Player Matchup

Loki
Loki
FiendishPoptart
Loki
Level 157
God Stats
5W - 4L
1,524 SR
Queue Stats
208W - 249L
1,467 Elo+
Solo
Nemesis
Nemesis
Tokethedragon
Nemesis
Level 28
God Stats
21W - 17L
1,556 SR
Queue Stats
90W - 128L
1,268 Elo+
Solo
Bacchus
Bacchus
xXScogginsXx_TS
Bacchus
Level 86
God Stats
5W - 6L
1,500 SR
Queue Stats
167W - 203L
1,364 Elo+
Solo
Team Averages
Level 90
1,526 SR
1,366 Elo+

VS

Team Averages
Level 16
1,526 SR
1,343 Elo+
Chang'e
Chang'e
DLuongo_
Chang'e
Level 29
God Stats
5W - 2L
1,744 SR
Queue Stats
88W - 52L
1,561 Elo+
Solo
Fenrir
Fenrir
Strive4Gr8tnes23
Fenrir
Level 14
God Stats
33W - 26L
1,233 SR
Queue Stats
71W - 95L
1,055 Elo+
Solo
Danzaburou
Danzaburou
adrianamarisol-a
Danzaburou
Level 6
God Stats
3W - 2L
1,600 SR
Queue Stats
4W - 7L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
12 / 1 / 4
9,274
927
9,620
7,718
4,212
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
11
4 / 0 / 13
7,878
788
6,429
5,206
1,708
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 0 / 13
7,451
745
4,955
7,533
5,919
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DLuongo_
Chang'e
11
0 / 2 / 1
6,536
654
4,525
6,267
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 8 / 0
5,824
582
3,083
10,598
4,375
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
adrianamarisol-a
Danzaburou
10
1 / 8 / 0
6,778
678
2,869
8,424
2,563
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
2
18
Kills
1
1
Deaths
18
30
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chang'e
DLuongo_
Chang'e
0
2
1
0.25
W
12
1
4
14
L
0
8
0
0
W
Nemesis
4
0
13
10.5
L
Danzaburou
adrianamarisol-a
Danzaburou
1
8
0
0.13
W
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,004
Damage
10,477
20,457
Taken
25,289
11,839
Mitigated
8,883
5,251
Healing
3,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
DLuongo_
Chang'e
4,525
77
547
2,063
6,267
1,945
0
2,132
4,135
26,116
0
W
9,620
3,136
156
1,762
7,718
4,212
499
1,358
6,360
0
38,485
L
3,083
787
0
55
10,598
4,375
0
2,083
8,515
0
5,796
W
Nemesis
6,429
2,547
0
2,151
5,206
1,708
864
2,158
3,048
0
15,135
L
Danzaburou
adrianamarisol-a
Danzaburou
2,869
1,739
0
536
8,424
2,563
0
1,267
7,157
0
11,354
W
4,955
664
0
1,182
7,533
5,919
522
1,352
6,181
14,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,603
Gold Earned
19,138
94
Minions Killed
75
7
Camps Cleared
3
625,782
Distance Traveled
515,807
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,536
654
44
4
3
194,903
0
W
Loki
9,274
927
50
5
3
215,785
2
L
Fenrir
5,824
582
11
1
0
170,303
0
W
Nemesis
7,878
788
25
3
1
207,656
3
L
Danzaburou
6,778
678
20
2
0
150,601
0
W
Bacchus
7,451
745
19
2
3
202,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role