Player Matchup

Heimdallr
Heimdallr
THEWORLD-_-21
Heimdallr
Level 95
God Stats
3W - 1L
1,522 SR
Queue Stats
13W - 4L
1,624 Elo+
Party 1
Sylvanus
Sylvanus
kingroberson13
Sylvanus
Level 106
God Stats
3W - 0L
1,712 SR
Queue Stats
10W - 4L
1,385 Elo+
Party 1
Anubis
Anubis
memo_6300
Anubis
Level 87
God Stats
2W - 1L
1,664 SR
Queue Stats
22W - 23L
1,450 Elo+
Party 1
Team Averages
Level 96
1,632 SR
1,486 Elo+

VS

Team Averages
Level 61
1,466 SR
1,351 Elo+
Hercules
Hercules
AlexTheC000n
Hercules
Level 68
God Stats
9W - 22L
1,380 SR
Queue Stats
169W - 195L
1,358 Elo+
Party 2
Khepri
Khepri
PsyLucid47
Khepri
Level 96
God Stats
2W - 3L
1,634 SR
Queue Stats
150W - 155L
1,397 Elo+
Party 2
Danzaburou
Danzaburou
RenegadeCoast72
Danzaburou
Level 18
God Stats
6W - 11L
1,385 SR
Queue Stats
13W - 26L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
THEWORLD-_-21
Heimdallr
18
8 / 5 / 11
14,378
685
37,570
22,275
11,365
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
17
4 / 1 / 18
13,843
659
16,156
21,317
34,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
memo_6300
Anubis
19
11 / 2 / 11
15,077
718
29,161
18,446
11,680
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AlexTheC000n
Hercules
15
4 / 5 / 3
12,784
609
18,618
36,597
20,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
PsyLucid47
Khepri
13
0 / 8 / 8
11,985
571
10,664
35,878
40,564
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
RenegadeCoast72
Danzaburou
15
4 / 10 / 3
13,290
633
15,181
23,046
4,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
22
23
Kills
8
8
Deaths
23
40
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hercules
AlexTheC000n
Hercules
4
5
3
1.1
L
Khepri
PsyLucid47
Khepri
0
8
8
0.5
L
Danzaburou
RenegadeCoast72
Danzaburou
4
10
3
0.55
W
Heimdallr
THEWORLD-_-21
Heimdallr
8
5
11
2.7
W
Sylvanus
4
1
18
13
W
Anubis
memo_6300
Anubis
11
2
11
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,887
Damage
44,463
62,038
Taken
95,521
57,188
Mitigated
65,589
27,531
Healing
12,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AlexTheC000n
Hercules
18,618
2,462
0
9,507
36,597
20,063
0
15,511
21,086
0
45,919
L
Khepri
PsyLucid47
Khepri
10,664
1,256
450
521
35,878
40,564
0
14,272
21,606
27,352
0
L
Danzaburou
RenegadeCoast72
Danzaburou
15,181
9,555
0
2,002
23,046
4,962
0
13,049
9,825
0
49,233
W
Heimdallr
THEWORLD-_-21
Heimdallr
37,570
20,795
0
6,224
22,275
11,365
1,776
3,546
17,368
0
74,343
W
Sylvanus
16,156
6,205
5,291
8,785
21,317
34,143
682
4,353
16,032
36,248
9,935
W
Anubis
memo_6300
Anubis
29,161
1,655
0
7,231
18,446
11,680
539
3,979
13,772
92,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,298
Gold Earned
38,059
240
Minions Killed
174
16
Camps Cleared
2
1,012,611
Distance Traveled
1,224,748
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,784
609
56
3
1
504,546
3
L
Khepri
11,985
571
42
2
1
384,211
5
L
Danzaburou
13,290
633
76
4
0
335,991
0
W
Heimdallr
14,378
685
63
3
3
334,219
1
W
Sylvanus
13,843
659
59
3
4
329,239
0
W
Anubis
15,077
718
118
6
9
349,153
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role