Player Matchup

Olorun
Olorun
Designer Uki
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,570 Elo+
Party 1
Arachne
Arachne
Ghost_HamaOG
Arachne
Level 25
God Stats
49W - 33L
1,568 SR
Queue Stats
62W - 49L
1,498 Elo+
Solo
Thor
Thor
Vokhun
Thor
Level 120
God Stats
3W - 2L
1,336 SR
Queue Stats
140W - 141L
1,534 Elo+
Party 1
Artemis
Artemis
Xx19Drako99xX
Artemis
Level 25
God Stats
2W - 1L
1,471 SR
Queue Stats
50W - 41L
1,448 Elo+
Solo
Osiris
Osiris
ric_oliveira4
Osiris
Level 16
God Stats
3W - 0L
1,861 SR
Queue Stats
43W - 38L
1,530 Elo+
Solo
Team Averages
Level 38
1,547 SR
1,516 Elo+

VS

Team Averages
Level 36
1,499 SR
1,407 Elo+
Jing Wei
Jing Wei
AnthonyPvP
Jing Wei
Level 88
God Stats
4W - 3L
1,478 SR
Queue Stats
21W - 28L
1,309 Elo+
Party 2
Bellona
Bellona
ReNgOkU_OniGiRii
Bellona
Level 29
God Stats
17W - 18L
1,444 SR
Queue Stats
27W - 26L
1,439 Elo+
Party 2
Ymir
Ymir
TheRealSlaayer
Ymir
Level 7
God Stats
6W - 5L
1,472 SR
Queue Stats
6W - 6L
1,402 Elo+
Party 2
Janus
Janus
Willis_Squad
Janus
Level 28
God Stats
1W - 2L
1,564 SR
Queue Stats
87W - 53L
1,571 Elo+
Solo
Poseidon
Poseidon
mikkajatt
Poseidon
Level 29
God Stats
1W - 5L
1,536 SR
Queue Stats
1W - 5L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
7 / 0 / 6
7,543
629
10,612
7,472
2,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
Ghost_HamaOG
Arachne
13
1 / 0 / 0
6,897
575
1,612
4,094
1,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thor
Vokhun
Thor
13
7 / 1 / 3
7,413
618
5,551
5,172
1,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
12
2 / 0 / 6
6,436
536
6,100
6,137
2,043
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 1 / 3
6,193
516
5,838
7,792
6,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AnthonyPvP
Jing Wei
9
0 / 4 / 1
5,403
450
3,907
8,630
2,472
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
1 / 3 / 0
6,394
533
5,686
11,140
9,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 4 / 0
5,255
438
1,704
11,704
5,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 3 / 1
7,124
594
3,113
4,456
1,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
mikkajatt
Poseidon
10
1 / 3 / 0
6,138
512
1,124
5,726
1,427
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
17
Kills
2
2
Deaths
17
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AnthonyPvP
Jing Wei
0
4
1
0.13
W
Olorun
7
0
6
10
W
Arachne
Ghost_HamaOG
Arachne
1
0
0
1
L
1
3
0
0.33
L
0
4
0
0
W
Thor
Vokhun
Thor
7
1
3
8.5
L
0
3
1
0.17
W
Artemis
2
0
6
5
L
Poseidon
mikkajatt
Poseidon
1
3
0
0.33
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,713
Damage
15,534
30,667
Taken
41,656
14,986
Mitigated
19,520
15,460
Healing
11,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AnthonyPvP
Jing Wei
3,907
2,114
354
1,657
8,630
2,472
544
5,055
3,575
0
37,197
W
Olorun
10,612
4,413
98
5,373
7,472
2,583
1,004
813
6,635
47,016
0
W
Arachne
Ghost_HamaOG
Arachne
1,612
1,134
0
1,724
4,094
1,698
744
1,406
2,524
0
44,111
L
5,686
2,500
0
4,268
11,140
9,090
0
0
11,140
0
33,068
L
1,704
34
1,119
1,592
11,704
5,365
162
3,230
8,474
7,689
0
W
Thor
Vokhun
Thor
5,551
1,374
0
2,295
5,172
1,799
0
1,234
3,892
0
41,156
L
3,113
271
0
614
4,456
1,166
0
524
3,932
56,977
0
W
Artemis
6,100
3,946
0
3,727
6,137
2,043
862
2,268
3,823
0
35,252
L
Poseidon
mikkajatt
Poseidon
1,124
303
0
1,585
5,726
1,427
0
1,803
3,923
22,476
0
W
5,838
1,892
0
2,243
7,792
6,863
0
0
7,792
0
30,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,482
Gold Earned
30,314
378
Minions Killed
323
0
Camps Cleared
0
1,182,876
Distance Traveled
1,096,608
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,403
450
73
6
0
215,919
0
W
Olorun
7,543
629
70
6
0
214,863
5
W
Arachne
6,897
575
104
9
0
282,059
5
L
Bellona
6,394
533
74
6
0
233,469
3
L
Ymir
5,255
438
13
1
0
206,656
0
W
Thor
7,413
618
86
7
0
251,136
0
L
Janus
7,124
594
122
10
0
224,161
1
W
Artemis
6,436
536
56
5
0
216,175
0
L
Poseidon
6,138
512
41
3
0
216,403
0
W
Osiris
6,193
516
62
5
0
218,643
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role