
1,465 Elo+
Party 2
Hel
Hel
Its DEVO9761
Hel
Level 49
God Stats
32W - 22L
1,603 SR
Queue Stats
124W - 127L
1,401 Elo+
Party 2
Nemesis
Nemesis
ajm73
Nemesis
Level 66
God Stats
6W - 5L
1,514 SR
Queue Stats
101W - 103L
1,466 Elo+
Party 2
Vamana
Vamana
billyb30
Vamana
Level 46
God Stats
2W - 1L
1,527 SR
Queue Stats
137W - 149L
1,413 Elo+
Solo
Neith
Neith
oO_rabuletas_Oo
Neith
Level 43
God Stats
6W - 7L
1,262 SR
Queue Stats
111W - 122L
1,443 Elo+
Solo
Team Averages
Level 57
1,485 SR
1,437 Elo+

VS

Team Averages
Level 67
1,617 SR
1,446 Elo+
Ra
Ra
CountFraggers
Ra
Level 38
God Stats
38W - 29L
1,651 SR
Queue Stats
146W - 132L
1,486 Elo+
Solo
Ares
Ares
FugtigiFugen
Ares
Level 84
God Stats
1W - 3L
1,511 SR
Queue Stats
202W - 228L
1,392 Elo+
Party 1
Kali
Kali
Lakkuru
Kali
Level 116
God Stats
3W - 4L
1,538 SR
Queue Stats
310W - 332L
1,430 Elo+
Solo
Fafnir
Fafnir
YoungMessiah89
Fafnir
Level 61
God Stats
1W - 1L
1,696 SR
Queue Stats
141W - 144L
1,422 Elo+
Party 1
Hou Yi
Hou Yi
nesyoss
Hou Yi
Level 37
God Stats
0W - 1L
1,689 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
2 / 1 / 17
11,304
565
7,078
15,805
23,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
6 / 1 / 4
11,760
588
8,606
8,647
3,967
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
ajm73
Nemesis
18
9 / 0 / 10
11,964
598
17,478
14,140
8,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
billyb30
Vamana
19
1 / 0 / 1
12,333
617
9,807
14,524
11,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
13 / 0 / 8
13,827
691
15,125
10,838
4,660
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
8,429
421
6,585
9,206
2,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 9 / 0
7,270
364
4,310
21,217
10,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kali
Lakkuru
Kali
14
2 / 10 / 0
8,722
436
6,501
17,993
8,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 3 / 1
9,155
458
7,920
19,922
21,650
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hou Yi
nesyoss
Hou Yi
9
0 / 6 / 0
6,407
320
3,089
7,986
1,538
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
3
31
Kills
2
2
Deaths
32
40
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Khepri
2
1
17
10.5
L
0
4
0
0
L
0
9
0
0
W
6
1
4
8
L
Kali
Lakkuru
Kali
2
10
0
0.2
L
0
3
1
0.17
W
Nemesis
ajm73
Nemesis
9
0
10
14
W
Vamana
billyb30
Vamana
1
0
1
1.5
L
Hou Yi
nesyoss
Hou Yi
0
6
0
0
W
13
0
8
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,094
Damage
28,405
63,954
Taken
76,324
52,545
Mitigated
45,087
30,202
Healing
20,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
7,078
1,196
2,386
3,173
15,805
23,909
985
3,143
12,600
32,366
0
L
6,585
559
71
3,882
9,206
2,729
310
3,708
5,498
56,531
0
L
4,310
367
233
5,461
21,217
10,326
0
3,892
17,273
24,435
0
W
8,606
893
4,270
4,961
8,647
3,967
2,305
3,433
4,972
73,458
0
L
Kali
Lakkuru
Kali
6,501
2,190
0
3,909
17,993
8,844
0
2,607
15,237
0
59,597
L
7,920
2,292
0
6,020
19,922
21,650
0
3,561
15,122
58,815
0
W
Nemesis
ajm73
Nemesis
17,478
8,088
0
2,041
14,140
8,567
3,865
4,801
9,230
0
84,916
W
Vamana
billyb30
Vamana
9,807
3,111
0
6,704
14,524
11,442
2,183
6,053
8,471
0
91,998
L
Hou Yi
nesyoss
Hou Yi
3,089
1,949
0
923
7,986
1,538
0
1,916
6,070
0
20,767
W
15,125
6,022
0
6,667
10,838
4,660
5,887
1,038
9,798
0
122,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,188
Gold Earned
39,983
638
Minions Killed
417
0
Camps Cleared
0
1,920,346
Distance Traveled
1,498,401
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,304
565
43
2
0
356,598
5
L
Ra
8,429
421
123
6
0
238,663
1
L
Ares
7,270
364
41
2
0
340,065
2
W
Hel
11,760
588
135
7
0
424,831
0
L
Kali
8,722
436
100
5
0
361,292
1
L
Fafnir
9,155
458
112
6
0
324,015
1
W
Nemesis
11,964
598
116
6
0
453,410
4
W
Vamana
12,333
617
161
8
0
345,094
3
L
Hou Yi
6,407
320
41
2
0
234,366
2
W
Neith
13,827
691
183
9
0
340,413
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role